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Upcoming changes to skills and character models & new abilities

Discussion in 'Gaias Retaliation ORPG' started by Zwiebelchen, Jun 11, 2014.

  1. Ihazdialup

    Ihazdialup

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    oh, well was worth a shot
     
  2. Zwiebelchen

    Zwiebelchen

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    So... back from vacation and supplied with enough powerups to make the last two texture maps...
     
  3. doubtful

    doubtful

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    is there going to be code reset?
     
  4. Zwiebelchen

    Zwiebelchen

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    Huh? Why should it? The save system was made to be future-proof and with the compatibility loading, even when I change things you can still import your old character.
     
  5. Jumbo

    Jumbo

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    Zwie gief more screenzhots plEEESE! OKey fanks buy!
     
  6. Zwiebelchen

    Zwiebelchen

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    Having some trouble with the ranger model currently, but nothing I can't fix.


    EDIT: Aaaaand fixed. Also, the re-mapping is coming along fine (finished remapping the head and team-colored hair). Will present the results as soon as the remap of the body texture is done.
     
    Last edited: Sep 4, 2014
  7. Shamu

    Shamu

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    So how far are you with the next update as a whole? I'm kind of confused concerning what you already did and what you still have planned.
     
  8. Zwiebelchen

    Zwiebelchen

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    There will be an update in the next few weeks to test the new character models and armor skins, along with bugfixes for all issues that have been found since the last released version, like hunter's net and healing salve bug.

    After that, I will continue working on the next big content update.
     
  9. Zwiebelchen

    Zwiebelchen

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    Finished the Ranger model. However, I'm not satisfied with the basic body texture yet. The shaded areas are still way too bright (compared to the head). Looking for a way to fix that, but GIMP feels a lot less comfortable to me compared to photoshop. :/
     
    Last edited: Sep 10, 2014
  10. Zwiebelchen

    Zwiebelchen

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    Improved and completed.

    Only thief model left until I can start to create the body textures.
     

    Attached Files:

  11. S0ulseeker

    S0ulseeker

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    oh hello there elf
     
  12. Zwiebelchen

    Zwiebelchen

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    Gotta say I'm not perfectly satisfied with the texture yet. It still lacks some shading on the sides of the body and legs. It's not on par with the quality of the male body texture imho.
     
  13. Zwiebelchen

    Zwiebelchen

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    Much better!
     

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  14. Hawajska

    Hawajska

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    Armor is not needed ;)
     
  15. Zwiebelchen

    Zwiebelchen

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    It's just the basic skin I use to paint the armor on. ;)

    I figured it might be easier to just paint and create all armors from the ground up than having to modify an already fully fledged out armor texture.



    It's a shame that WC3 only allows for one single texture to be swapped per model (replacable ID 32). It would be cool if I could "layer" the armor designs ingame by just stacking textures with transparency. This kind of limits possible combinations like having seperate leg and torso textures.
     
  16. Zwiebelchen

    Zwiebelchen

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    Thief model completed. Next on the list: updating the portraits with the new textures. This actually shouldn't take that long. I hope I can finish this tomorrow so that I can finally start texturing the armors. I've been so looking forward to this for a long time now. :)
     

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  17. Hawajska

    Hawajska

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    I see You dont forget about details.. the bush!


    but where is brunette?

    p.s. legs are too fat I know its just for painting boots, but these boots must be rly big.. too big for assasin I gues.
     
  18. Zwiebelchen

    Zwiebelchen

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    That's pretty much just a default texture I found at the interwebs.

    I think about adding some more details in the upper chest area though, the texture is missing the collarbones.

    These are just samples. All 16 teamcolors will be available for the hair, including orange and brown.

    I actually made them slimmer compared to the WC3 original model. The original has them far bigger than that.
     
  19. Hawajska

    Hawajska

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    (like)
     
  20. Zwiebelchen

    Zwiebelchen

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    Portrait files almost done. Just the Squire left. I hope my Photoshop skills will be sufficient to design all those armor textures ...

    Can't wait to show some ingame previews.