Changelog:
v01a
-Adjusted Item Drops due to new patch
-Added Flying Critters
v1.0
-Added weather effects
v1.1
-Adjusted tree lines, to reduced creep aggro
-Razormane Chieftain Goblin Laboratory changed to Lightning Revenant Goblin Laboratory (-1 Razormane Chieftain, +1 Lightning Revenant, +1 Quillboar Hunter; +1 Power-up 1)
-Centaur Khan Fountain of Health changed (+1 Power-up 1)
-Gnoll Brute Camp changed (-1 Power-up 2, +1 Charged 2)
-Giant Wolf Camp changed (-1 Charged 2, +1 Permanent 2)
-Gnoll Warden Camp changed (+1 Power-up 1)
-Razormane Brute Camp changed (-1 Power-up 1, +1 Permanent 1)
-Added ATR version
v1.3b
-Moved Mercenary Camp (Barrens) closer to starting location
-Increased visibility of Goblin Shop from high ground
-Creep Camp Adjustments
-Gnoll Warden Green Camp: Eliminated
-Razormane Brute Green Camp: -2 Quillboar, +1 Centaur Archer (Item Drops: Permanent 1, Power-up 1)
-Giant Wolf Green Camp: Unchanged
-Centaur Outrunner Green Camp: Unchanged
-Gnoll Brute Green Camp: +1 Gnoll, (Item Drops: Charged 2, Power-up 1)
-(New) Gnoll Overseer Orange Mercenary Camp (Barrens): 1 Gnoll Overseer, 1 Centaur Outrunner, 1 Quillboar Hunter, 1 Cenatur Archer (Item Drops: Permanent 3)
-Gnoll Overseer Orange Camp: -1 Gnoll Assassin, -1 Gnoll Brute, -1 Gnoll Poacher, +1 Centaur Impaler, +1 Gnoll Warden, +1 Centaur Drudge (Item Drops: Charged 3, Power-up 1)
-Centaur Sorcerer Orange Camp: -1 Centaur Drudge, +1 Quillboar Hunter (Item Drops: Permanent 3, Power-up 1)
-Kobold Taskmaster Orange Goldmine: -1 Kobold Tunneler, +1 Wildkin (Item Drops: Charged 3, Power-up 1)
-Thunder Lizard Orange Goblin Merchant: -1 Centaur Impaler, +1 Ogre Magi, +1 Salamander Hatchling (Item Drops: Permanent 4, Power-up 2)
-Lightning Revenant Orange Goblin Laboratory: -1 Quillboar, +1 Centaur Impaler (Item Drops: Permanent 4, Power-up 1)
-Harpy Queen Red Goldmine: -1 Harpy Rogue, +1 Enraged Wildkin, +1 Harpy Windwitch (Item Drops: Charged 4, Power-up 2)
-Centaur Khan Red Fountain of Health: -2 Centaur Drudge, +1 Centaur Impaler (Item Drops: Permanent 5, Power-up 2)
v1.4
-Major map overhaul
-Removed tree clusters to increase combat area
-Repositioned creep camps to improve map flow
-Removed creep camps
-Repositioned Goblin Laboratory
-Removed Fountain of Health
-Additional decoration
-Rebalanced Item Drops
-Removed Heavy Winds weather effect from Tavern
-Creep Camp Adjustments
-Gnoll Brute Camp: -1 Gnoll (Item Drops: Changed to Power-up 2)
-Razormane Brute Camp: -1 Centaur Archer, +1 Quillboar Hunter (Item Drops: Removed Power-up 1)
-Giant Wolf Camp: Eliminated
-Centaur Outrunner Camp: -1 Centaur Drudge, +1 Ogre Warrior
-Kobold Taskmaster Goldmine: Eliminated
-Gnoll Overseer Goldmine: 1 Gnoll Overseer, 1 Gnoll Brute, 1 Gnoll Warden (Item Drops: Charged 2, Power-up 1)
-Centaur Sorcerer Camp: -1 Centaur Outrunner, -1 Razormane Brute, -1 Centaur Archer, +1 Centaur Impaler, +1 Centaur Drudge (Item Drops: Changed to Permanent 2, Power-up 1)
-Gnoll Overseer Mercenary Camp (Barrens): Eliminated
-Centaur Outrunner Mercenary Camp (Barrens): 1 Centaur Outrunner, 1 Wildkin, 1 Quillboar Hunter, 1 Centaur Archer (Item Drops: Permanent 3)
-Thunder Lizard Goblin Merchant: Eliminated
-Salamander Goblin Merchant: 1 Salamander, 1 Centaur Outrunner, 1 Salamander Hatchling, 1 Centaur Drudge (Item Drops: Permanent 3)
-Lightning Revenant Goblin Laboratory: Eliminated
-Gnoll Overseer Camp: Eliminated
-Ogre Mauler Goblin Laboratory: 1 Ogre Mauler, 1 Razormane Medicine Man, 1 Razormane Brute, 1 Quillboar Hunter (Item Drops: Charged 3, Power-up 1)
-Harpy Queen Goldmine: Repositioned (Item Drops: Changed to Permanent 4, Power-up 2)
-Centaur Khan Fountain of Health: Removed Fountain of Health, now: Centaur Khan Camp (Item Drops: Changed to Charged 4, Power-up 2)
v1.4.3
-Fountain of Health has returned
-Additional decoration
-Adjusted 3rd base tree-line to be more defensive
-Added 1 critter between both expansion Goldmines and Merchant
-Creep Camp Adjustments
-Centaur Sorcerer Camp: (Item Drops: -1 Power-up 1, +1 Power-up 2)
-Salamander Goblin Merchant: Eliminated
-Dire Wolf Goblin Merchant: 1 Dire Wolf, 1 Salamander, 1 Giant Wolf, 1 Salamander Hatchling (Item Drops: Permanent 4, Power-up 2)
-Ogre Mauler Goblin Laboratory: (Item Drops: -1 Power-up 1, +1 Power-up 2)
-Harpy Queen Goldmine: (Item Drops: -1 Permanent 4, +1 Charged 4)
-Centaur Khan Fountain of Health: (Item Drops: -1 Charged 4, +1 Permanent 5)
v1.4.5a
-Additional row of trees added to Starting Location
-Removed line of trees from path behind 2nd Expo location towards Fountain of Health
-Creep Camp Adjustments
-Razormane Brute Camp: -1 Razormane Scout, +1 Quillboar
-Gnoll Brute Camp: -1 Gnoll Poacher, +1 Timber Wolf (Item Drop: Permanent 2)
-Centaur Outrunner Camp: Eliminated
-Centaur Impaler Camp: 1 Centaur Impaler, 1 Centaur Drudge (Item Drop: Power-up 2)
-Centaur Sorcerer Camp: Eliminated
-Ogre Magi Camp: 1 Ogre Magi, 1 Centaur Outrunner, 1 Centaur Archer (Item Drops: Permanent 2, Power-up 2)
-Gnoll Overseer Goldmine: +1 Gnoll Poacher
-Centaur Outrunner Mercenary Camp (Barrens): Eliminated
-Ogre Mauler Mercenary Camp (Barrens): 1 Ogre Mauler, 1 Centaur Outrunner, 1 Quillboar Hunter, 1 Centaur Archer (Item Drop: Permanent 3)
-Dire Wolf Goblin Merchant: -1 Salamander, +1 Salamander Hatchling (Item Drops: Charged 3, Power-up 2)
-Ogre Mauler Goblin Laboratory: Eliminated
-Razormane Chieftain Goblin Laboratory: 1 Razormane Chieftain, 1 Razormane Medicine Man, 2 Quillboar Hunters (Item Drops: Permanent 4, Power-up 2)
v1.4.5a
-Creep Camp Adjustment
-Razormane Chieftain Goblin Laboratory: Eliminated
-Rock Golem Goblin Laboratory: 1 Rock Golem, 1 Razormane Medicine Man, 2 Quillboar Hunters (Item Drops: Permanent 4, Power-up 2)