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Warcraft 3 Reforged

Discussion in 'Latest Updates and News' started by Archian, Nov 2, 2018.

  1. Tauer

    Tauer

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    That mod uses rips from other games. How on earth is that "keeping the original design"? It's literally from another game. No offence to the authors of that mod, I have huge respect for them, but Reforged is miles better. And I find it ironic that people have nothing but high praise for any mod that remasters WC3 with better graphics, like the Warcraft Rebirth or Armies of Azeroth (two different mods btw, one is for WC3 the other for SC2), but as soon as Blizzard does the same thing, with much better-looking graphics, people lose their shit and accuse them of "going against the original design". The double standards are real. It's a remaster, it's supposed to look different.
     
  2. YourArthas

    YourArthas

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    Well we are the same team , I'm making Wc3 version while also making models for both games, also we used alot of sculpts we made , but like I said it is best that Blizzard remakes it loyal to original and everyone can still use our mod on top of Reforged for the stuff they like more.
     
  3. Tauer

    Tauer

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    Even if the new art style clashes with the work you've done people still have the option to switch to the old art style. That means that your mod can still be used and enjoy all the other benefits that Reforged has to offer.
     
  4. YourArthas

    YourArthas

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    To be honest they dont clash at all people are being toxic about new artstyle being 'clay,realistic' etc but they are rendered great in engine just fitting with our stuff (at least as a modeler I understand and appreciate the job Blizzard done)
     
  5. aider

    aider

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    There are very few downsides and this is mostly something to be celebrated. But most people have become offense-junkies these days, they are addicted to feeling offended and playing the victim role, because it puts them in the center and gives them an excuse to vent out their negative feelings from completely different parts of their lives. And when there are enough whiners, like there always is with large projects like this, they get consensus which makes them feel like they're on the righteous side fighting the good fight, when they are really just stuck in a mental circlejerk

    The mature people are calm and happy at least something is happening, and using their time and energy in the map editor, creating maps for the exciting times to come and collecting notes on how both the game and world editor can be improved, as the developers are hungry for now.

    Like these whining kids know the first thing about game development, to tell Blizzard how to do their job. No matter what they do it's wrong, however the whiners don't actually have any concrete image in their head of how it should be done, it just needs to be different! Because it's not really about the story, it's about their emotions and feeding their offense addiction

    Like people getting hung up on the size of shoulder armor, analyzing the ALPHA-models from the front down on the ground, when you're going to be spending 99.99% of your time watching everything top-down, completely changing how you perceive the models.
    Footmen looked like dwarves, Arthas didn't have a neck, Sylvanas wasn't planned back in RoC to have the impact she had later. Now humans look like humans at least.
    And what they showed at Blizzcon was obviously rushed as they got the call they would announce it there.
    You know they went through several different graphical styles in the brainstorming process, there is a reason they chose the one they did.

    And people turning on their drama queen about the layout of Stratholme.. wtf is going on.. like that has any important meaning next to The Culling which is really what that map is all about. In the bigger picture, more is achieved if new players feel more at home and can easily identify and say "wow cool, Stratholme I've spent several hours in total in WoW, so this is really what happened here". This would have been different if Warcraft was based on the lifework of a dead great author who had drawn detailed map of the cities he had written about. No, they just needed a walled in cluster of houses for this event. They didn't know how big Warcraft would be in RoC, so in WoW they got to define the world itself more. Just because something was first doesn't magically make it the only right thing

    At least something is happening, and you still got the old game. So what's the problem? There is no problem here, only people with problems projecting it on everything else
     
  6. RED BARON

    RED BARON

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    So you are fine with a game that already costs money, should have more monetization on top of that? You want to give even more money to a corporation that has plenty already and in no way require more?

    Supporting modders: Yes that is fine. Should it be integrated into the game? No, that is the fail of Bethesda's system. You aren't supporting any modder, you are supporting that a company can hire some in essense freelancers to create mods for a game. You buy "coins" which you then buy the mod with, forcing you to spend more than you otherwise would (not to mention the "patches", but that is another problem in itself for creation club).

    If you wanted to support a modder, make the modder create a paypal/patron/whatever and use that.

    A modder have complete freedom with what he or she creates, hence why we get a community like this. If every single thing on here costs money then Hive would be gone. Talking about how steam has "all the great maps" are bullshit. All the "great" maps wouldn't even exists if it weren't for a free and open modding community. Would Icefrog have made a career out of his map, if he had to pay for every model, spell and whatnot he used in the map? No.. because he would never have been able to continue from Neichus, and so on.

    You seem to have failed at understanding that skins, models & icons here on Hive all would fit splendidly within the "just cosmetics". So take time to consider what would likely happen if you had to buy cosmetics for Warcraft? Do you believe that Blizzard would want to compete with free mods? I doubt it.

    Why in the world would you even consider this?? Yea, they have a complete market for selling maps, with content not owned by the creator.. - so tons of copyright issues. They have a free to play model, so they can enjoy all that extra control on their Chinese platform, the data for their advertisement companies and so forth.
    They are active in a country with a population and situation that cannot in anyway be compared to EU or US.
    If Warcraft was running as it is in China, I wouldn't be a Warcraft modder.
     
    Last edited: Nov 7, 2018
  7. deepstrasz

    deepstrasz

    Map Reviewer

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    Sure thing:
     
  8. Triceron

    Triceron

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    How Blizzard Is Updating Warcraft III’s Fiction For Reforged

    I'm not too keen on this news. I'm skeptically optimistic but it's hard.

    They seem to really want to push forward on making this WoWcraft 3, and take out a lot of the legacy things like easter eggs and old jokes out of being updated.

    My take out of this - We need to give constructive feedback where we can without jumping the gun and going full rant, because we know full well they don't listen to rants. It'll be difficult since this seems to be their 'vision' for WC3R....
     
  9. Anaxie

    Anaxie

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    I celebrated the fact the map was different because it objectively is a completely new mission because of the entirely new map.

    People should be concerns if the OLD campaigns are still playable however because if this is one client and Exe.

    The rest of what you said is just droning idiocy.

    Nothing about WC3R at blizzcon seemed rushed? What? who the hell is saying that?

    You say other shit like Sylvanas wasn't planned blah blah?

    Footmen look nothing like dwarves either what the actual fuck are you going on about?

    WoW was in development the same time as WC3 and TFT. Her Entire Ark in TFT was to be able introduce the Forsaken Faction before WoW.

    is the corporate apologist youre quoting defending the creation club?

    Newsflash to that guy

    modders get paid? Yes a ONE TIME pittance. Bethesda reaps a 100:1 profit on someone elses work if not more.

    Bethesda has nothing but disdain for it's customers.

    ~Re-release the same skyrim game how many times and not fix a SINGLE BUG that modders had fixed thousands of bugs YEARS before the latest Switch release.
    ~Have the nerve to do the Creation CLub after the message was well loud and clear when the Steam Paid Mod attempt crashed and burned
    ~Lets not forget those miserable shits at bethesda are the harbingers of the DLC introduction to games back in the early days of 360/Ps3 with oblivion and shit like their much loved Horse armor , or various other insignificant shit at $5 a pop.

    Yeah they got better for a couple years BUT then skyrim came and most of a decade passed.

    People get shit like Creation club now , Fallout 76 which is full of MTs, a 30$ season pass jacked up to $50 sitting at 30% positive reviews by how hard they scammed everyone.
    Nevermind Skyrim Re-Release #16 or is it 18 by now? with absolutely nothing done to fix the shit they had left broken in the span of 7ish years.

    You know who else is emulating disdain for their customers these days in 2018? Beloved can do no wrong Blizzard if the state of all their franchises isn't obvious enough.

    The only saving grace is the Classic team is giving us stuff from the days back in gaming when people actually gave a shit and didn't release half baked products.




    _____________________________________________
    ________________________________________________
    ________________________________________________

    quotes like this from Golden and the Classic team for WC3R make me concerned about this story.
    WC3 is first and formost an RTS.

    Here is a bunch of uneeded story and shit they want to inject in that personally just feels irelevant and pushes this further away from simply being Warcraft 3.

    Why the hell does Arthass horse matter so much in an RTS?
    Are they going to tell the story of WHY thrall is even a warchief aka Lord of the Clans? no?

    Then why do we need what sounds like random interlude levels of Arthas sobbing over his horse? They want to be blunt and drive it into peoples heads. HEY GUYS ITS INVINCIBLE FROM WOW! Why does it NEED to be in Wc3? stuff like that is stupid but whatever I guess.

    How Blizzard Is Updating Warcraft III’s Fiction For Reforged

    REMOVING unit click responses because ITS OLD JOKES

    Want to remove lines like "me not that kind of Orc" from Grunt annoyed unit responses.

    HOW BOUT NO?
    ~~~~
     
    Last edited by a moderator: Nov 8, 2018
  10. Iliya

    Iliya

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    Well the game already has monetization with skins for Melee and plus more cosmetics will be added by Blizzard in reforged. I don't think you realize but Blizz gets all the money for nothing atm. Right now map makers are essential free labor for them who work day night for Blizzard to create mods so more people buy and play Warcraft 3 and give all the money to Blizzard and NONE to map makers.

    Imagine how many people (me included) Icefrog brought into Warcraft 3 with his dota. Only for Blizzard to take in all the Cash while spitting on his face. No wonder why left this place.
    Well you are using Copyright and engine of Blizzard after all so it makes sense if they get a share. Still a share can mean tons for big maps like Dota or Legion TD. Patron won't help much and is flawed for many reasons.

    1- people rarely do it. In comparison to skins where you get something, you get nothing unique to yourself with Patreon. Pretty sure All the popular custom map creators would start patreon instead of going on Steam if it was worht it.
    2- It creates a conflict of interest where the map maker is more responsible to please donnors rather than majority of playerbase. Rule by the lobbying rich.
    3- This is quite likely but if a map gets to big and makes tons on Patreon (quite unlikely with Patreon), Blizzard most likely will not be happy about and take action. The map is their after all and they don't want nothing getting any of its benefits.


    Vast majority of the models are Blizzard's assets so they are free to use so Dota would be fine. Also ability for map makers to sell cosmetics does not mean every model is now suddenly paid for. Look at Netease, Just because something has the ability to be monetized that does mean they will be. That is like saying every video on Youtube is monetized and people don't put out anything for free to gain reputation first.


    Blizzard would more than happy, right now people will play free mods anyway instead of melee and won't buy any cosmetics for them. Blizzard would be more than happy if they did and Blizz had share rather than getting nothing at all.





    "Content now owned by creator" lol did you ever read the EULA? Nothing here is owned by anyone but BLIZZARD! All the maps, models, spells, icons etc. ALL BLIZZARD. There won't be copyright issues cause Blizzard owns everything and it is giving the option to use it. Hence they can easily manage it who has the right to monetize what.
    Population wise US+EU would be around the same when you count active gamers. Tho I gotta say tho Netease could afford to make it free to play since the game is damn old so they needed free to play to attract new eyes.

    My point is overall if the current system was "so good", All the popular maps Dota, Legion TD etc would still be here. Dota did not Die, Legion TD did not die. Warcraft 3 custom community did DIE!

    Yes It won't be perfect but If Blizzard does not implement a way for us to support modders, Just like last time Any popular custom map will outsource out of Warcraft 3. And this time they have far more options and it's far easier for them to do so! Leaving Warcraft 3 to rot once again.


    I understand some of you were burned by bethesda's malicious practices but paying modders was not the issue. Watch this vid maybe:

     
  11. Triceron

    Triceron

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    TBH we're in the best time in the free market to be modders and map makers. If monetization is the concern, we have options like patreon to support creators.

    Just look at the work that one guy who's making WoW machinima of Reign of Chaos. Want to support creators? We can do so directly.

    People are making money streaming and playing games. People watch the streamers, and if they play custom maps, that's free advertisement to get more people playing maps and mods. It's not a perfect system, but damn if it's not better than what it was 15 years ago.
     
  12. Anaxie

    Anaxie

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    What in the hell did I just read.

    that extra credits kid is a fucking retard. and corporate apologist. No

    Nevermind we all SAW what Paid Mods turned into. A fucking dumpster fire of trash and the "modders" paid a pittance and stuff thats FREE on Nexus sold for up to even $10 by Bethesda.

    Maybe they should monetize the Bug Fix Patches since they didn't fix a single fucking thing in any of their re-releases all the way to Switch SEVEN YEARS later after fans fixed it.
     
  13. Iliya

    Iliya

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    Jose BV I believe you are talking about? I'm already his patreon. He has 37. It helps sure but tbh that is like less than 1$ per hour of work he puts in to this. If he was not financially well off he would not be doing this. Pretty sure he makes far more from ads than Patreon.

    It's a great time to be streamers and youtubers for sure. They have actual copyright and actual right to advertise on their games. Mods have neither. hell even adds on sites like hive are technically illegal. Unlike streamers or Youtubers, Mods can only make anything through patreon which I have explained it's huge problems.
     
  14. Anaxie

    Anaxie

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    THERE ARE THOUSANDS OF MODDERS THAT DO IT FOR PASSION AND NOT MONEY

    You're input means fucking NOTHING.

    This horse has been drawn out in the Steam PAID MODS fiasco by a large enough margin to gauge it. It's an overwhelming FUCK NO by majority of modders and community and games to not support Paid modding.


    Hostilities aside I'll be blunt since you were promoting Netease WC3 in another thread.

    I'm going to assume youre from China or at least believe in their way of monetization and the fact you are a little 20 year old.

    Gamers in the west FUCKING DESPISE those methods of monetization and predatory microtransactions with a passion.

    It's not viable at all.

    want to piss people off more then they are now? Put Netease the people reskinning Diablo Immortal for Mobile on Warcraft 3 type paid custom content. That will make the Diablo fiasco seem like a whisper in comparison.
     
    Last edited: Nov 8, 2018
  15. Iliya

    Iliya

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    Data Before reforged announcement:

    Player peak number:

    Dota 2: 600,000

    Netease: 40,000 (custom only)

    Warcraft 3 battle.net: 3500 (Mix of of Melee and Custom)


    Yes you can create a game with passion for free. But to turn into to something great like Dota it takes quitting job and Uni and putting countless hours of work every over years and years. Unless you are rich AF and have no life, That is not possible for a map maker.

    Data and evidence speak for themselves best. If our system was so good why did the Top map makers left? As I said their maps did not die, Warcraft 3 did.


    Also I get you guys like giving Blizzard free money by working constantly to attract more sales to their game through your mods and enriching the corporation for nothing. But as history as shown the major map makers like Icefrog do not want and leave somewhere where they can get rewarded for their efforts.
     
  16. Dr. Benevolent Guy

    Dr. Benevolent Guy

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    If this will be included in the Battle.net Launcher meaning Warcraft 3 Reforged can't be played without internet connection? Correct me if I am wrong pls.
     
  17. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

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    Hi, you don't need internet for the Blizzard Battle.net launcher to play single player, it hasn't been that way since I think the D3 complaints years ago. There's an offline mode.
     
  18. deepstrasz

    deepstrasz

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    I think they liked the idea of and the movie Solo: A Star Wars Story.
    Are you some sort of far seer? WoW is their main income.
    That's untrue. Icefrog left because he wanted to make the game even better and have a job with it. Warcraft III's engine had limitations, the source code was not meant to be changed at will.
    Most people would monetize if they had the proper number of viewers.
    So many dedicated people here on Hive which don't leave. It's part of their hobbies. They don't do it for food. That would be wrong. Art for food usually doesn't bode well.
    People who want to support art, they donate. Forcing them to buy it is wrong.
     
  19. Tauer

    Tauer

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    You really need to dial it down with the toxicity. It's getting old.

    How many times does this have to be said? You can switch to the old voices whenever you want. This is a complete non-issue. Why is this even worth complaining about?

    They literally said that they still find that line funny, hence not wanting to remove it. You're not even reading what people are saying, you're just trying to stir up hostility now.
     
  20. Heinvers

    Heinvers

    Arena Moderator

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    Go back to MMOChampion and spread your toxicity there Anaxie.