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1.32.4 PATCH NOTES
Blizzard said: Warcraft III: Reforged Patch Notes Version 1.32.4 April 28, 2020 ART
CUSTOM GAMES
EDITOR
GAMEPLAY
GRAPHICS
SOUND
USER INTERFACE
April 29, 2020 BUG FIXES
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Last edited:
Blizzard said: Warcraft III: Reforged Patch Notes Version 1.32.4 April 28, 2020 ART
CUSTOM GAMES
EDITOR
GAMEPLAY
GRAPHICS
SOUND
USER INTERFACE
April 29, 2020 BUG FIXES
|
They're making progress, I'll give them that (even though I shouldn't really be saying that about a function that was there initially). If this also applies to custom campaigns then I'd say it's a good step in the right direction.Single Player mode has been re-enabled. This can be accessed from its own Create Games section in the Main Menu.
Blizzard.j and common.j are no longer considered when computing save checksums.
Could you post some screenshots that in your opinion are representative of that change? I'm curious.Lighting seems to be... better? Not amazing or groundbreaking but much less jarring. Especially noticeable at night and on unit portraits.
I don't see any changes to the menu performance on a 2016 gaming laptop (my desktop has always been fine though).I can confirm that the main menu looks a lot better and has much better performance.
You can freely use custom versions of those files for 'global functions' now is my guess, provided the game no longer trips over having a custom one loaded up per game anymore.Does somebody know what the implications of this are?
Just checked, the new patch doesn't fix anything about this.Should I update to the latest patch (only Classic TFT)? I have 2 versions running as of yet, a 1.26 for old custom campaigns and a 1.31.1 for new ones. If I update to 1.32 will it fudge up the registry? Also can i run custom mods like Rebirth on the latest patches?
LAN is out right? Which means you can't run the game multiple times at once to test either?single player mode for those who use to test is great.
LAN is out right? Which means you can't run the game multiple times at once to test either?
All I read, too.Very little of substance in this patch... adding back singleplayer and fixing the walkable destructable desync are the two main points.
Still no fix for shadows in SD mode.![]()
I can only hope that after ground zero, there will be more to look forward to. But hope is a big word in this case.Single player is back! One step closer on the long, treacherous march to get back to "Zero"!
I saw LAN button when I for some reason appeared offline in game, and then LAN button showed up above recently added "Single Player". Didn't attempt to enter though, may be bugged or something.
LAN setting is good enough for testing your multiplayer maps, at least.
I still don't get why I can't see some models on some maps...seems a patch bug because I could see them before the last patch, in which at some point for some reason I couldn't see them anymore.
Very little of substance in this patch... adding back singleplayer and fixing the walkable destructable desync are the two main points.
Still no fix for shadows in SD mode.![]()
What do you mean, Re-enabled? Single player was never present in Reforged. It's been Enabled now, for the first time, after over 3 months..."Single Player mode has been re-enabled."
Grubby summed this up best - why not bring Classic back then? And then move on from there."[...]to match Classic visuals"
"[...]No one on [WC3] championships, in their right mind, is using Reforged graphics, so it barely matters"
Grubby summed this up best - why not bring Classic back then? And then move on from there.
The patches aren't only for reforged though, so yes it reenabled. Some are really good at making mountains out of molehillsWhat do you mean, Re-enabled? Single player was never present in Reforged. It's been Enabled now, for the first time, after over 3 months...
Blizz just can't help but make these seemingly small language slips, that will surely rile people up. Rightfully so.
Metallica did Garage Days Re-revisted, so maybe Blizzard can do WarCraft III Re-reforged?I've not seen a youtuber play on Reforged since months now. So it's rightful to just admit this disaster, revert the game, and MAYBE work on re-releasing it, in 2022 with as few glitches as possible. It's ridiculous, really. I still refuse to buy it, not until Custom Campaigns is up and bugless.
Breaking News
We are aware of an issue where players are experienceing difficulty accessing certain game content. We are currently investigating and working to resolve this as soon as possible.
That's never going away and even if you wanted to any resource that uses something from that will be 100% unusable by you-- which is no different from them removing models from Classic in the first place so you asking for more of that is completely backward.Anyway, I really hope they get rid of the 30GB of non-data for the classic client at some point. I probably won't update the game until then, let alone buy Reforged..
Single player custom games were unavailable since launch of Reforged both for Classic and Reforged modes. Thus, no, my point stands.The patches aren't only for reforged though, so yes it reenabled
1) You yourself decided to select & quote that particular statement, out of the entire post. ¯\_(ツ)_/¯Some are really good at making mountains out of molehills
There aren't any new resources though, in classic, at least not 30gb of them. So technically it should be possible to reduce the game back to its original size (which is, what, less than 1gb?). The only reason I can think of that there's all this useless data is that Reforged assets are included in the classic game files now or something, which would be totally unnecessary.That's never going away and even if you wanted to any resource that uses something from that will be 100% unusable by you-- which is no different from them removing models from Classic in the first place so you asking for more of that is completely backward.
Maybe you're aware of this, but WC3 existed before Reforged. In other words, as far as classic is concerned, 1.32 disabled single player custom games, and 1.32.4 reenabled them.Single player custom games were unavailable since launch of Reforged both for Classic and Reforged modes. Thus, no, my point stands.
There's the 1.32.5 now with hotfix
Blizzard.j and common.j are no longer considered when computing save checksums.
Does somebody know what the implications of this are?
now officially - reforged never happenedThey haven't mentioned wc3 Reforged in the Q1 Earnings Reports despite the game's release in January. This is very odd because quarterly reports always mention recent releases even if they are flops eg HotS.
SRC: Activision Blizzard Q1 2020 Earnings Report - Warcraft's Active Player Community Growing
I believe HotS didn't really flop, not initially. It was actually a great success back in 2015 and 2016. It's problem was that it didn't manage to last. It never achieved what LoL and DotA2 did, so it started to loose players and e-sports became less and less popular, until Blizzard decided to kill it. Reforged was their only game that was released as average up until now and thus flopped initially.This is very odd because quarterly reports always mention recent releases even if they are flops eg HotS.
Which tells us one thing - Reforged wasn't a financial success, because if it was then they would have obviously mentioned it. Not really surpising. The only question is did the game lose Blizzard money or if it made so little that it wasn't worth talking about.They haven't mentioned wc3 Reforged in the Q1 Earnings Reports despite the game's release in January.