- Joined
- Jul 15, 2007
- Messages
- 763
Great tool. Coupled with a few tutorials, it's really easy to use.
InstallPath
in the registry key HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\
to point to the Warcraft 3 data folder you wish to use.Where can I get updates ?NOTE: Make sure you have the latest TFT patch, this does not work with ROC and make sure you have the latest Direct X to avoid errors.
This no longer works unless you hardly find solution to fix it while it gives you big problems as the stupid dll error appears and if you're using win10 after you download the dll file and put it into the right folder in C:\System32 or similar(I don't know the exact name for 64bit) another stupid error appears and I can't use it. Not worth to deal with such problem
@LightOfPeople : fyi, @Pillage was last seen here in January 2009.
d3dx9_35.dll comes with the DirectX 9.0c Runtime by Microsoft.
Therefore it is both a much better and safer solution, to install the DirectX9.0c End-User Runtime properly instead.
https://support.microsoft.com/en-us/help/179113/how-to-install-the-latest-version-of-directx
(use the official Web Installer by Microsoft)
** update **
I personally would never download a thing from the site you linked to...![]()
The texture is missing or has a different path.Here's my problem with War3ModelEditor.
Anyone knows how to fix?
It still works in wc3 but it is difficult to view the model in War3ModelEditor.The texture is missing or has a different path.
Thanks! I'll give that a shot.You need to put the mpq files in the same folder as the program. Then they should show up.
I forgot to ask, where specifically in the folder do I place them? Data? Or no?You need to put the mpq files in the same folder as the program. Then they should show up.
I tried moyack's solution (placing the MPQ files in the Magos Model Editor folder) and the ingame textures were still black in the editor.
However, it works fine when I placed the MPQ files in same folder as the Warcraft III.exe.
If you have the latest and did not backup a previous version, then you probably no longer have those mpqs. You are going need to install a older version to retrieve them.
Hmm, I did that solution for the patch 1.29.X, I'll do a check for this issue.I tried moyack's solution (placing the MPQ files in the Magos Model Editor folder) and the ingame textures were still black in the editor.
However, it works fine when I placed the MPQ files in same folder as the Warcraft III.exe.
[Need Help] Back to 1.29I figured as much; I read that off of many other forums regarding the problem I had.
Where would I go to do such a thing, and which version should I go with? Does Blizzard have previous versions?
any updated for 1.30?
If you're playing on patch 1.30 or newer, then you'll first need to extract the mpqs using a CascViewer.When I click on the MPQ browser and then on the war3.mpq it says: unable to open: war3 model editor/war3.mpq
idk what do do. Any help pls.
The texture is missing or could not be loaded. If you're playing on patch 1.30 or newer, you'll need to export the MPQ folders from the game using a CascViewer and put them inside the War3 Model Edtor folder.I tried the model editor but the model is still black.