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[Role Playing Game] The Railway

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Current State: Prototype

About
The Railway is a semi-coop RPG map featuring extensive usage of items, equipments, quests, dungeons, raids, arenas and class progression

The Railway is fully written in Wurst, also all items, units and heroes are created by code, code itself will be released to public once work is done

Main Features

  • Localized
    Initially map will be available in English and Polish language, files to translate game from English will be available publicly (everyone can contribute)
    Code:
    //
    EN.put("STR","Strength")
    PL.put("STR", "Siła")
    //
    EN.put("STR_ADD",EN.get("STR"))
    PL.put("STR_ADD","Siły")
    //
    EN.put("AGI","Agility")
    PL.put("AGI","Zręczność")
    //
    EN.put("AGI_ADD",EN.get("AGI"))
    PL.put("AGI_ADD","Zręczności")
    //
    EN.put("INT","Intelligence")
    PL.put("INT","Inteligencja")
    //
    EN.put("INT_ADD",EN.get("INT"))
    PL.put("INT_ADD","Inteligencji")
    //
    EN.put("DMG_PER_SEC","Damage per Second")
    PL.put("DMG_PER_SEC","Obrażeń na Sekundę")
    //
    EN.put("AOE_STAT_NAME","Area Of Effect Damage")
    PL.put("AOE_STAT_NAME","Obrażenia Obszarowe")
    //
    EN.put("AOE_STAT_DESC","Damage nearby enemy units each second")
    PL.put("AOE_STAT_DESC","Zadaje obrażenia pobliskim wrogim jednostkom co sekundę")

  • Equipment System
    Featuring 11 13 items to be equipped at a time by your hero, with class restrictions, ability changing modifiers and item rarities, also allows to create custom items during gameplay
    Helmet
    Neck
    Armor (Chest)
    Shoulders
    Gloves
    Belt
    Wrists
    Ring #1
    Pants
    Ring #2
    Weapon
    Boots
    Shield (Disabled when dualwield)
  • Quest System
    Featuring multi-step quests with varying conditions and requirements to be fullfilled, allowing creation of randomized quests during gameplay
  • Mob System
    Mobs are guided by manager that scales, buffs or debuffs creeps present at map, allowing for player-scaling, dungeon-specific modifiers, gameplay events etc.
  • Class system
    With each class having different playstyle, different resources to perform abilities

Screenshots


Version 1
Eq.png

Version 2
eqq.png

Eq.png


Progress


Equipment System: 60%
Quest System: 70%
Terrain: 5%
Mobs/Creeps: 5%
Dungeons: 0%
Raids: 0%
Classes: 5%

Roadmap
Prototype


  • Equipment System
    Ability to view your own equipment, equip and uneqip items from backpack that provide your hero with bonuses to STR,AGI,INT,ATK_SPD, AoE DMG, AoE DMG Range, HP/Mana Regen.
    Extended Backpack (migration from warcraft 3 native backpack (6-slot) to extended one with familiar view to equipment view, featuring item comparsion.
  • Quest System
    Quests having restrictions (certain hero level, game world event, previous quest completion) conditions (kill n mobs, gather n items, reach specified area, find specific item, find specific mob) and rewards (gold, custom currency, reputation, item)
  • Shop System
    Buy and sell, mostly.
Technical Alpha

  • Playable starting area featuring 10 quests, a dungeon, 20 items and shops.
  • 3 Starting classes.
Technical Alpha #2

  • 2 sets for each starting class
  • First Raid
Technical Alpha #3

  • Second classes for each starting class
  • Class change chain-quest
  • Shop system
    Shops and vendors change their stock from time to time, someties what happens in game world impacts trading routes, kills specific vendor or opens up entirely new place for trade
Alpha #1-N (Continuous until Beta)

  • Playable about 40% map
  • More Dungeons
  • Dungeon system extension
    Forcing yourself trough same dungeon multiple times just to expect same thing over and over? Modifiers and semi-random rewards will make your runs be always different
  • More Items
  • Class-specific items
Beta #1-N (Continuous until Live)

  • Playable about 60% map
  • More Raids
  • New Class
  • Colloseum
    Test your might in fabled Colloseum, fight for glory, gold, reputation and even compete against other adventure-seekers in this dynamic, ever-changing challenge!
Live
What to expect from live version


  • 100% Map Playable
  • Refined and balanced classes
  • Refined and balanced items
  • Multiple raids to complete
  • Even more dungeons to master
Civil War
First expansion, witness map changing as story progress, with terrain being familiar meet new foes, complete new quests and fight in updated raids!


  • Elven Forest clash with Kingdom
  • Mysterious disease sweeps now-peaceful village
  • A new force lurks in most dark places of The Railway
Class System
With class system being somewhat hybrid of job and classic class selection, those are available classes and their progression.

The Path you take is your own, but destination you will meet is not to you to decide, it may be wiser to avoid struggle and take what live brings

  • Guardsman
    Being guardsman without successes conviced you to take an alternative path of becoming a Hero of your dreams, with everlasting need of swords, axes, maces and pretty much everything that may cause harm you took a rebelious path and ventured into border village famed recently for plenty of this-kind-of-work, but still you keep being in contact with your former guard captian so establishing sturdy force of Kingdomlaw is still an option in this forsaken village.
  • Royal Guard
    With lack of man power and general interest of Kingdom, elven Royal guard being self managed and detached from Old Tree direct orders decided to stabilize Kingdom's borders in this particular area, being an experienced Kingdom Guardsman a place in fabled Elven Royal Guard seems like good opportunity to develop own skills even further.
  • Mercenary
    Not all paths to becoming a Hero are noble, some of them may need more cunning and self-reliance than others, on border there many sides to side with, less noble more profitable

  • Adept
    Filthy, aging, undermanaged and understaffed school of gifted is a fabled backwater within Kingdom, only most determined students are able to develop their skills in arts of magi - chasing knowledge on their own, buying their own books, having expensive tutors - only available to wealthy and ambitious individuals

  • Grave Digger
  • Grave Robber
  • Antique Vendor
 
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