Things that I didn't really make today:
- The F.U.R.I.O.S. Tank hero's model used a dwarf car modification I had made for the Heaven's Fall frost tank as its base, so I saved time in not having to delete the dwarf, etc.
- The aforementioned Science Vessel is not new
- The Biocenter model (and all of the land/float animations of the "ship" buildings) used data that was in the "InvasionNecropolis" model, you can find it in the Heaven's Fall model archives -- it is for a race that hasn't escaped from Alpha testing/design in Heaven's Fall onto the internet yet. Point being, the necropolis designed to float already existed, I just had to reskin/cut parts until it was that Biocenter. And I borrowed its floating uproot animations.
I think that's it for things that weren't newly made today (aside from their all being based on standard wc3 models, etc).
But yeah, when I woke up this morning I was like "How about I put a night elf in a marine suit, and then make a civilization around it..." so I did!
Because of the Matrix Eater, something like the Tech-Queen model takes me only maybe like an hour tops, because I just took Shandris, imported Sorceress animations, deleted some leftover Shandris stuff, then imported the Tinker's back thing and all its animations, then fixed stuff and deleted stuff. To be honest, I wasted a lot of time trying to rearrange that cape that I probably should have just removed, too.