Communist_Orc's submission: It's quite interesting, but it could do with more base shading, and it looks a bit too heavily contrasted.
Just_Spectating's submission: I think it needs more definition between the tentacley-appendagey type things that it's made of. As it stands currently, it all kind of blurs/blends together.
FrIkY's submission: I quite like this skin, though I think the highlighting on the cape could have been done a bit better (the way the light falls on it) and, overall, the way the texture has been lit looks a bit odd.
FamousPker49's submission: I think this skin needs to be a bit crisper, though I'm not sure if it's a limitation of the wrap or if it's the way you textured it, as I can't view your unwrap for some peculiar reason. Also the beardy thing and the eyebrows, while an interesting idea, both tend to blend into the units flesh, and make it seem like he has a very long face in the case of the beard.
Dionesiist's submission: It's quite a good texture, I can't really find much at fault (in my eyes) with it. It is a good use of the texture, as well as alpha. Despite it being a good texture, there's just something about it that doesn't quite work for me, though I'm unsure what it is.
A.R.'s submission: This is another well made texture, though I think the face is too bright (in the sense that it looks too shiny for skin). Also, I don't really understand the Metal part of the cape, as the fabric inside it follows the same line as that of outside it, so it looks like it's not a part of the cape, and just sits over it, however there is no shadow cast by it at all (Hooray for run on sentences).
Technomancer's submission: It doesn't really look arcane. There is a tiny bit of team colour on the hair band and on a small part of the "wing" type parts, but it's not very obvious. Also, there's too little variety inside of the skin. It's all pretty much purple and gold, with a bit of a change on the face. Oh hey, what's this, reviewing my own texture? Gah! (By the way, the weapon is supposed to be some form of channeling ring, hence the lack of spikes etc. Give it some form of ranged magic attack, and it makes a bit of sense.) Generally though, not a great skin..
CombatTheWombat's submission: The unwrap looks good, it looks like the body disintegrates into/is made of magic, however when it wraps it doesn't quite work as well.
Mr.Goblin's submission: The alpha works quite well, and it is quite a nicely executed texture, however there are just a few small things that bug me, like the wrap not quite lining up, as well as the purple spikes on the side of the jaw, which look like they were meant to be the same colour as the rest of the jaw but then got their colour changed without any difference made to the surroundings to make it look like it was a different part from the rest of the face. They need to have some kind of edge to them, in my opinion. But overall it's a nice skin.
ike_ike's submission: This is a good texture, though it could do with a bit of lightening on the ears (in the way that you did on the lower body cloth) and a bit of sharpening up in some areas. The portrait doesn't look quite as good as the rest of the texture, I think the helmet in general just needs to have more lighting applied to it. This is definitely a good skin though.
Overall, I think my favourite of the textures in the competition is that of ike_ike. So yeah, he gets my vote. However I would like to say that the rest of the textures were good, and it was quite a tough decision for me.