Yesterday i was thinking about some skills that maybe will be usefull for the next update...
Necromancer :
[ Death Obelisk ] : summon a death obelisk (model of the outland obelisk), the obelisk gives an aura that the necromancer and his summons get bonus in the normal attack of [10%] and attack speed of [10%] also reduce the attack speed of the enemy around by [10%]. the obelisk lasts for 30 sec and is invulnerable.
45 sec of cooldown. (maybe a talent that inscreases the duration for 45 sec)
Monk :
[ Finger of god ] : Channel all holy energy around for 1.5 sec and cast a single attack that deal a burst of energy at a single target dealing [SP x 1.5] stunning it for 2 sec and after the stun it receive a secondary damage [AGIx1.5] also inscrease the health of the monk by [SP + AGI]. 60 sec of cooldown. (maybe a talent that remove the cast time)
Berserk :
[ Champion's Flag ] : The beserk place a flag in the ground (maybe the orc rally flag model) , that lure monsters that are [1000 range] close, also it inscrease the aggro generated by the beserk by 15% and descrease all other ally aggro by 10%. the flag lasts 30 seconds. 50 sec Cooldown. (maybe a talent that inscrease the duration for 10 sec)
Druid :
[ Storm's Totem ] : Place a totem (maybe the healling ward model) in the ground that creates a lightning storm around the totem in a [1000 range ], the thunder's are random if there is more than 1 enemy at the range, the lightning storm hits every 0.5 sec for 5 seconds dealling [SPx0.75] lightning damage, if the unit is soked with water deal a bonus of [SPx0.15]. The totem lasts 5 sec. 35 sec of Cooldown.
(maybe a talent that inscrease the duration for 1 sec.)
Bishop :
[ Pray for the Sins ] : Remove all the negative effects of all the ally and prevent it from return lasts 30 sec. Cooldown of 75 sec.
(maybe a talent that descrease the cooldown for 15 sec)
Crusader :
[ Angel's Cry ] : Restore all ally health by [10%] per 10 sec, reduce all the damage received by 5% and also gives the crusader a bonus holy damage in the offensive skills of 10% for 15 sec. Cooldown of 90 sec.
(maybe a talent that reduce the damage received by more 5%).
Bard :
[ Silence Melody ] : The bard dash foward dealling [APx3] damage and pass through any enemy, the enemy damaged get silenced for 2 sec (1 sec on bosses). Apply battle rhythm. Can only be used with an instrument equipped. Cooldown of 30 sec. (maybe a talent that gives a bonus lightning damage of [0.25xSP].
Hunter :
[ Backflip ] : The hunter make a backflip (jumps back for 500 range) while shooting 3 arrows in a cone dealing [APx3.0] Damage and reducing the aggro generated by 15%. Cooldown of 60 sec. (maybe a talent that reduces cooldown for 45 sec.)
Assassin :
[ Shuriken's Toss ] : Throw a storm of shurikens at a area dealling [AGIx1] per second during 3 seconds the shuriken reduces the enemy movement speed for [15%] for the duration 3 sec. Cooldown of 20 sec. (maybe a talent that the assassin can use that skill when using invisibility).
Sorceres :
[ Arcane pulse ] : Deal 3 pulse of arcane magic in a 360° each dealling [SPx2] and knockback all enemy. Cooldown of 50 sec. (maybe a talent that reduces the cooldown for 30 sec).
Hexblade :
[ Chain's of death ] : Etangle the target and deal [SPx1.5] damage per second during 4 sec (2 sec etangle duration at bosses but the damage continues). Cooldown of 10 sec. (maybe a talent that stuns the target at the end of the etangle).
Psion :
[ Illusion field ] : Create a field of psionic energy that inscrease the evasion of ally for [10%] the field have [1000 range] the psionic field also regenerated [1%] of the mana every 5 sec and Lasts 30 sec. (maybe a talent that inscrease the mana by more 1%).
(the model of the field could be the invulnerable field cinematic)
Necromancer :
[ Death Obelisk ] : summon a death obelisk (model of the outland obelisk), the obelisk gives an aura that the necromancer and his summons get bonus in the normal attack of [10%] and attack speed of [10%] also reduce the attack speed of the enemy around by [10%]. the obelisk lasts for 30 sec and is invulnerable.
45 sec of cooldown. (maybe a talent that inscreases the duration for 45 sec)
Monk :
[ Finger of god ] : Channel all holy energy around for 1.5 sec and cast a single attack that deal a burst of energy at a single target dealing [SP x 1.5] stunning it for 2 sec and after the stun it receive a secondary damage [AGIx1.5] also inscrease the health of the monk by [SP + AGI]. 60 sec of cooldown. (maybe a talent that remove the cast time)
Berserk :
[ Champion's Flag ] : The beserk place a flag in the ground (maybe the orc rally flag model) , that lure monsters that are [1000 range] close, also it inscrease the aggro generated by the beserk by 15% and descrease all other ally aggro by 10%. the flag lasts 30 seconds. 50 sec Cooldown. (maybe a talent that inscrease the duration for 10 sec)
Druid :
[ Storm's Totem ] : Place a totem (maybe the healling ward model) in the ground that creates a lightning storm around the totem in a [1000 range ], the thunder's are random if there is more than 1 enemy at the range, the lightning storm hits every 0.5 sec for 5 seconds dealling [SPx0.75] lightning damage, if the unit is soked with water deal a bonus of [SPx0.15]. The totem lasts 5 sec. 35 sec of Cooldown.
(maybe a talent that inscrease the duration for 1 sec.)
Bishop :
[ Pray for the Sins ] : Remove all the negative effects of all the ally and prevent it from return lasts 30 sec. Cooldown of 75 sec.
(maybe a talent that descrease the cooldown for 15 sec)
Crusader :
[ Angel's Cry ] : Restore all ally health by [10%] per 10 sec, reduce all the damage received by 5% and also gives the crusader a bonus holy damage in the offensive skills of 10% for 15 sec. Cooldown of 90 sec.
(maybe a talent that reduce the damage received by more 5%).
Bard :
[ Silence Melody ] : The bard dash foward dealling [APx3] damage and pass through any enemy, the enemy damaged get silenced for 2 sec (1 sec on bosses). Apply battle rhythm. Can only be used with an instrument equipped. Cooldown of 30 sec. (maybe a talent that gives a bonus lightning damage of [0.25xSP].
Hunter :
[ Backflip ] : The hunter make a backflip (jumps back for 500 range) while shooting 3 arrows in a cone dealing [APx3.0] Damage and reducing the aggro generated by 15%. Cooldown of 60 sec. (maybe a talent that reduces cooldown for 45 sec.)
Assassin :
[ Shuriken's Toss ] : Throw a storm of shurikens at a area dealling [AGIx1] per second during 3 seconds the shuriken reduces the enemy movement speed for [15%] for the duration 3 sec. Cooldown of 20 sec. (maybe a talent that the assassin can use that skill when using invisibility).
Sorceres :
[ Arcane pulse ] : Deal 3 pulse of arcane magic in a 360° each dealling [SPx2] and knockback all enemy. Cooldown of 50 sec. (maybe a talent that reduces the cooldown for 30 sec).
Hexblade :
[ Chain's of death ] : Etangle the target and deal [SPx1.5] damage per second during 4 sec (2 sec etangle duration at bosses but the damage continues). Cooldown of 10 sec. (maybe a talent that stuns the target at the end of the etangle).
Psion :
[ Illusion field ] : Create a field of psionic energy that inscrease the evasion of ally for [10%] the field have [1000 range] the psionic field also regenerated [1%] of the mana every 5 sec and Lasts 30 sec. (maybe a talent that inscrease the mana by more 1%).
(the model of the field could be the invulnerable field cinematic)