- Joined
- Nov 13, 2006
- Messages
- 1,814
I working on ORPG map, just its really slow:
UPDATE LIST
New
Older notes
Missing:
- still no terrain
- no icons for abilities
- abilities not done just around half or 80%
- missing credit (since still idk what attachment i keep)
- Quests
Goal:
- 8 class, each class 12 ability and playable in multiplayer
- unique abilities
- nice terrain with walkable flying island too
- atleast 40 quest
- correct description for abilities/quests etc coz my english sucks
if somebody curios here few pic
[Current version]
0.0000000000002
UPDATE LIST
New
- Highest damage showing, exp rate depend on dealed damage on target
- Scan: u can check the enemy unit stat and exp rate
- Unequip the equiped gears
- Experience system (float text and exp depend on difficulty/ mob level/ mob special stat)
- Creeps got 10% chance for be stronger (increased attack, life steal, increased critical chance, etc)
- Units can be buffed (like critical chance, reflect, life steal)
- New harvestable items for craft
- Neutral harvester bots, you can buy items what they already harvested
- Crafting system: atm only for potions (11 special potion)
- Save/Load (ITS SAVE THE: hero lv, class, str/agi/int,items with stones and refine level, ability levels, gold, lumber)
Older notes
- Multiboard inventory with 10 equipable item (helmet, armor, weapon, boots, shield, 2 ring, amulet, wings, special tome)
- Attachment for weapons/helmet/armor/boots/shield/wings
- ~300 new item
- Ally system
- Pet's for 2 class, tame and pet heal for earth guard class
- Add refine, max lv10(everything exclude tomes )
- You can put stones into gear for make them stronger
- Physical / Magical defence
- New stats like: Critical Strike, Critical Strike Damage, Vigor, Exp rate, Reflect Damage, Accurancy, Evansion, Attack Level, Defence Level, Life Steal, Mana Steal, Hp/Mp regen, Armor Break, Physical & Magical defence.
- Hidden stats: Increased Damage on target, Damage reduction, Damage increase
- 8 different class
- Unique abilities: non wc3 based abilities (each class got 12 ability)
- Ultimate abilities are vigor depend (vigor reiciveable with attack/spell cast etc)
- Each ability got max 5 level and each levelable (with dialog) and for level it have level requiment
- Stat and Restat system: u get 5 point/level what u spend manually and can decrease with restat scroll.
- Spelcial buff's
Missing:
- still no terrain
- no icons for abilities
- abilities not done just around half or 80%
- missing credit (since still idk what attachment i keep)
- Quests
Goal:
- 8 class, each class 12 ability and playable in multiplayer
- unique abilities
- nice terrain with walkable flying island too
- atleast 40 quest
- correct description for abilities/quests etc coz my english sucks
if somebody curios here few pic
[Current version]
0.0000000000002
Attachments
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