Let me take a look at these spells. They all seem very nice that's for sure.
I moderate them in a way a normal player that makes maps would do.
Because you make spells to put them inside so.
A) They need to look nice.
B) They need to be usefull at a certail level.
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Frost Vortex by Eccho
[+] Had a cool 'vortex' look about it, so looks are good.
[+] It worked fine so thats a plus.
[-] The 'ubersplat' or ground texture of the spell did not look that cold to me.
[-] The starting period of the spell where the ice is spawning did not deal any damage.
It's pretty good but not all that special to me. Some people can use it inside their map but there is no real originality in it.
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Seal of Rightneousness by Stonebludgeon
[+] It worked fine.
[+] Good effect's on that blast.
[+] Could be very usefull in maps.
[-] Too long tooltip.
It was a good one, it does not need anymore work in my opinion.
Could be very useful inside certain maps with paladins.
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Touch of Nature by LightBloOD
[+] It seemed to work.
[+] Had a nice and original idea.
[-] The effects were rather lacking.
[-] To long tooltip.
It was oke, but not all that good work a bit more on the effects to make it look like it's realy doing something special.
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Shield of Just by Ribenamania
[+] Awsome effects!
[+] Works good but was hard to realy notice because of the high health and low damage, at first I wasn't sure if the attacks were being blocked but it's oke.
[+] Very usefull in maps, both futuristic ones (for tanks) and medieval ones (mages).
Well, I could not find any bad things about this spell, it looked awsome, it did what it was supposed to do.
Just a very usefull and good spell.
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Dance of Fire by Dreadnought[dA]
[+] It was a good idea.
[+/-] Effects were oke but not to good.
[-] It was rather buggy, it did not harm sleeping units when I used it.
[-] The flames sometimes went a different direction when I used it. (I went north flame went east.)
[-] Rather hard to test it surrounded with so many creeps.. you can't walk. xD
Perhaps you should base it of a target unit instaid of a target ground? I don't know that much about creating custom spells but it seems better to me.
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Global Time Shift by Yddohu
[+] It does seem to work, whatever it does.
[+/-] Good effects when units go back.
[+/-] What is the use of this spell? It just brings them back to their location after a while as far as I know.
Sorry, but it's realy hard to figure out what it realy does, atm I don't find it very usefull for in maps.
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Fade Away Aura by Zypher
[+] Nice growing and fading effects.
[+/-] It had to much lighting that gave a bug on the terrain, but this is a WC3 issue you could not help it.
[-] Did not work with the flying units, they are units aswell so they need to fade aswell in my opinion.
[-] I could not check if their attackspeed etc. actualy went up.
It's rather usefull but a bit rigged for both sides, I like the idea alot thoug.
Very original and can be used in maps but has some minor problems.
Let's not forget the nice situation, they get stronger but if you can last long enough they go away! =
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Curse of Attraction by By.The.Hell
[+] It had good effects, not to flashy yet very nice.
[+] It seemed to work and was very usefull in my point of view.
[+] The hooking thing was by far the best part, I just like the whole spell.
[+] Does not work on self.
Yeh, it was a good spell.
It had good (not the best) effects and it could be usefull in some maps.
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Ember by kewlthis
[+] A extremely usefull spell.
[+] Very good idea of a spell.
[+] Very nice effects.
[+] Works perfectly.
[+/-] Kinda needs a longer cooldown.
One of the best spells I have seen till now. Don't change it in anyway except the cooldown, but that's not even a real problem.
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Nuclear Missle by Just_Spectating
[+] Seemed to work.
[+] It kills you (hero) if you stand to close aswell! =D
[+] Nice effects, really they own.
[-] Could not move when I launched it?
[-] I kinda think it should kill everything (the radiation does not affect heroes?) to make it more realistic.
It is a very nice spell and very usefull for futuristic maps.
Nice effects, the water waves should be tinted green though not blue but that's nothing important.
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Shadow Thunder by Beast(TrOg)
[+] Nice effects.
[+] Could be usefull.
[+] Original.
[-] It was wayyyyyy to powerfull in my opinion.
It was a oke spell that could be usefull to some people. I didn't like the esc button thing you had to do for the spell though.
It was a good thing you made a map with waves etc to test this spell against different units.
You also gave good descriptions, bonus for all of that.
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Conclusion
It was very hard to test all of these spells, it took me 2 days!
But some of them were realy worth it.
As I stated before I'll test the spells to see if they are usefull to people to use in maps, and ofcourse they need some good effects or else it will be to boring.
My vote goes to... Shield of Just by Ribenamania.
It was a very usefull and nice looking spell.
You can use it in medieval games but you can also use them in futuristic maps as a special shield.
It was very creative and just looked uber.
At number two we have... Ember by kewlthis
Also a very good spell that looekd nice, did what it had to do.
And it had this nice demonic feeling to it.
And third place goes to... Seal of Rightneousness by Stonebludgeon
It was very usefull for paladins but other units can also use this spell.
Effects were good enough, I liked the 'explosion' the best.
It's just a nice buff kinda spell. =)
All the other spells were also very good, be proud of yourself!
I'm looking forward to more insane, uber spells!
- Airandius