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(2)Red Rocks v2.0 +ATR v1.3

Description: Nestled in the foothills of Mulgore, the Red Rocks have turned into a rampaging battlefield. Burn away the invaders and return them to the Earth Mother.
Map Type: 1v1 (Melee)
Map Size: 100 x 100
Tile-set: Lordaeron Fall,
Modified: Added Grassy Dirt(Ashenvale), Lumpy Grass(Ashenvale), Pebbles(Barrens), Rock(Barrens), Light Dirt(Black Citadel), Grass(Dalaran), Vines(Felwood), Grassy Dirt(Lordearon Summer), Grassy Dirt(Sunken Ruins), Grass(Group 1- Barrens)

Inspiration/Credit:
Mulgore(WoW)

Contests:
GoodGame MapMaker Contest
(May 2025), 2nd Place

General Statement:
Small 1v1 Melee, Mulgore Map

Neutral Buildings:
Starting Goldmine:
2, 1 per Player
Neutral Goldmine: 5
Fountain of Health: 1
Goblin Laboratory: 2
Goblin Merchant: 2
Mercenary Camp (Lordaeron Fall): 2
Tavern: 1

Creep Camps:
Green(Easy): 8, Levels 6-8
Orange(Moderate): 12, Levels 12-17
Red(Hard): 2, Levels 20-25


Item Drops:
Charged: 5
-Level 2:
2, Modified: Crystal Ball, Replenishment Potion, Sentry Ward, Wand of Illusion
-Level 3: 2, Potion of Greater Healing, Potion of Greater Mana, Potion of Invulnerability, Scroll of the Beast, Wand of Mana Stealing
-Level 4: 2, Ankh of Reincarnation, Book of the Dead, Healing Wards, Health Stone, Mana Stone, Wand of the Winds

Permanent: 16
-Level 1:
4, Cloak of Shadows, Gauntlets of Ogre Strength, Mantle of Intelligence, Ring of Superiority, Slippers of Agility
-Level 2: 2, Modified: Claws of Attack +5, Gloves of Haste, Ring of Protection +3
-Level 3: 4, Modified: Circlet of Nobility, Claws of Attack +8, Pendant of Energy, Periapt of Vitality, Ring of Protection +5, Ring of Regeneration, Talisman of Evasion
-Level 4: 4, Modified: Alleria's Flute of Accuracy, Belt of Giant Strength, Boots of Quel'Thalas, Ring of the Archmagi, Robe of the Magi, Runed Bracers, Scourge Bone Chimes, Sobi Mask, The Lion Horn of Stormwind
-Level 5: 2, Ancient Janggo of Endurance, Claws of Attack +12, Cloak of Flames, Helm of Valor, Hood of Cunning, Khadgar's Pipe of Insight, Legion Doom-Horn, Medallion of Courage, Warsong Battle Drums

Power-up: 11
-Level 1:
9, Manual of Health, Tome of Agility +1, Tome of Intelligence +1, Tome of Strength +1
-Level 2: 2, Modified: Tome of Agility +2, Tome of Intelligence +2, Tome of Knowledge, Tome of Strength +2
Creep Camp Breakdown
Harpy Queen Goldmine (25) XP:590 HP:3,050 Item: Permanent 5, Power-up 2

-Harpy Queen (7) XP:190 HP:750 Item: Permanent 5, Power-up 2 [Rejuvenation, Cyclone]
-(x2)Harpy Storm-Hag (5) XP:115 HP:600 [Curse, Sleep]
-(x2)Wildkin (4) XP:85 HP:550

Centaur Khan Fountain of Health (20) XP:485 HP:3,200 Item: Permanent 5, Power-up 2
-Centaur Khan (8) XP:235 HP:900(x2) Item: Permanent 5, Power-up 2 [War Stomp, Endurance Aura, Reincarnation]
-(x2)Centaur Impaler (4) XP:85 HP:400 [Searing Arrows]
-(x2)Centaur Drudge (2) XP:40 HP:300

Centaur Sorcerer Goblin Merchant (17) XP:365 HP:2,300 Item: Permanent 4, Power-up 1
-Centaur Sorcerer (5) XP:115 HP:600 Item: Permanent 4, Power-up 1 [Abolish Magic, Bloodlust]
-(x2)Centaur Outrunner (4) XP:85 HP:550
-(x2)Centaur Archer (2) XP:40 HP:300

(x2)Centaur Sorcerer Goblin Laboratory (15) XP:345 HP:1,700 Item: Permanent 4, Power-up 1
-Centaur Sorcerer (5) XP:115 HP:600 Item: Permanent 4, Power-up 1 [Abolish Magic, Bloodlust]
-(x2)Sea Elemental (5) XP:115 HP:550 [Bash]

(x2)Enraged Wildkin Camp(14) XP:320 HP:2,050 Item: Charged 4
-Enraged Wildkin (6) XP:150 HP:950 Item: Charged 4
-Wildkin (4) XP:85 HP:550
-Harpy Rogue (3) XP:60 HP:340
-Harpy Scout (1) XP:25 HP:210

Dire Wolf Goblin Merchant (14) XP:320 HP:1,850 Item: Permanent 4
-Dire Wolf (6) XP:150 HP:750 Item: Permanent 4 [Roar, Critical Strike]
-(x2)Giant Wolf (4) XP:85 HP:550 [Critical Strike]

(x2)Gnoll Overseer Goldmine (13) XP:285 HP:1,880 Item: Permanent 3, Power-up 1
-Gnoll Overseer (5) XP:115 HP:750 Item: Permanent 3 [Command Aura]
-Gnoll Warden (3) XP:60 HP:330 [Purge] Item: Power-up 1
-Gnoll Assassin (3) XP:60 HP:320 [Envenomed Weapons]
-(x2)Gnoll (1) XP:25 HP:240

(x2)Razormane Medicine Man Goldmine (13) XP:285 HP:1,855 Item: Charged 3, Power-up 1
-Razormane Medicine Man (5) XP:115 HP:600 Item: Charged 3 [Healing Ward, Feral Spirit]
-(x2)Spirit Pig (2) XP:20 HP:200
-Razormane Brute (3) XP:60 HP:400 Item: Power-up 1
-Quillboar Hunter (3) XP:60 HP:375 [Evasion]
-Razormane Scout (1) XP:25 HP:240
-Quillboar (1) XP:25 HP:240

(x2)Ogre Mauler Mercenary Camp (Lordaeron Fall) (12) XP:260 HP:1,700 Item: Permanent 3
-Ogre Mauler (5) XP:115 HP:850 Item: Permanent 3
-Giant Wolf (4) XP:85 HP:550 [Critical Strike]
-Kobold Geomancer (3) XP:60 HP:300 [Abolish Magic, Slow]

(x2)Gnoll Warden Camp (8) XP:170 HP:1,130 Item: Charged 2
-Gnoll Warden (3) XP:60 HP:330 Item: Charged 2 [Purge]
-Gnoll Assassin (3) XP:60 HP:320 [Envenomed Weapons]
-Gnoll Poacher (1) XP:25 HP:240
-Gnoll (1) XP:25 HP:240

(x2)Razormane Brute Camp (8) XP:160 HP:1,075 Item: Permanent 2
-Razormane Brute (3) XP:60 HP:400 Item: Permanent 2
-Quillboar Hunter (3) XP:60 HP:375 [Evasion]
-Lightning Lizard (2) XP:40 HP:300 [Purge]

(x2)Gnoll Brute Camp (7) XP:145 HP:970 Item: Permanent 1
-Gnoll Brute (3) XP:60 HP:400 Item: Permanent 1
-Gnoll Warden (3) XP:60 HP:330 [Purge]
-Gnoll (1) XP:25 HP:240

(x2)Quillboar Hunter Camp (6) XP:135 HP:1,050 Item: Permanent 1, Power-up 1
-Quillboar Hunter (3) XP:60 HP:375 Item: Permanent 1, Power-up 1 [Evasion]
-(x3)Razormane Scout (1) XP:25 HP:240
Changelog
v1.1

-Reduced accidental interactions with Creep Camps during unit movement.
-Razormane Medicine Man Goldmine
-Centaur Sorcerer Goblin Merchant
-Razormane Brute Camp
-Gnoll Brute Camp 2
-Dire Wolf Goblin Merchant
v1.2
-Minor Map Edits, to better help accidental creep interactions.
v1.3
-Harpy Queen Goldmine changed (-2 Harpy Windwitch, +2 Harpy Storm-Hag; +1 Power-up 2)
-Thunder Lizard Goblin Laboratory changed to Ogre Mauler Mercenary Camp (Lordaeron Fall) (-1 Thunder Lizard, -1 Salamander, -1 Lightning Lizard, +1 Ogre Mauler, +1 Giant Wolf, +1 Kobold Geomancer; -1 Goblin Laboratory, +1 Mercenary Camp (Lordaeron Fall))
-Centaur Sorcerer Camp changed to Centaur Sorcerer Goblin Laboratory (+1 Goblin Laboratory)
-Gnoll Brute Camp 2 changed to Gnoll Warden Camp (-1 Gnoll Brute, +1 Gnoll Warden)
-Quillboar Hunter Camp changed (+1 Permanent 1)
-Introducing new ATR map version
Contents

Red Rocks v1.3 ATR (Map)

Red Rocks v2.0 (Map)

Reviews
deepstrasz
Two expansion mines are too near the starting base and each other. They are easy to protect. Scourge Bone Chimes is a powerful item and can be found on the orange wolf camp guarding the shop. Perhaps on a stronger camp instead? A really nice map...
Two expansion mines are too near the starting base and each other. They are easy to protect.
Scourge Bone Chimes is a powerful item and can be found on the orange wolf camp guarding the shop. Perhaps on a stronger camp instead?

A really nice map.

Approved.


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