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Reach achieve any result?
I want to change the standard "Green Dragon" head. But if I can? Help please advice. I will show the sketches with in first comment.
A custom model that I plan to upload soon -- as soon as I finish the version with custom texture.
It's supposed to be a large transport aircraft that can also use jumpjets to take off vertically.
Name still not final...
(Lol, I only just recently realized I could use this forum for my own stuff.)
Credits go primarily to @supertoinkz for the original model (link?), it was already almost exactly what I needed so I don't think I've done enough (yet, at least) to warrant an upload.
FactionJungle Trolls...
(Ill revise this later) Im looking for some people experinced or versalite with
world edtior to collab,coach,teach me or possibly just finish this project if they want to i got the map semi
terrained out and a general idea of all the zones and their levels and the storyline but i just need...
Hey! I haven't been really active in modelling, but I've gotten back on track!
This'll be where I put my W.I.P pictures and such. I used to do individual threads for each model I made, but this will be much easier and more accessible than that.
Bongo Bongo model can be found here
Skull...
Hi all! This is my first map that I made from scratch.(still WIP)
It's basically a map where you play as the murlocs trying to invade a fortified human coastal town. It's not supposed to be amazing or anything but just a fun little map for you to enjoy.
I got inspiration for this map from the...
This map has been in development for quite some time now and I've decided to get some feedback on it. I have created 4 heroes and a good amount of progression and items as well as a dungeon and 3 quests.
I wanted to make another model from the Legend of Zelda, and one enemy that I always used to be terrified of was the Stalchild. I thought it would be pretty fun to make and decided to get working on it.
Here's a picture for reference.
All I have is the head right now, here's a W.I.P screenshot.
So after my last model, I wanted to do something a little more challenging. I decided to make a boss from The Legend of Zelda. One boss that popped in my mind was Skeldritch from Spirit Tracks. And I thought it would look pretty cool.
Here's a picture for reference.
Also here's a W.I.P of...
Hi! So I want to make another model from the "Uncreated Models List" and I decided to go with the "Skeletal Felguard". Hopefully with the knowledge I gained from making the Skeletal Dreadlord model I can make it look right.
Anyway, so all I have done right now (just like last time) is replaced...
Greetings! Can I share my own model in this thread? It's ready, textured with teamcolor, but I don't have time to animate it(and, honestly, don't need it anymore). If some kind soul can make some use of it, I'll be happy. It's an undead dwarf warrior. I did it with wc3 low-poly-style in mind...
Brotherhood of The Shield - bandits, outlaws, ogre marauders, all stand under one banner(Behind one shield), united by one talented leader. Together, they seek their own justice and freedom in this sinful world of ignorant fools who, for some reasons, hold the power.
Cold blood, clear mind, one mission. Fanatics of the Cult of Death believe that when a humanoid creature dies its soul SHOULD be sent to the mysterious "Necropolis". The problem is, the gates of Necropolis are closed. They will open only when there will be no living men left...
Demons of the Abyss - The Bane of Mankind. Human souls, suffering and Sins is what makes them stronger. For a Demon, strength is not just power, strength is what ensures their survival... for those who are weak shall perish... And soon they are to become stronger than the Humankind...
Fire and Chaos. Pain and Suffering. Blood and Death. The Demons of the Eternally Burning Hell.
For centuries the passage has been sealed, but the Chaos is not a power to be restrained. It always grows. And when it grew to the sizes exceeding the boundaries of Hell, even the Hell started to crack...
The North - The cradle of humanity. The place where roots of human culture start. The Northmen keep their traditions. They are the reason why concepts of honor, duty and glory still exist, and they are always ready to fight for their beliefs.
"The Strong must protect the weak" - beside the concepts of honor and duty this is the main morale of Empire of The Light. Its soldiers form an army of peacekeepers and healers who wish only to bring peace and protect the innocent. The capital city of this empire is the ultimate symbol of Hope.
Wood elves, Centaurs and Treants form the army of Sylvan Covenant. They are true to their concepts of life in harmony and peace, but when the harmony is threatened - someone must take up arms and protect it, even if the cost of it is their own lives.
1. Builder; 2. General Unit; 3. Melee Unit; 4. Ranged Unit; 5. Special Unit; 6. Advanced Melee Unit; 7. Support Spellcaster; 8. Offense Spellcaster; 9. Siege Unit; 10. Large Land Unit; 11. Air Support Unit; 12. Air Offense Unit; 13. Ultimate Flying Unit.
Hey, so I read an article found here that had a list of models that were not created yet. I decided to go with the dread lord since I thought it sounded the coolest.
Anyway, I haven't made a model before, so I do not know how to properly wrap something (yet).
All I have done at the moment is...
Here's a few WIP pics of basic, untextured static meshes for three tiers of a town hall for the troll race, made in adherence to concept pictures made some years ago by the user @HandCLAW, that unfortunately have seen no follow-up resulting in a model development by the author.
I share with you...
So, I've been away for ages and decided to begin another cinematic, just thought i'd share a couple of images of the first few scenes:
Still very, very early in works, will be a long time yet but I will keep thread updated every now and then.
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