- Joined
- Nov 4, 2006
- Messages
- 153
I've worked on this ability for quite (a lot) of time, but not sure if I should keep working on it. If I do work on it more, it will probably be just visuals. Anyways, until something better comes up, feedback is pleasured.
...it certainly needs more visuals.
P.S. work on balance
for a strange reason, the spell only work once for me.
(In fact, since I post the concept here, and haven't seen anyone doing a spell like it here before, I will consider this post a proof if I see someone else posting something similar later:>)
Sure, but I wouldn't recommend using Paladon's system.So can we use some of the submitted systems, FOR EXAMPLE paladon's knockback system?
Does that happen every time you run my spell? Because that shouldn't be possible.
I still have yet to experience this bug
Btw, are you entering, maker?
I'll be disappointed if I won't have enough time to polish a spell and participate![]()
Can the spell be a passive ability? Or does it have to be a click spell.
I was just making a Nature hero for my game, Ill submit his best spell.
The Rules said:Your submission may not be started/made before the official launch of the contest.
What are the stances of using many systems available vs using your own system/spell all integrated for this contest?
Say both do the job equally well, it should not be a difference in the coding, right?
As long as it was made specifically for this contest - you aren't allowed to submit old pieces of work as submissions.
Damn, not this conversation again >.>
I guess that the rules are the same with previous contests. No omgwtf huge systems that do most of the job for you, just small code snippets that make things easier. Dunno...
Hmmm...Coding a great spell is annoying...
Anyways, Berb, (or anybody else that knows)
For TriggerSleepAction() supposedly being accurate under .25 seconds(or so I've heard), is it true?
Or should I go ahead and use a timer. (annoying)
Tell me if it works and if not what so i can fix it
I suggest you to use another hotkey than A for your spell to avoid unnecessary minus point(s). It is currently in conflict with the Attack hotkey.