1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Ardent Heroes - ORPG

Discussion in 'Map Development' started by Craka_J, Jul 24, 2011.

  1. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hello again, everyone!

    Ardent Heroes has been undergoing a lot of work over the past couple months quietly and we haven't had the time to report any of the news about the RPG's development. However, despite the extended period of time of us not being active on the forums, I would like to assure you all that the project is still moving and making some great progress!

    I'm not yet ready to announce what's new with Ardent Heroes' coding progress, but as far as design and terrain, we've gotten quite a bit done! Millbrow is finally almost done being terrained (for real this time!) and is almost playable; a few other zones have had their gradual improvements as well. As far as design goes, me and Yabooer have been working on the story, quests, and a couple other minor things such as another mini-boss fight for Khar'got Palace. Yabooer has also worked on the skills for the classes as well; more details about that later.

    PS: We apologize for not yet initiating the closed BETA. Some unexpected errors with pathing, line of sight, and incomplete triggers has held us back from feeling ready to distribute the RPG for successful tests. Hopefully these problems will be resolved shortly and the testing phases can begin.
     
  2. SanD3R

    SanD3R

    Joined:
    Jul 29, 2010
    Messages:
    94
    Resources:
    0
    Resources:
    0
    Oh nice update cracka)
     
  3. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Everything seems to be moving rather smoothly. It may even be safe to assume that you can expect more landscape previews of what's been improved and added to the world of Ardent Heroes ORPG pretty soon! (AKA: new screenshots)

    PurgeandFire is, as said before, currently busy reworking some core systems and spells to work more seamlessly and organize the code better so that he doesn't run into as many confusing problems in the future. However, nothing newsworthy has been completed or started on just yet. Refining what he's started seems to be a current focus, because once you go deep enough into the other systems that actually use the core systems he's working on now, you cannot easily go back and make quick changes; sometimes even small changes can cause conflicts with other triggers until you've basically made adjustments to all related triggers. So right now, PurgeandFire is trying to make it so he doesn't have to go back (or at least as much as he would if we pressed on anyway) and make these sorts of changes if we ever do run into said problems. Hope that makes sense and I didn't over-explain it. :p

    If any of you guys ever read the Lore Thread at our current official forum, you can expect even more new content to bury your heads in very soon over there. I've planned another 3 zones that I haven't yet announced for the RPG and there shouldn't be too many more afterwards; open areas on the map that aren't "zones" will be used for instanced areas like dungeons and PVP type arenas and so on.
     
  4. Superz_Ze_Man

    Superz_Ze_Man

    Joined:
    Aug 21, 2009
    Messages:
    397
    Resources:
    0
    Resources:
    0
    nice to know this forum isnt dead! Looking forward to playing some wc3 again, its been wayy to long! Keep up the work!
     
  5. sammath

    sammath

    Joined:
    Mar 31, 2009
    Messages:
    239
    Resources:
    0
    Resources:
    0
    Nice, keep going wi'll wait until been realized
     
  6. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Due to the way the Forgotten Temple dungeon previously looked (cluttered and no room to move around in) I decided to recreate it completely. So far, the results are really good! It looks better and there's more room to move around. Plus, I managed to get about 20% of the dungeon completed already --- not including the fact that I have to add a lot of pathing and line of sight blockers afterwards though.

    Who knows, maybe the next post will include some early screenshots of the dungeon! I'm also getting work done in other areas of the map. I believe Millbrow is over 90% complete and pretty soon I'll be getting started with placing line of sight and pathing blockers to make the area more playable for beta testers to get started.
     
  7. TinyTeaser

    TinyTeaser

    Joined:
    Feb 6, 2010
    Messages:
    152
    Resources:
    0
    Resources:
    0
    Cant wait for this ^^
     
  8. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Good news and bad news.

    Bad news is that I'm extremely addicted to Skyrim. Good news is that it's giving me plenty of ideas and inspiration for Ardent Heroes! :D
     
  9. Kl3sk

    Kl3sk

    Joined:
    Aug 3, 2009
    Messages:
    493
    Resources:
    0
    Resources:
    0
    ...Skyrim you say...

    Project : F*CKED
     
  10. indomitable1319

    indomitable1319

    Joined:
    Jan 22, 2010
    Messages:
    2,278
    Resources:
    0
    Resources:
    0
  11. Bugz

    Bugz

    Joined:
    Apr 18, 2011
    Messages:
    1,646
    Resources:
    2
    Maps:
    1
    StarCraft II Resources:
    1
    Resources:
    2
    Sky.
    R.I.P
     
  12. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Glad to see you haven't died from cancer JUST YET Yabooer. :grin:
     
  13. Yabooer

    Yabooer

    Joined:
    Jun 23, 2007
    Messages:
    542
    Resources:
    0
    Resources:
    0
    I'm still around just currently ridiculously busy until the 22nd of December, hang in there guys, I'm almost back.
     
  14. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hopefully the world doesn't end the day before you come back.

    Oh wait, that's next year! :D
     
  15. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I totally meant to post this on Thanksgiving, but got very sick and it just slipped my mind until now!

    Two WIP screenshots of the Forgotten Temple dungeon which can be entered in the Ugari Jungle. The first one is a picture of the entrance, the other is an overview the entire dungeon area. It's far from done, but a early development layout has been setup. Some of the layout is subject to change, but I'll update you guys if it does. :wink:

    Hope you enjoy!
     

    Attached Files:

  16. Switch33

    Switch33

    Joined:
    Dec 3, 2006
    Messages:
    334
    Resources:
    0
    Resources:
    0
    Got to say your terraining skills look much improved since I last saw the terrain of the map. :thumbs_up:

    And I am glad to see the project is not dead and you are still making progress.
     
  17. Craka_J

    Craka_J

    Joined:
    Mar 25, 2004
    Messages:
    4,934
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Thanks, much love. :smile:
     
  18. TinyTeaser

    TinyTeaser

    Joined:
    Feb 6, 2010
    Messages:
    152
    Resources:
    0
    Resources:
    0
    yup still waiting for this, liking the progress, and im surprised skyrim hasnt sucked u in XD, its got be addicted :S XD
     
  19. Vengeancekael

    Vengeancekael

    Joined:
    Aug 11, 2009
    Messages:
    5,746
    Resources:
    16
    Tools:
    1
    Maps:
    13
    Spells:
    1
    StarCraft II Resources:
    1
    Resources:
    16
    More progress, less Skyrim you fool!
     
  20. Yabooer

    Yabooer

    Joined:
    Jun 23, 2007
    Messages:
    542
    Resources:
    0
    Resources:
    0
    I'm now back, and ready to work once again.