- Joined
- Apr 14, 2016
- Messages
- 382
110-130W my RX580 in idle uses 25W in idle and goes up to 65 with WC3 open at most (which is still a lot), in WC3 windowed mode.Thanks for the feature update.
For your info Unryze, on the main menu with patch 1.26a (so, without vsync in the menu), my FPS usually varied from 1200 to 1700 FPS, which drained about 110-130W on my 6800XT at 3440x1440. Which is quite a lot (but then again, so is 1200+FPS), although thankfully I don't linger very long in the main menu. It also created a lot of coil whine due to the very high framerate.
As for the "save up few watts", I mean sure, but I still cannot think of it as anything but "you don't need the feature active while not in-game" or even "who really sits in lobby nowadays for longer than 1-2 minutes". In any case, I had to re-write a lot of code for the internal frame API, and some of the old code got pruned, so it might result with some new bugs, but so far nothing really emerged.In-game, GPU power usage goes back down to 40W with a 140FPS limit in WFE. And now that I play with 1.27b, with the vsync in the main menu, power usage is back down to 35W in the lobby since the FPS doesn't go crazy high anymore. Your new feature might save up a few watts here and there for people playing with versions earlier than 1.27 !
All-in-all this is indeed something that was actually worth "expanding", and it explains why 4th-5th gen Intel CPUs could reach up to 70% usage (as their IPC is quite terrible when compare to today's standards. So, thanks to ThisName232 and Rojany for testing it and reporting it. I most likely will push update tomorrow.