• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
IronGolem_Wip
Yes! Doing the animations, a little different fromt he ones in Warlords battlecry because they were REALLY stiff and for example the "spin to win" attack is now attack slam. Also wondering how to make a good spell animation for the firebomb as in the original it just kinda poped on the side.
 
Yes, just need to discover how to make the walk circle in this one properly. It always ends looking like he squidoodles beckwards. Digigrade legs are hard.
 
I would think that the bombs come from his chest or something, really his design is weird to be poppin firebombs.
 
WBC model? This is amazing! :D

I always thought that this guy was summoning Firebombs by crafting them on the spot
It was also very weird how he could attack air targets despite being a melee land unit
 
Finished it! Just need to later find a good spell animation idea, I have some.

Iron Golem (Warlords Battlecry)

I always thought the idea is that the golems were a lot taller than they resembled ingame, so they could attack air targets by just punching them upwards.
 

Media information

Album
WiPs
Added by
infrenus
Date added
View count
999
Comment count
8
Rating
0.00 star(s) 0 ratings

Caption

A model heavily based on the warlords series iron golem. Having problems finding a good texture for it as the original is quite... simple to say the least.

Share this media

Top