My friend and I have been putting thoughts into making an RPG but we have some questions that need answering and I would love to get some feedback from you guys.
Firstly:
- Races/classes?
Should there be races and classes OR should we stick with our original idea where items need to be equipped to make the effects work, it also adds a model to the unit. Each weapon and parts of armor will have an abilities or passives, this way you can mix different types of armor and weapons together to create your own type of class.
- Equip Items?
That being said, should the items be equipped? or just picked up. If the items must be equipped that gives the player more slots to hold various items while still having gear equipped.
- Quest Style?
Should the quests be similar to the default quest system for each player on their own? Should quests be shared for everyone? Or should I keep looking for a custom created quest system? So far I haven't found a bug free quest system for multiplayer. Maybe someone knows of a good system?
- Cinematics?
Lastly, should the quests have cinematics? I was thinking about only adding cinematics to the main story line quests and giving the players the choice to skip it.
Thanks for reading and I can't wait to hear some feed back from you guys .
Firstly:
- Races/classes?
Should there be races and classes OR should we stick with our original idea where items need to be equipped to make the effects work, it also adds a model to the unit. Each weapon and parts of armor will have an abilities or passives, this way you can mix different types of armor and weapons together to create your own type of class.
- Equip Items?
That being said, should the items be equipped? or just picked up. If the items must be equipped that gives the player more slots to hold various items while still having gear equipped.
- Quest Style?
Should the quests be similar to the default quest system for each player on their own? Should quests be shared for everyone? Or should I keep looking for a custom created quest system? So far I haven't found a bug free quest system for multiplayer. Maybe someone knows of a good system?
- Cinematics?
Lastly, should the quests have cinematics? I was thinking about only adding cinematics to the main story line quests and giving the players the choice to skip it.
Thanks for reading and I can't wait to hear some feed back from you guys .