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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

To the Bitter End

Submitted by Soul Reaver
This bundle is marked as approved. It works and satisfies the submission rules.

To the Bitter End
v1.0.07
Created by Soul Reaver

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Introduction:

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.


A story-driven, single-player action RPG, "To the Bitter End" has been over six years in the making and features an original setting and with completely original characters, abilities, items and spells.

Control a small group of legendary heroes as they travel throughout the Plane of Ithia, battling the forces of the tyrant sorcerer Morganem over eight Chapters and two cinematic-only maps.

Be prepared to react quickly to changing battlefield conditions and use your abilities strategically to counter whatever the enemy throws at you. Face a variety of challenges, from sneaking out of a prison to taking on a whole army head-on to duelling enemy immortals one on one.

During your battles, gain experience and grow in power to truly superhuman levels. Wield abilities that can break the backs of armies. But beware, for your foes are powerful and relentless enough to be a match even for your mighty heroes.

Be prepared for a challenge as you snatch victory from the jaws of defeat and conquer enemies that seemed insurmountable.


Now also available:
To the Bitter End Manual

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(Click the image to view, or right-click to save)

A lovingly-crafted illustrated manual, detailing not only basic gameplay instructions, but also delving into the background stories of the campaign's setting, heroes, villains, and monsters.

Prologue Cinematic






Screenshots


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The Sphere of Annihilation spell obliterates everything in Soul Reaver's path.

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A companion consumed by vampiric madness.

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The companions fighting side-by-side against Morganem's forces.



Readme File

To the Bitter End
Version: 1.0.07

Single Player Action RPG/Campaign

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.

Official Site:
http://www.warpstormstudios.com/tothebitterend

********

Installation instructions:
--------------------------

Put the .w3n file into your Warcraft III 'Campaigns' folder.

You can play the game by starting The Frozen Throne, then selecting 'Single Player', 'Custom Campaign', and then navigating to the campaign titled 'To the Bitter End' and selecting it.

It helps to have your video settings for Warcraft III set to high quality, or some custom skins in some of the campaign might look a little... weird.

Note that To the Bitter End is more hardware intensive than a standard game of Warcraft III, so your computer will need to exceed Warcraft III's minimum system requirements to run smoothly.


Difficulty:
-----------

To the Bitter End is supposed to be very difficult.

However, for those finding it simply too tough, as of version 0.7.04, I have added in variable difficulty levels, and the mechanics of this were revamped in v1.0.07. Once in-game, press Enter to bring up the chat window, then type in 'easy', 'medium' or 'hard' (without quotation marks) to change the difficulty at any time. Difficulty persists until you enter a command to change it again, even between Chapters. The default difficulty is 'hard'.

Easier difficulties will (usually) reduce the damage you take and increase the damage you inflict from all sources. In-game stats and tooltips will not reflect this change however.

Remember though: real heroes play on hard!


Music:
------

If for some crazy reason you want to turn off the in-game music for a given Chapter, type 'music off' (without quotation marks) into the chat text in-game. To turn it back on, type in 'music on'.

This special command is required because the way that 'To the Bitter End' handles the in-game music sometimes prevents Warcraft III's in-built volume control from properly affecting the music volume.

Note that even with the 'music off' command, music will still play in a few key cutscenes.


Other Notes:
------------

For further info and an extensive manual, check the 'official site' at www.warpstormstudios.com/tothebitterend

This is the full version of To the Bitter End, and contains all ten Chapters (two of which are cinematics-only):

Prologue: Shadows Rising
Chapter I: Dark Dawn
Chapter II: The Dream of Blood
Chapter III: Juggernaut
Chapter IV: Heart of Ice
Chapter V: Reunion
Chapter VI: Harbingers of War
Chapter VII: Grim Harvest
Chapter VIII: The Bitter End
Epilogue: New Beginnings

To check the version number of your campaign, type 'version' (without quotation marks) into the chat text in-game and it will display (or if nothing displays, then your version is definitely out-of-date). The newest versions are always available on the official site.

Although I am solely responsible for creating this map, several central character featured in this campaign were envisaged by the writers at The Administorum (http://theadministorum.yuku.com/) and its newest incarnation, the Administorum 2.0 (The Administorum - Index).


A word on cinematics:
---------------------

It is possible to skip any of the cinematics, just press ESC.

You are advised to watch the cinematics at least once. They will often give you instructions as to what to do next and offer clues as to what to expect. Making sense of the game plot without them would be pretty difficult.

One 'bug' that occurs if you skip the cinematics is that any items or abilities that might have 'cooled down' and become available over the course of the cinematic will now not do this. This means that if you want to use those items/abilities often, you may have to wait around more... and if there's a timer counting down while you wait, that might not be advisable. This isn't a major thing, but it does mean that the game might be slightly more difficult if you skip the cinematics.

If you want to be sure to experience the game how it was meant to be played, then don't skip the cinematics. That's how I planned the level out and how I spent the most time testing it.


Hints/Notes:
------------

Use your quest log if unsure of what to do next... that's what it's there for.

Read the tooltips if you want to know what an ability or item does. In fact, this is strongly recommended.

The Sphere of Annihilation and Cataclysm abilities are appropriately named, because they will pretty much obliterate ANYTHING in the target area. That includes things you might prefer to keep un-obliterated, such as yourself.

Your items are re-usable. However, they have long cooldown times. Save them for when you need them, and then unleash hell.

To the Bitter End is very unforgiving. SAVE OFTEN.

You can find Chapter-specific hints (should you need them) at the official site at http://www.warpstormstudios.com/tothebitterend.

Don't expect to find Raziel from the Legacy of Kain series in this game. I've been using the name Soul Reaver for my RPG alter-ego since long before even the first Blood Omen came out. The Soul Reaver in this map is an original character.


Credits:
--------

To the Bitter End designed, written and created by:
Andy Krieg


Title screen and concept art by:
Stephen Cousins


Chinese localization by:
Heishimo (He)

Russian localization by:
Кирляндия


Original Character design:

'Soul Reaver' by Andy Krieg
'Fei Serumen' by Anthony Passmore
'Cameron Aileron' by Sean Britton
'Kitharsis' by Bryon Laird
'Sera Poi' by Anthony Di Cesare
'Slayer' by Eric Rodseth
Additional characters by Andy Krieg


Music:

Title:
'Kalki (edit)' by E.S. Posthumus

Prologue:
'Pompeii' by E.S. Posthumus

Chapter I:
'The Wretched' by Nine Inch Nails

Chapter II:
'The Becoming' by Nine Inch Nails

Chapter III:
'Tikal' by E.S. Posthumus

Chapter IV:
'Nineveh' by E.S. Posthumus

Chapter V:
'Karma' by Kamelot

Chapter VI:
'We're in this Together' by Nine Inch Nails

Chapter VII:
'Welcome Within' by Godsmack
'Ultra' by KMFDM

Chapter VIII:
'Yamiiro no Yume/Anger (edit)' by Kasamutso Kouji
'Missing Time' by MDFMK
'Kalki' by E.S. Posthumus
'Ashielf Pi' by E.S. Posthumus
'Kuvera (edit)' by E.S. Posthumus

Epilogue:
'Indra/Arise (edit)' by E.S. Posthumus


Additional Concept art donated by:
Chris Oldland
Tom Hering


'Void Breach' based on 'Black Hole' model by:
WILL THE ALMIGHTY


Weapon models extracted by:
Larc


Hero Glow model by:
Assassin_lord


Damage Detection based on GUI Friendly Damage Detection v1.2 by:
Weep


Special Thanks to:
The Administorum
Blizzard Entertainment
The Hive Workshop
Filefront
Warnicro
You, for playing


Extra Special Thanks:
Ji Xu

******

Tell me what you think! E-mail me (meet_soul_reaver@hotmail.com) if you have comments or questions about 'To The Bitter End', the Multiverse, or Soul Reaver.

******

Please do not redistribute or modify these files without my permission. These files are not to be sold for profit.



Keywords:
Action, RPG, Campaign, Epic, Fantasy, Hard, To the Bitter End, TTBE, Cinematic, Story, Soul Reaver, Fei Serumen, Cameron Aileron, Kitharsis, Sera Poi,
Contents

To the Bitter End (Campaign)

Reviews
Moderator
Date: 12:36:51 13-Nov-11 Map Moderator: -Kobas- Map Status: Approved 6/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
  1. Heinvers

    Heinvers

    Arena Moderator

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    Great job with your campaign!
     
  2. Soul Reaver

    Soul Reaver

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    Thank you hain039wilderness! Have you managed to complete it yet?
     
  3. Siegfird

    Siegfird

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    I like your campaign. 5/5
     
  4. NoMorePain123

    NoMorePain123

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    I'm not sure if this is a bug but on the final chapter, the Hatred and Despair Void have a ridiculous life regeneration (just like they got a Fountain of Life next to them lol) making killing them become absolutely impossible without cheating :|, anyway nice campaign.:thumbs_up:
     
  5. Soul Reaver

    Soul Reaver

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    Hey NoMorePain123,

    It's not a bug - it's one of the final boss' abilities. You'll notice that when the Hatred and/or Despair arrive, the final boss himself doesn't take further part in the battle - that's because he teleports away and starts channeling an ability called 'Void Nexus'.

    This ability will rapidly regenerate the Hatred/Despair's HP and MP.

    You've got two options for dealing with this situation:

    1) Find the final boss and interrupt his channeling with a stun-causing ability. This will stop the regeneration effect... but it also means the final boss will rejoin the fight. Personally, think this only makes things harder.

    2) Absolutely HAMMER the Hatred/Despair. By concentrating all your heroes' attacks, abilities and items on them, you will definitely be able to damage them faster than they can heal - but you can't let up, since they will heal back up quickly if you do. It really helps to fight near a Mana Splinter (or two) so you can keep up the attack if your own HP or MP start to get too low. Use stunning abilities to keep the Hatred/Despair locked down and be ready with Soul Reaver's Anti-Magic Amulet in case the Despair casts Sorcerous Seal on you.

    So yeah, not a bug, just a very tough battle.

    Thank you Siegfird!
     
    Last edited: Jul 14, 2013
  6. NoMorePain123

    NoMorePain123

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    tks! After a long, tough fight, I finally got him down, just a second before his Black Hole got me down :D. Your campaign is awesome and Morganem was the hardest, most annoying boss I ever faced!
    I think Fei Sureimen was pretty useless compare to the others (not saying he is weak), his hp is too soft, his dps is not as good as Soul Reaver (even though he has Chaos attack), he has no stun, his AoE skill is too risky, he has 60% avoid attack and fastest move speed, life steal but these abilities only be useful when the game comes to survival, his abilities are quite useless when we need to quickly take down enemy :-( well, just my opinion.
     
    Last edited: Jul 12, 2013
  7. ralfhan

    ralfhan

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    you're cool

    hey, soul reaver your map right now im your fans, bro great map for you i'm gonna tell to all of my friend thnks for your great map
    haha.. thats a great job for you hands up:goblin_good_job:
     
  8. Soul Reaver

    Soul Reaver

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    Congratulations on finishing the campaign, it's not easy. :p

    Fei's not a bad character, but yes, his damage output isn't the best. I've seen some people using him very skillfully though, and used that way he can hold his own extremely well. For DPS, use Celerity - at higher levels its cooldown and mana cost are both pretty low. And the Blood Corruption ultimate isn't risky if used well - don't cast it while in the midst of the enemy. Instead, use the Yugitti, then use your superior speed to retreat, THEN activate it. It'll slow foes to such a crawl it'll take them ages to reach Fei even if there aren't other companions in the way first.

    It's hard to say if he's 'balanced', but this is a single-player game after all - if you've managed to finish the game, then he's obviously still powerful enough!

    Thanks ralfhan! I'm really happy to hear that you'll introduce others to the Campaign too. :)
     
  9. Siegfird

    Siegfird

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    Your Welcome
     
  10. EMPShockwave

    EMPShockwave

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    Chapter 4 is hard, but the BOSS of Chapter 5 is nightmare……
     
  11. Soul Reaver

    Soul Reaver

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    Oh, it gets worse later, trust me! ;)

    In any case though, you can find some hints to that fight (if you still need them) here: http://www.familykrieg.com/tothebitterend/hints.htm#5 7

    The main two tricks to winning this are:
    1) Cast Sera's Face of the Heavens before the battle is joined and try to stay in its radius.
    2) Have stun-inducing spells ready - both the bosses have a powerful channeled Ultimate, so stun them as soon as they start using it and you'll have a lot less trouble surviving.
     
  12. EMPShockwave

    EMPShockwave

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    Thanks. It is done.
     
  13. dutamulia

    dutamulia

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    Thank you for the great campaign, i had some prime time of fun.
    It'd be wicked sick if you chop the campaign into map pieces and allow people to play certain part as a multiplayer map over bnet. This will boost the popularity as well
     
  14. Soul Reaver

    Soul Reaver

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    Thanks dutamulia, I'm happy to hear you enjoyed playing through it.

    Unfortunately making the maps multiplayer is far more difficult than just chopping it into individual pieces. Many maps are simply too large to be playable in multiplayer (the map size limit for multiplayer maps is 8 Mb, I think), and I don't want to excise custom content just to make it multiplayer.

    In addition, the game isn't written for multiplayer and would require heavy re-triggering/programming to make it so. The storyline would be largely lost in multiplayer. And finally, it's also not balanced for multiplayer (with little room for anyone making any errors to begin with, and friendly-fire spells like Sphere of Annihilation making it into even more of an exercise in frustration). I'd have to make almost a whole new game to make it work.
     
    Last edited: Aug 12, 2013
  15. Malhorne

    Malhorne

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    One of the best campaign I ever played !
    Nice one Soul Reaver :p
     
  16. Lord Simon

    Lord Simon

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    Nice Campaign. I like it. Great. I Give it 5/5

    I like The Music in Chapter V , Is Was a Great Campaign.

    //Lord Simon
     
  17. Malhorne

    Malhorne

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    Ya i discovered Kamelot through you Soul Reaver and with this i got converted to Iron Maiden and know i listen to metal x)

    EDIT : It was something like 2years ago but i didn't comment there before.
     
  18. Seimour

    Seimour

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    I cant seem to launch the campaign. When I click on the prologue or the first mission, the screen goes black and then returns to the campaign menu. All I did was to put the w3n file inside the campaign folder. It ought to work. I also tried downloading it from another source to no avail...
     
  19. Deolrin

    Deolrin

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    Your Warcraft III might be outdated.
     
  20. Soul Reaver

    Soul Reaver

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    Deolrin is correct, this sounds like the first entry on the 'Problems' page on the official site (http://www.familykrieg.com/tothebitterend/problems.htm) and in the Troubleshooting section of the manual (http://www.familykrieg.com/tothebitterend/Files/TTBEManual.pdf). Copy/pasting it below:

    ----

    “I Click On A Button To Start A Chapter And I Just Get Kicked Back To The Chapter Select Screen!”

    This happens if you're running an outdated version of Warcraft III: The Frozen Throne. You'll need to patch The Frozen Throne to the most up-to-date version (v1.26a at the time of writing).

    Try the official Battle.net patch page to get the latest standalone patch (https://us.battle.net/support/en/article/warcraft-iii-patch-downloads)

    -----

    Feel free to email me if you still have trouble after trying the above.