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Detailed Spell Info

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Apr 22, 2010
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Well I got bored and the spell details on the class guide were still not finished so I decided to do it.

Cleric

Heal
Description: Heals a friendly target for Spellpower x 5.
Hot Key: Q
Cast Time: 2.5 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 9
Extra Details: None
How To Obtain: Starting Spell, 250g Riversdale -Inn- via Spirit Guide Claus


Soul Strike
Description: A blast of magic strikes the target. Deals Spellpower x 3 magic damage.
Hot Key: A
Cast Time: 2.5 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 8
Extra Details: Deals 150% damage to undead units. Deals 50% damage when the caster is affected by 'Weakened Soul'.
How To Obtain: Starting Spell, 250g Riversdale Inn via Spirit Guide Claus


Crippling Curse
Description: Deals Spellpower x 7 Shadow Damage over time.
Hot Key: S
Cast Time: 0 secs
Cooldown: 15 secs
Duration: 15 secs
Mana Cost: 7
Extra Details: None
How To Obtain: 250g Riversdale -Inn- via Spirit Guide Claus


Resurrection
Description: Brings the target back to life with full health.
Hot Key: None
Cast Time: 10 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 75
Extra Details: None
How To Obtain Riversdale -Inn- via Spirit Guide Claus


Symbol of Fury
Description: Imbues the target with divine fury, increasing Attack Speed by 15%.
Hot Key: F
Cast Time: 0 secs
Cooldown: 60 secs
Duration: 45 secs
Mana Cost: 8
Extra Details: None
How To Obtain: 1000g Trade Route via Spirit Guide Emerson


Burst of Light
Description: The caster releases a massive amount of holy energy, healing all nearby friendly units by Spellpower x 7 around the caster.
Hot Key: D
Cast Time: 0 secs
Cooldown: 120 secs
Duration: 0 secs
Mana Cost: 15
Extra Details: Creates no threat.
How To Obtain: All Dungeon Bosses before Port of Mytargas


Confidence
Description: Increases All Resistances of all nearby friendly units by 15 and Evasion by 3%.
How To Obtain: Drops from all World Bosses before Gar'Tok and Sarash



Bishop

Divine Protection
Description: Surrounds the target with a shield, absorbing Spellpower x 5 damage.
Hot Key: W
Cast Time: 0 secs
Cooldown: 8 secs
Duration: 30 secs
Mana Cost:
Extra Details: Creates reduced threat. Debuffs target with 'Weakened Soul', causing you to not be able to use Divine Protection on it.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Mend
Description: Heals the target for Spellpower x 7 over time.
Hot Key: E
Cast Time: 0 secs
Cooldown: 5 secs
Duration: 15 secs
Mana Cost: 9
Extra Details: None
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Plane Shift
Description: The caster turns Invulnerable for a few seconds.
Hot Key: V
Cast Time: None
Cooldown: 90 secs
Duration: 3 secs
Mana Cost: 11
Extra Details: Removes all threat generated. The caster cannot move, cast or attack while under the effect of this spell.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Flash of Light
Description: Heals a friendly target for Spellpower x 3.
Hot Key: F
Cast Time: 1.5 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 7
Extra Details: High Range and Low Cast Time
How To Obtain: Drops from Gar'Tok and Sarash



Seal of Protection
Description: Increases armor of the target by 20%.
Hot Key:
Cast Time: 0 secs
Cooldown: = Duration
Duration: = Cooldown
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Group Heal
Description: Heals all friendly units within range.
Hot Key:
Cast Time: High
Cooldown: 0 secs
Duration: 0 secs
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Monk

Steel Body
Description: Increases Armor by (0.25 x Level) + (0.1 x Agi) + (0.15 x Int) and Evasion by (0.25 x Level) + (0.07 x Int).
Hot Key: V
Cast Time: 0 secs
Cooldown: 30 secs
Duration: Activate/Deactivate
Mana Cost: 0 secs
Extra Details: Increases threat generated by elemental damage by 100%. Disables healing magic.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Stone Skin
Description: All damage taken by the Monk will be reduced by 50% for a few seconds
Hot Key: T
Cast Time: 0 secs
Cooldown: 90 secs
Duration: 5 secs
Mana Cost: 12
Extra Details: None
How To Obtain: Drops from Gar'Tok and Sarash



Shattering Strike
Description: Deals Spellpower x X Magic damage on the target and nearby units.
Hot Key:
Cast Time: 0 secs
Cooldown:
Duration: 0 secs
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Provoke
Description: Taunts all the units within a range of X around the Monk for a few seconds.
Hot Key:
Cast Time: 0 secs
Cooldown:
Duration:
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Body and Mind
Description: With every successful melee hit dealt by the monk, there is an 8% chance to enter 'Mind Focus'-state. The next 'Soul Strike' or 'Heal' spell cast within 4 seconds will be instant cast.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Divine Fist
Description: Every successful melee hit increases elemental damage dealt by the monk to that target by 5% and elemental damage by other units to that target by 2%. Stacks up to 10 times. The debuff fades after 3 seconds without successful melee attacks of the monk against this target. When 10 stacks is reached, the target gets hit by a burst of a random element, dealing Spellpower x 2.5 Elemental damage and consuming the debuff.
tl:tr: Every melee hit = +5% Elemental Damage dealt and +2% for allies. Maximum of 10 stacks. Debuff fades after 3 seconds of not attacking. Debuff is consumed after 10 stacks is reached dealing Spellpower x 2.5 Elemental Damage.

How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Magician

Fireball
Description: Hurls a fireball, dealing Spellpower x 2.5 Fire Damage to the target.
Hot Key: Q
Cast Time: 3 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 6
Extra Details: Deals 50% damage to all enemies within a small area.
How To Obtain: Starting Spell, 250g Riversdale Inn via Spirit Guide Claus


Magic Missle
Description: Throws five glowing energy missiles at the target, dealing Spellpower x 0.7 magic damage per missile.
Hot Key: W
Cast Time: 0 secs
Cooldown: 15 secs
Duration: 0 secs
Mana Cost: 11
Extra Details: None
How To Obtain: Starting Spell, 250g Riversdale Inn via Spirit Guide Claus


Frost Cage
Description: Freezes the target.
Hot Key: D
Cast Time: 0 secs
Cooldown: 25 secs
Duration: 20 secs
Mana Cost: 14
Extra Details: The ice will break from attacks.
How To Obtain: 250g Riversdale -Inn- via Spirit Guide Claus


Dispel
Description: Dispels harmful spell effects from friendly units.
Hot Key: F
Cast Time: 0 secs
Cooldown: 0 secs
Duration: 0 secs
Mana Cost: 7
Extra Details: None
How To Obtain: 250g Riversdale -Inn- via Spirit Guide Claus


Water Globes
Description: Throws several water missiles at the target, dealing Spellpower x 4 Water Damage to the target.
Hot Key: E
Cast Time: 4 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 7
Extra Details: Units hit by the globes get soaked for 10 seconds, increasing lightning damage received by 20%.
How To Obtain: 1000g Trade Route via Spirit Guide Emerson


Fire Shield
Description: Surrounds the target with a burning ring of fire inflicting Spellpower x 0.15 Fire Damage to everyone that dares to attack the protected unit.
Hot Key: S
Cast Time: 0 secs
Cooldown: 60 secs
Duration: 30 secs
Mana Cost: 3
Extra Details: None
How To Obtain: All World Bosses before Gar'Tok and Sarash


Meteor Strike
Description: A blazing boulder crushes the targeted area. Deals Spellpower x 2.0 Physical Damage to enemy units directly hit by the meteor and Spellpower x 2.5 Fire Damage to all enemies within the area of effect.
Hot Key: A
Cast Time:
Cooldown: 120 secs
Duration: 0 secs
Mana Cost: 15
Extra Details: Interrupts spell casting.
How To Obtain: All Dungeon Bosses before Port of Mytargas


None



Sorcerer

Incinerate

Description: Engulfs the target in flames, dealing Spellpower x 0.5 Fire Damage every 2 seconds.
Hot Key: R
Cast Time: 0 secs
Cooldown: 20 secs
Duration: 12 secs
Mana Cost: 11
Extra Details: Every 2 seconds, the fire can spread to all nearby targets.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Spell Mirror
Description: The next source of Elemental Damage dealt to the buffed target is negated and thrown back onto the damage source. Reflected damage can not be reflected again (reflects one damage source per use).
Hot Key: G
Cast Time: 0 secs
Cooldown: 45 secs
Duration: 10 secs
Mana Cost: 7
Extra Details: Very similar to Reflect spell from Final Fantasy, except it reflects the next Elemental Damage which includes on hit element damage.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Lightning Charge
Description: Calls forth a devastating bolt of lightning, dealing Spellpower x 2.5 Lightning Damage to the target.
Hot Key: T
Cast Time: 2.75 secs
Cooldown: .5 secs
Duration: 0 secs
Mana Cost: 6
Extra Details: None
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Summon Water Elemental
Description: Summons a Water Elemental to your assistance. The elemental will automatically cast Water Globe spells 9Spellpower (Owner) x 1.7) on the current minion target.
Hot Key: V
Cast Time: 4 secs
Cooldown: 90 secs
Duration: 45 secs
Mana Cost: 30
Extra Details: None
How To Obtain: Drops from Gar'Tok and Sarash



Ice Nova
Description: Deals Spellpower x X Water damage within a range of X around the caster.
Hot Key:
Cast Time: 0 secs
Cooldown:
Duration: 0 secs
Mana Cost:
Extra Details: Damaged enemies are also slowed.
How To Obtain: Wait for v1.2(x) and figure it out


Implosion
Description: Single target spell that deals Physical damage x X + Magic damage x X.
Hot Key:
Cast Time: 0 secs
Cooldown: Average
Duration: 0 secs
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Necromancer

Summon Skeleton
Description: Summons a skeleton to your assistance. The skeletons have their own will, but will follow the commands of its master.
Hot Key: V
Cast Time: 4 secs
Cooldown: .5 secs
Duration: Until Death
Mana Cost: 25
Extra Details: A maximum of 2 skeletons can be summoned, unless otherwise specified by an exception. The skeletons have their own will, but will follow the commands of its master.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Summon Skeleton Mage
Description: Summons a skeleton mage to your assistance. The skeleton mage will automaticly cast Shadowbolt spells (Spellpower (owner) x 1.2) and crippling curse (Spellpower (owner) x 2) on the current minion target.
Hot Key: B
Cast Time: 4 secs
Cooldown: .5 secs
Duration: Until Death
Mana Cost: 30
Extra Details: A maximum of skeleton mage can be summoned, unless otherwise specified by an exception. The skeletons have their own will, but will follow the commands of its master.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Curse of the Vampire
Description: Deals Spellpower x 4 Shadow Damage over time.
Hot Key: R
Cast Time: 0 secs
Cooldown: 5.5 secs
Duration: 18 secs
Mana Cost: 6
Extra Details: Heals 15% of the damage dealt by the curse to all friendly units within a medium range of the target. Only one 'Curse of the Vampire' may be active on the same target.
How To Obtain: 5000g Mytargas -Slum District- via The Seer


Detonating Bones
Description: Releases the soul energy left inside the bones of skeleton minions. Deals Spellpower x 1.5 Shadow damage within a small area of effect and reduces the armor of all enemies hit by 0.2 x level.
Hot Key: T
Cast Time: 1.5 secs
Cooldown: 15 secs
Duration: Armor Reduction: 60 secs
Mana Cost: 16
Extra Details: Does not reduce armor below zero. Stacks with other armor reduction abilities.
How To Obtain: Drops from Gar'Tok and Sarash



Reanimate
Description: Reanimates a dead enemy unit as an undead to serve as a permanent pet.
Hot Key:
Cast Time: 0 secs
Cooldown:
Duration: 0 secs
Mana Cost:
Extra Details: Reduces the possible number of skeletons under control by 1. Does not work on bosses or units with unique abilities.
How To Obtain: Wait for v1.2(x) and figure it out


Dark Funnel
Description: Deals Shadow damage x X over a few seconds.
Hot Key:
Cast Time: 0 secs
Cooldown: .5 secs
Duration:
Mana Cost:
Extra Details: If the Necromancer moves while casting this spell it will be canceled.
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Ranger

Flaming Arrow
Description: Instant ranged attack, dealing Attack Power x 2.0 Fire Damage.
Hot Key: Q
Cast Time: 0 secs
Cooldown: 10 secs
Duration: 10 secs
Mana Cost: 6
Extra Details: Deals Attack Power x 1.0 Fire Damage over time to the target.
How To Obtain: Starting Ability, 250g Riversdale -Inn- via Guard Thomas


Servent of Nature
Description: Summons a creature of the wilds to your assistance.
Hot Key: V
Cast Time:
Cooldown: 15 secs
Duration: Until Death
Mana Cost: 35
Extra Details: The creature has its own will, but will follow the commands of its master.
How To Obtain: Starting Spell, 250g Riversdale -Inn- via Guard Thomas


Claw Strike
Description: Your Servant of Nature strikes its current target with a brutal attack, dealing Pet Attack Power x 2 Physical Damage.
Hot Key: W
Cast Time: 0 secs
Cooldown: 10 secs
Duration: 0 secs
Mana Cost: 0
Extra Details: Creates twice the amount of threat.
How To Obtain: 250g Riversdale -Inn- via Guard Thomas


Ensnare
Description: Tackles down the targeted unit.
Hot Key: F
Cast Time: 0 secs
Cooldown: 20 secs
Duration: 10 secs
Mana Cost: 8
Extra Details: Interrupts spell casting.
How To Obtain: 250g Riversdale -Inn- via Guard Thomas


Remedy
Description: Heals a friendly target for Spellpower x 7 over a few seconds.
Hot Key: A
Cast Time: 0 secs
Cooldown: .5 secs
Duration: 5 secs
Mana Cost: 7
Extra Details: If the Ranger moves while casting this spell it will be canceled.
How To Obtain: 1000g Trade Route via Spirit Guide Emerson


Feline Reflexes
Description: Increases attack speed by 150% and walking speed by 50% for a few seconds.
Hot Key: R
Cast Time: 0 secs
Cooldown: 35 secs
Duration: 5 secs
Mana Cost: 9
Extra Details: Also grants 50% spell haste.
How To Obtain: All World Bosses before Gar'Tok and Sarash


Barbed Arrow
Description: Instant ranged attack, dealing Attack Power x 4 Physical Damage.
Hot Key: E
Cast Time: 0 secs
Cooldown: 90 secs
Duration: 0 secs
Mana Cost: 8
Extra Details: Reduces threat.
How To Obtain: All Dungeon Bosses before Port of Mytargas


None



Hunter

Multishot
Description: Fires a volley of arrows hitting all enemies within a cone-shaped area in front of the caster. Deals Attack Power x 2 Physical Damage.
Hot Key: S
Cast Time: 0 secs
Cooldown: 25 secs
Duration: 0 secs
Mana Cost: 15
Extra Details: None
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Magic Arrow
Description: Instant aimed ranged attack that goes through everything it passes through, dealing Attack Power x 1.5 Magic Damage.
Hot Key: D
Cast Time: 0 secs
Cooldown: 30 secs
Duration: 0 secs
Mana Cost: 4
Extra Details: Also burns 40 Mana per target. For every target drained, the caster replenishes 4 Mana.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Beast Fury
Description: Servant of Nature mangles its current target dealing Attack Power (owner) + (2 x Armor (target)) Physical damage.
Hot Key: T
Cast Time: 0 secs
Cooldown: 10 secs
Duration: Stun: 1 sec
Mana Cost: 0
Extra Details: Also stuns the target.
How To Obtain: Drops from Gar'tok and Sarash



Summon Falcon
Description: Summons a permanent falcon minion following the caster.
Hot Key:
Cast Time:
Cooldown:
Duration: Until Caster Dies
Mana Cost:
Extra Details: The falcon will attack at the same time as the Hunter. The falcon itself can not be targeted and is invulnerable.
How To Obtain: Wait for v1.2(x) and figure it out


Frost Arrow
Description: Instant ranged attack dealing Attack Power x X Water damage.
Hot Key:
Cast Time:
Cooldown: Low
Duration:
Mana Cost:
Extra Details: The target is also slowed.
How To Obtain: Wait for v1.2(x) and figure it out



Pack Leader
Description: Increases Evastion and Critical Hit Chance of all nearby friendly units by 7%.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Druid

Nature's Blessing
Description: Instantly heals a friendly target for Spellpower x 5.
Hot Key: S
Cast Time: 0 secs
Cooldown: 15 secs
Duration: 0 secs
Mana Cost: 8
Extra Details: None
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Summon Efreet
Description: Summons a spirit to your assistance. The spirit will automaticly cast Firebolt spells (Spellpower (owner) x 1.5) on the current minion target.
Hot Key: G
Cast Time: 4 secs
Cooldown: 90 secs
Duration: Until Death
Mana Cost: 30
Extra Details: Only one summon can be active at the same time.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Summon Nymph
Description: Summons a spirit to your assistance. The spirit will automaticly cast minor heal spells (Spellpower (owner) x 2) on wounder allies within range.
Hot Key: D
Cast Time: 4 secs
Cooldown: 90 secs
Duration: Until Death
Mana Cost: 35
Extra Details: Only one summon can be active at the same time.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Recovery
Description: The Druid absorbs magical energy from all nearby living beings. Recovers 5% Mana per second for all allies within a small range.
Hot Key: T
Cast Time: 0 secs
Cooldown: 100 secs
Duration: 5 secs
Mana Cost:
Extra Details: 450 AOE range around the caster.
How To Obtain: Drops from Gar'Tok and Sarash



Thunder Storm
Description: The Druid casts an electric storm in the target area, dealing Spellpower x X Lightning damage.
Hot Key:
Cast Time:
Cooldown:
Duration:
Mana Cost:
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Life Infusion
Description: Brings the target back to life with full health.
Hot Key:
Cast Time: Low
Cooldown:
Duration: 0 secs
Mana Cost: High
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Thief

Stealth
Description: Enters or leaves stealth mode.
Hot Key: R
Cast Time: 0 secs
Cooldown: .5 secs
Duration: Until Detected or Attacks
Mana Cost: 0
Extra Details: Detection chance depends on range, level and facing of enemy units, such as the level of the caster.Walking speed is decreased to 60% while in stealth mode. Attacks from behind while in stealth mode deal double damage.
How To Obtain: Starting Ability, 250g Riversdale -Inn- via Suspicious Traveler


Backstab
Description: Instant melee attack, stunning the target for a few seconds and dealing Attack Power x 0.7 physical damage.
Hot Key: Q
Cast Time: 0 secs
Cooldown: 15 secs
Duration: Stun: 4 secs
Mana Cost: 0
Extra Details: Deals double damage if used in stealth mode. Can only be used from behind the target. Half stun duration against bosses or elite.
How To Obtain: Starting Ability, 250g Riversdale -Inn- via Suspicious Traveler


Steal
Description: Steals gold or small items like scrolls, rings or potions from the target. There is also a small chance to steal equipment from certain targets.
Hot Key: F
Cast Time: 0 secs
Cooldown: 60 secs
Duration: 0 secs
Mana Cost: 7
Extra Details: You can only use this once on any target. You can not steal from other players or player units. Can only be used on targets with 50% health.
How To Obtain: 250g Riversdale -Inn- via Suspicious Traveler


Embrittling Acid
Description: Throws an acid bottle at the target, decreasing armor by 0.33 x level.
Hot Key: W
Cast Time: 0 secs
Cooldown: 20 secs
Duration: 20 secs
Mana Cost: 7
Extra Details: Does not reduce armor below zero. Stacks with other armor reduction abilities.
How To Obtain: 250g Riversdale -Inn- via Suspicious Traveler


Dazing Trap
Description: Sets up a trap that sprays out a mind numbing poison upon activation. Dazes the enemy unit that comes close to it.
Hot Key: D
Cast Time: 0 secs
Cooldown: 30 secs
Duration: Daze: 20 secs, Trap: 60 secs
Mana Cost: 12
Extra Details: Bosses can not be dazed. Can only be used out of combat.
How To Obtain: 1000g Trade Route via Spirit Guide Emerson


Blurred Motions
Description: Instantly removes 30% of all threat caused by the caster.
Hot Key: E
Cast Time: 0 secs
Cooldown:
Duration: 0 secs
Mana Cost: 15
Extra Details: None
How To Obtain: All World Bosses before Gar'Tok and Sarash


Sweeping Blades
Description: Your melee attacks also hit targets close to the attacked unit for a few seconds
Hot Key: S
Cast Time: 0 secs
Cooldown: 90 secs
Duration: 12 secs
Mana Cost: 12
Extra Details: None
How To Obtain: All Dungeon Bosses before Port of Mytargas


None



Assassin

Bladefury
Description: Strikes the target with multiple blows, dealing Attack Power x 2.5 physical damage.
Hot Key: A
Cast Time: 0 secs
Cooldown: 15 secs
Duration: 0 secs
Mana Cost: 6
Extra Details: Deals double damage when used in stealth mode from behind the target. Also ignores armor when used behind the target.
How To Obtain: 5000g Mytargas -Slums District- via Sar'Jinja


Venomous Blade
Description: Poisons the weapon of the target. Standard attacks will have a 20% chance to deal Attack Power x .03 Poison Damage every 2 seconds.
Hot Key: V
Cast Time: 0 secs
Cooldown: .5 secs
Duration: Buff: 120 secs, Poison: 6 secs
Mana Cost: 6
Extra Details: None
How To Obtain: 5000g Mytargas -Slums District- via Sar'Jinja


Coup de Grace
Description: Instant melee attack, dealing Attack Power x 1.5 Physical Damage.
Hot Key: T
Cast Time: 0 secs
Cooldown: 15 secs
Duration: 0 secs
Mana Cost: 0
Extra Details: This ability has a bonus 300% critical hit chance if used on a stunned unit or units casting a spell. Interrupts spell casting.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Into the Shades
Description: Enters or leaves stealth mode.
Hot Key: G
Cast Time: 0 secs
Cooldown: 35 secs
Duration: Until Detected or Attacks
Mana Cost: 0
Extra Details: When used in combat, removes all threat.
How To Obtain: Drops from Gar'Tok and Sarash



Poisonous Gas
Description: Throws a bottle at the target area which creates a cloud of poisonous gas, dealing Level x X Poison damage to all enemies inside.
Hot Key:
Cast Time:
Cooldown:
Duration:
Mana Cost:
Extra Details:
How To Obtain: Wait for v1.2(x) and figure it out


Explosive Trap
Description: A trap that deals Level x X fire damage.
Hot Key:
Cast Time:
Cooldown:
Duration: Stun: Short
Mana Cost:
Extra Details: Can not be used in combat.
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Bard

Vigor
Description: Increases strength of the target by Level x 0.3. Only one Song can be active per unit. Lasts until the target leaves visibility range of the caster.
Hot Key: A
Cast Time: 0 secs
Cooldown: .5 secs
Duration: Until Death or Another Song is Used On Target
Mana Cost: 5
Extra Details: Song can be active per unit. Lasts until the target leaves visibility range of the caster.
How To Obtain: 5000g Mytargas -Slums District- via The Seer


Song of Peace
Description: Decreases threat generated by damage dealt of the target by 15%.
Hot Key: V
Cast Time: 0 secs
Cooldown: .5 secs
Duration: Until Death or Another Song is Used On Target
Mana Cost: 5
Extra Details: Song can be active per unit. Lasts until the target leaves visibility range of the caster.
How To Obtain: 5000g Mytargas -Slums District- via The Seer


Inspire
Description: Recovers Level x 0.3 Mana to the target every second.
Hot Key: T
Cast Time: 0 secs
Cooldown: 150 secs
Duration: 10 secs
Mana Cost: 20
Extra Details: None
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Song of Elements
Description: Increases fire, water, and lightning damage dealt by the target by 15%.
Hot Key: G
Cast Time: 0 secs
Cooldown: .5 secs
Duration: Until Death or Another Song is Used On Target
Mana Cost: 5
Extra Details: Song can be active per unit. Lasts until the target leaves visibility range of the caster.
How To Obtain: Drops from Gar'tok and Sarash



Hymn of Heroes
Description: All friendly units within a range of X will receive +20% max health.
Hot Key:
Cast Time:
Cooldown: = Duration
Duration: = Cooldown
Mana Cost:
Extra Details:
How To Obtain: Wait for v1.2(x) and figure it out


Hymn of Freedom
Description: All friendly units in range will become immune to stun and interrupt effects for a few seconds
Hot Key:
Cast Time:
Cooldown: 60 secs
Duration: 10 secs
Mana Cost:
Extra Details:
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Squire

Taunt
Description: Forces the targeted unit to attack the caster for few seconds.
Hot Key: Q
Cast Time: 0 secs
Cooldown: 10 secs
Duration: 4 secs
Mana Cost: 0
Extra Details: None
How To Obtain: Starting Ability, 250g Riversdale -Inn- via Guard Thomas


Hateful Strike
Description: Instant melee attack, stunning the target and dealing Attack Power x 1.5 physical damage.
Hot Key: W
Cast Time: 0 secs
Cooldown: 15 secs
Duration: Stun: 1 sec
Mana Cost: 0
Extra Details: None
How To Obtain: Starting Ability, 250g Riversdale -Inn- via Guard Thomas


Gaping Wounds
Description: Attacks less protected spots of the target, inflicting painful wounds, dealing Attack Power x 0.5 Physical Damage.
Hot Key: E
Cast Time: 0 secs
Cooldown: 20 secs
Duration: 15 secs
Mana Cost: 0
Extra Details: Also deals Attack Power x 2 Physical Damage over time.
How To Obtain: 250g Riversdale -Inn- via Guard Thomas


Shield Slam
Description: Knocks back the target unit dealing Strength x 2 physical damage.
Hot Key: E
Cast Time: 0 secs
Cooldown: 12 secs
Duration: 0 secs
Mana Cost: 0
Extra Details: Can interupt spells. Can only be used with a shield equipped. Creates a high amount of threat.
How To Obtain: 1000g Trade Route via Spirit Guide Claus


Heroric Presence
Description: Increases threat generated by melee attacks by 20%.
Hot Key: None
Cast Time: 0 secs
Cooldown: 0 secs
Duration: Activate/Deactivate
Mana Cost: 0
Extra Details: None
How To Obtain: All World Bosses before Gar'Tok and Sarash


Revenge
Description: Instant melee attack, dealing Attack Power x 5 Physical Damage.
Hot Key: S
Cast Time: 0 secs
Cooldown: 90 secs
Duration: 0 secs
Mana Cost: 0
Extra Details: None
How To Obtain: All Dungeon Bosses before Port of Mytargas



Parry
Description: Grants the hero a 10% chance to partially block melee and ranged attacks, absorbing 125 damage. Cannot reduce damage below 5.
How To Obtain: 200g Riversdale Inn via Guard Thomas



Crusader

Crucify
Description: Creates a shrinking cross of light beneath the caster every few seconds. Enemies hit by the cross take Spell Power x 1.5 divine damage for each hit.
Hot Key: T
Cast Time: 0 secs
Cooldown: 30 secs
Duration: 2.8 secs
Mana Cost: 9
Extra Details: The undead takes double damage. Creates a high amount of threat.
How To Obtain: 5000g Mytargas -Slums District- via The Seer


Guardian Angel
Description: All threat generated by damage dealt of the target gets redirected to the Crusader instead.
Hot Key: F
Cast Time: 0 secs
Cooldown:
Duration: 10 secs
Mana Cost: 8
Extra Details: None
How To Obtain: 5000g Mytargas -Slums District- via The SeerHIDDEN


Celestial Zeal
Description: Melee attacks deal Spellpower x 0.2 holy damage.
Hot Key: None
Cast Time:
Cooldown: 10 secs
Duration: Activate/Deactivate
Mana Cost: 5
Extra Details: The Crusader gains 1 additional point of attack power for each intelligence point and suffers a penalty of 15 strength.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Emergency
Description: Heals the caster for Spellpower x 5.
Hot Key: D
Cast Time: .5 secs
Cooldown: 9 secs
Duration: 0 secs
Mana Cost: 5
Extra Details: None
How To Obtain: Drops from Gar'Tok and Sarash



Shield-Throw
Description: The Crusader throws his shield, dealing Spellpower x X Magic damage.
Hot Key:
Cast Time:
Cooldown: Average
Duration: 0 secs
Mana Cost: Average
Extra Details: The shield hits multiple enemies before returning to the caster.
How To Obtain: Wait for v1.2(x) and figure it out


Overpower
Description: Instant melee attack dealing Strength x X Physical damage.
Hot Key:
Cast Time: 0 secs
Cooldown: Low
Duration: 0 secs
Mana Cost: 0
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment


Berserker

Heaven's Edge
Description: The Berserker leaps toward heaven, causing him to travel toward the target and slash them with great force. Deals Attack Power x 3 physical damage to the target.
Hot Key: T
Cast Time: 0 secs
Cooldown: 30 secs
Duration: 0 secs
Mana Cost: 5
Extra Details: Also deals Attack Power x 1.5 to all units close to the targeted unit. Can only be used with a Two-handed weapon equipped.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Demoralizing Shout
Description: Decreases Attack Power of all enemies around the caster by 10%.
Hot Key: A
Cast Time: 0 secs
Cooldown: 20 secs
Duration: 30 secs
Mana Cost: 0
Extra Details: Creates a small amount of threat.
How To Obtain: 5000g Mytargas -Slum District- via Sar'Jinja


Berserker's Rage
Description: Increases attack speed by 1% and attack power by 2%, but also increases damage received by 2%.
Hot Key: F
Cast Time: 0 secs
Cooldown: 50 secs
Duration: Until Combat Ends
Mana Cost: 12
Extra Details: Stacks up to 10 times. Can only be used in comabt.
How To Obtain: 7000g 2mc Mytargas -Trade District- via Kalin L'anerael


Lightning Blade
Description: Slashes through all targets within a circle around the targeted unit. Deals Attack Power x 0.8 Physical Damage with every hit.
Hot Key: D
Cast Time: 0 secs
Cooldown: 40 secs
Duration: 0 secs
Mana Cost: 6
Extra Details: Number of hits depend on target positions. Can only be used with a Two-handed Weapon equiped.
How To Obtain: Drops from Gar'Tok and Sarash



Intimidating Howl
Description: The Berserker lets out a bellowing roar, causing them to run in fear for a few seconds.
Hot Key:
Cast Time: 0 secs
Cooldown: Low
Duration: 5 secs
Mana Cost: 0
Extra Details: None
How To Obtain: Wait for v1.2(x) and figure it out


Counter-Attack
Description: The next Physical damage dealt against the Berserker is negated and triggers an instant counter attack.
Hot Key:
Cast Time: 0 secs
Cooldown: Low
Duration:
Mana Cost: 0
Extra Details: Can only be used with a shield equipped. Only counters targets within melee range.
How To Obtain: Wait for v1.2(x) and figure it out


Nothing At The Moment
 
Last edited:
Level 4
Joined
Apr 22, 2010
Messages
77
Also going to put talents here.

Cleric

Bishop:

1: Attack speed bonus of 'Symbol of Fury' increased by 10%.
2: Resistance bonus granted by 'Confidence' increased by 10%.
3: 'Weakened Soul' spell damage malus on 'Soul Strike' removed.
4: 'Crippling Curse' replenishes 2 Mana per tick.
5: 50% chance to reset all cooldowns when scoring a critical hit with spells [effect can only occur once every 30 seconds.


1: Maximum Mana increased by 10%.
2: Critical hits generate 50% less threat.
3: Chance to score a critical hit with spells on targets debuffed by 10%.
4: All magic and shadow damage dealt heals allies in range by 3% of the damage dealt.
5: Cooldown of 'Criplling Curse' reduced by 50%.


1: 5% increased spell power.
2: 'Burst of Light' cooldown reduced by 30%.
3: 20% reduced Mana cost of 'Heal' and 'Flash of Light' spells.
4: Spell Haste increased by 10%.
5: Cooldown of 'Mend' reduced ny 30%.


Monk:


1: Increases duration of 'Divine Fist' by 2 seconds
2: 'Symbol of Fury' duration increased by 15 seconds
3: Chance to score a critical hit increased by 15%
4: Attacks against targets debuffed with 'Crippling Curse' ignore armor
5: 'Divine Fist' finishing attack deals splash damage in small radius.


1: Increases attack speed by 5%
2: Evasion also affects attacks from behind
3: 'Body and Mind' chance to trigger increased by 3%
4: 5% chance on attack to debuff the target with 'Crippling Curse'
5: 'Steel Body' spell restrictions removed


1: Armor increased by 10%
2: Increases threat generated by 10% when 'Steel Body' is active
3: 'Stone Skin' Cooldown reduced by 50%
4: Evasion also affects physical damage caused by abilities [does not protect from debuffs or special effects].
5: Immunity to critical hits


Magician

Sorcerer:

1: 'Fireball' area of effect increased by 20%
2: Cooldown of 'Frost Cage' reduced by 30%
3: Chance to score a critical hit with fire and water spells increased by 10%
4: 'Water Ball' reduces the spell haste of 'soaked' targets by 10%
5: 'Meteor Strike' summons multiple boulders, spreading the area of effect over a wide area


1: Maximum Mana increased by 10%
2: Cooldown of 'Magic Missile' reduced by 25%
3: Critical hits with spells generate 50% less threat
4: Increases chance to score a critical hit with lightning or magic spells by 15%.
5: When scoring a critical hit with 'Lightning Charge', the lightning will strike one additional target nearby



1: Spell power increased by 5%
2: Replenishes 1 Mana when scoring a critical hit with spells.
3: 'Fire Shield' also increases armor of the target by 20%.
4: Increases spell haste by 10%.
5: Duration of 'Summon Water Elemental' increased by 40 seconds.


Necromancer:

1: Increases spell power by 5%.
2: Skeletons and Skeleton Mages can be summoned without a corpse nearby.
3: 'Fire Shield' also increases all resistances of the target by 10%
4: Skeletons and Skeleton Mage minions have a 15% improved chance to score a critical hit.
5: Allows Skeletons to use the 'Bash' ability.


1: Maximum Mana increased by 10%
2: Increases the duration of 'Frost Cage' by 10 seconds
3: Reduces casting time of 'Fireball' by 0.5 seconds
4: Increases chance to score a critical hit with fire and shadow spells by 15%
5: Enchants the weapons of all skeleton minions with fire, adding 15% of damage dealt as fire damage to their attacks


1: Maximum life increased by 15%
2: Increases spell haste by 10%
3: Increases armor reduction of 'Detonating Bones' by 20%
4: Whenever a skeleton minion dies, there is a 50% chance the skeleton will be reanimated with full Mana and 35% of maximum life.
5: 'Curse of the Vampire' also recovers Mana to all allies around (3% of damage dealt)


Ranger

Hunter:

1: Increases attack speed by 5%.
2: Increases duration of 'Flaming Arrow' by 6 seconds.
3: Attacks ignore enemy evasion.
4: Increases chance to score a critical hit by 15%.
5: 5% chance to reset all cooldowns when dealing damage with standard attacks [effect can only occur once every 30 seconds].


1: Increases all resistances by 5%.
2: Increases duration of 'Ensnare' by 6 seconds.
3: Each point of Agility also adds 0.5 to armor penetration.
4: Cooldown of 'Multishot' and 'Magic Arrow' reduced by 25%.
5: Critical strikes will poison the target, reducing spell haste, movement and attack speed by 10% for 6 seconds.


1: Increases attack speed of the Servant of Nature by 10%.
2: All threat generated by damage is reduced by 20%.
3: Servant of Nature becomes immune to critical hits.
4: Cooldown of 'Claw Strike' and 'Beast Fury' reduced by 25%
5: 'Claw Strike' deals damage in a small area of effect.


Druid:

1: Maximum Mana increased by 10%.
2: Increases spell haste by 10%.
3: Increases range of 'Remedy' by 50%.
4: Cooldown of 'Nature's Blessing' reduced by 25%.
5: When using healing spells on other targets, the caster is also healed by 50% of the healed amount.


1: Increases chance to score a critical hit by 5%.
2: Increases armor penetration by 25%.
3: Each point of intelligence also adds 0.2 poison damage to the standard attack.
4: Cooldown of 'Barbed Arrow' and 'Flaming Arrow' reduced by 25%.
5: Allows to summon both Efreet and Servant of Nature at the same time.


1: Maximum Mana of spirits increased by 15%
2: Increases spell power by 10%.
3: Increases duration of 'Feline Reflexes' by 5 seconds.
4: Increases spell haste of spirits by 30%.
5: Allows to summon both Efreet and Dryad at the same time.


Thief

Assassin:

1: Increases stun duration of 'Backstab' by 1 second.
2: Increases chance to score a critical hit by 10%.
3: Critical damage factor increased by 50%.
4: Movement speed increased by 15%.
5: 3% chance to reset all cooldowns when dealing damage with standard attacks [effect can only occur once every 30 seconds].


1: Increases attack power by 5%.
2: Removes movement speed penalty when stealthed.
3: Increases duration of 'Sweeping Blades' by 10 seconds.
4: Cooldown of 'Backstab' and 'Bladefury' reduced by 25%.
5: Attacks from behind the target will ignore armor.


1: Increases attack speed by 5%.
2: 'Backstab' also interrupts the target.
3: 'Embrittling Acid' also reduces all resistances of the target by 10%.
4: Increases damage dealt when attacking targets from behind by 10%.
5: When receiving an otherwise deadly blow, the assassin will avoid all incoming damage for 2 seconds [effect can only occur once every 30 seconds].



Bard:

1: Attack speed increased by 5%.
2: 'Song of Peace' reduces threat generated by additional 5%.
3: Increases armor reduction of 'Embrittling Acid' by 15%.
4: 'Song of Vigor' strength bonus increased by 30%.
5: When a unit is being killed, there is a 35% chance to get a second roll on the droptable.


1: Maximum Mana increased by 10%.
2: 'Inspire' Cooldown reduced by 25%.
3: 'Song of Peace' also increases spell haste of the target by 5%.
4: 'Song of Elements' also increases resistances against fire, water and lightning damage by 10%.
5: Allows for one additional song to be active on the same target.


1: Movement speed increased by 5%.
2: Critical damage factor increased by 30%.
3: Cooldown of 'Backstab' and 'Sweeping Blades' reduced by 25%.
4: 25% chance on attack to deal 30% of attack power as lightning damage.
5: When the bard is not the current main target of an attacked enemy, there is a 5% chance to enter stealth mode [effect can only occur once every 30 seconds].



Squire

Crusader:

1: Increases the time a taunted enemy will ignore other targets by 2 seconds.
2: All threat generated on enemies that are not attacking the Crusader is increased by 25%.
3: When 'Heroric Presence' is actuve, all physical damage taken by the Crusader is reduced by 10% [applied before armor rules]
4: Cooldown of 'Crucify' and 'Shield Slam' is reduced by 10%.
5: All magic damage dealt by the Crusader generates 30% more threat.


1: 'Gaping Wounds' duration increased by 6 seconds.
2: Attacks againast enemies casting a spell deals 15% more damage [applied agter armor and resistance rules].
3: 'Hateful Strike' now also interrupts the target.
4: 15% increased chance to score a critical hit.
5: 25% reduced cooldown of 'Hateful Strike', 'Gaping Wounds' and 'Revenge'.


1: 'Parry' chance to reduce damage increased by 5%.
2: Maximum hitpoints increased by 15%.
3: All healing recieved increased by 20%.
4: When the hitpoints of the Crusader are below 25% of the current maximum, all damage taken is reduced by 50% [applied after armor and resistance rules]
5: 5% chance to reset all cooldowns when attacking enemies with the standard attack [effect can only occur once every 30 seconds].


Berserker:

1: 'Hateful Strike' stun duration increased by 1.
2: Successful melee attacks have a 10% chance to interrupt enemy spellcasting.
3: Increases chance to score a critical hit by 10%.
4: Increases mana by 100%.
5: 10% increased attack power.


1: Attack Speed increased by 5%.
2: Every tick of 'Gaping Wounds' replenishes 1 Mana.
3: 50% chance to debuff the current target with 'Gaping Wounds' when scoring a critical hit.
4: Two-handed weapons may hit one additional target.
5: 25% reduced Cooldown on 'Heaven's Edge' and 'Lightning Blade'.


1: 10% increased Evasion.
2: 'Heroric Presence' generates 10% more threat.
3: 'Demoralizing Shout' Attack Power reduction increased by 5%.
4: 'Berserker Rage' damage received malus removed.
5: 15% increased Attack Power with one handed weapons.
 
Last edited:
Level 4
Joined
Apr 22, 2010
Messages
77
Updated with Coup de Grace and Into the Shades info.

If anyone wants to write up the info for the following I'll be happy to put it on. And let me know if you find any mistakes.

Detonating Bones
Beast Fury
Emergency
 
Level 4
Joined
Mar 24, 2011
Messages
91
servant of nature mangles its current target dealing ap(char) + 2x arm (target) physical dmg and stun teh target for 1s
hot key T
cd 10s or so
 
Level 4
Joined
Apr 22, 2010
Messages
77
Cool, added.

EDIT: Just added the new spells planned for 1.2 under new spoiler sections for those who don't want to know.
 
Last edited:
Level 2
Joined
Oct 3, 2013
Messages
8
Heroric Presence
Stats
Description: Increases threat generated by melee attacks by 20%.
Hot Key: None
Cast Time: 0 secs
Cooldown: 0 secs
Duration: Activate/Deactivate
Mana Cost: 0
Extra Details: None
How To Obtain: All World Bosses before Gar'Tok and Sarash
Wich one are these before gar'tok and sarash? :(
 
Level 3
Joined
Nov 25, 2012
Messages
45
Heroric Presence
Stats
Description: Increases threat generated by melee attacks by 20%.
Hot Key: None
Cast Time: 0 secs
Cooldown: 0 secs
Duration: Activate/Deactivate
Mana Cost: 0
Extra Details: None
How To Obtain: All World Bosses before Gar'Tok and Sarash
Wich one are these before gar'tok and sarash? :(

Every boss except from d1, d2, d3 and the foothills bosses.
 
Level 14
Joined
Jun 27, 2008
Messages
1,325
World bosses are those bosses which are not inside a dungeon. But only the worldbosses up to Sanev drop the Spellbooks. (Crab, Wolf, Troll, Golem, Sanev).

Ogrebosses / Shade and the worldbosses from 1.2A have other drops.

The early dungeonbosses (Bosses from D1 & D2) drop the other book (for Squire its Revenge).
 
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