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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

To the Bitter End

Submitted by Soul Reaver
This bundle is marked as approved. It works and satisfies the submission rules.

To the Bitter End
v1.0.07
Created by Soul Reaver

[​IMG]

Introduction:

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.


A story-driven, single-player action RPG, "To the Bitter End" has been over six years in the making and features an original setting and with completely original characters, abilities, items and spells.

Control a small group of legendary heroes as they travel throughout the Plane of Ithia, battling the forces of the tyrant sorcerer Morganem over eight Chapters and two cinematic-only maps.

Be prepared to react quickly to changing battlefield conditions and use your abilities strategically to counter whatever the enemy throws at you. Face a variety of challenges, from sneaking out of a prison to taking on a whole army head-on to duelling enemy immortals one on one.

During your battles, gain experience and grow in power to truly superhuman levels. Wield abilities that can break the backs of armies. But beware, for your foes are powerful and relentless enough to be a match even for your mighty heroes.

Be prepared for a challenge as you snatch victory from the jaws of defeat and conquer enemies that seemed insurmountable.


Now also available:
To the Bitter End Manual

[​IMG]
(Click the image to view, or right-click to save)

A lovingly-crafted illustrated manual, detailing not only basic gameplay instructions, but also delving into the background stories of the campaign's setting, heroes, villains, and monsters.

Prologue Cinematic






Screenshots


[​IMG]
The Sphere of Annihilation spell obliterates everything in Soul Reaver's path.

[​IMG]
A companion consumed by vampiric madness.

[​IMG]
The companions fighting side-by-side against Morganem's forces.



Readme File

To the Bitter End
Version: 1.0.07

Single Player Action RPG/Campaign

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.

Official Site:
http://www.warpstormstudios.com/tothebitterend

********

Installation instructions:
--------------------------

Put the .w3n file into your Warcraft III 'Campaigns' folder.

You can play the game by starting The Frozen Throne, then selecting 'Single Player', 'Custom Campaign', and then navigating to the campaign titled 'To the Bitter End' and selecting it.

It helps to have your video settings for Warcraft III set to high quality, or some custom skins in some of the campaign might look a little... weird.

Note that To the Bitter End is more hardware intensive than a standard game of Warcraft III, so your computer will need to exceed Warcraft III's minimum system requirements to run smoothly.


Difficulty:
-----------

To the Bitter End is supposed to be very difficult.

However, for those finding it simply too tough, as of version 0.7.04, I have added in variable difficulty levels, and the mechanics of this were revamped in v1.0.07. Once in-game, press Enter to bring up the chat window, then type in 'easy', 'medium' or 'hard' (without quotation marks) to change the difficulty at any time. Difficulty persists until you enter a command to change it again, even between Chapters. The default difficulty is 'hard'.

Easier difficulties will (usually) reduce the damage you take and increase the damage you inflict from all sources. In-game stats and tooltips will not reflect this change however.

Remember though: real heroes play on hard!


Music:
------

If for some crazy reason you want to turn off the in-game music for a given Chapter, type 'music off' (without quotation marks) into the chat text in-game. To turn it back on, type in 'music on'.

This special command is required because the way that 'To the Bitter End' handles the in-game music sometimes prevents Warcraft III's in-built volume control from properly affecting the music volume.

Note that even with the 'music off' command, music will still play in a few key cutscenes.


Other Notes:
------------

For further info and an extensive manual, check the 'official site' at www.warpstormstudios.com/tothebitterend

This is the full version of To the Bitter End, and contains all ten Chapters (two of which are cinematics-only):

Prologue: Shadows Rising
Chapter I: Dark Dawn
Chapter II: The Dream of Blood
Chapter III: Juggernaut
Chapter IV: Heart of Ice
Chapter V: Reunion
Chapter VI: Harbingers of War
Chapter VII: Grim Harvest
Chapter VIII: The Bitter End
Epilogue: New Beginnings

To check the version number of your campaign, type 'version' (without quotation marks) into the chat text in-game and it will display (or if nothing displays, then your version is definitely out-of-date). The newest versions are always available on the official site.

Although I am solely responsible for creating this map, several central character featured in this campaign were envisaged by the writers at The Administorum (http://theadministorum.yuku.com/) and its newest incarnation, the Administorum 2.0 (The Administorum - Index).


A word on cinematics:
---------------------

It is possible to skip any of the cinematics, just press ESC.

You are advised to watch the cinematics at least once. They will often give you instructions as to what to do next and offer clues as to what to expect. Making sense of the game plot without them would be pretty difficult.

One 'bug' that occurs if you skip the cinematics is that any items or abilities that might have 'cooled down' and become available over the course of the cinematic will now not do this. This means that if you want to use those items/abilities often, you may have to wait around more... and if there's a timer counting down while you wait, that might not be advisable. This isn't a major thing, but it does mean that the game might be slightly more difficult if you skip the cinematics.

If you want to be sure to experience the game how it was meant to be played, then don't skip the cinematics. That's how I planned the level out and how I spent the most time testing it.


Hints/Notes:
------------

Use your quest log if unsure of what to do next... that's what it's there for.

Read the tooltips if you want to know what an ability or item does. In fact, this is strongly recommended.

The Sphere of Annihilation and Cataclysm abilities are appropriately named, because they will pretty much obliterate ANYTHING in the target area. That includes things you might prefer to keep un-obliterated, such as yourself.

Your items are re-usable. However, they have long cooldown times. Save them for when you need them, and then unleash hell.

To the Bitter End is very unforgiving. SAVE OFTEN.

You can find Chapter-specific hints (should you need them) at the official site at http://www.warpstormstudios.com/tothebitterend.

Don't expect to find Raziel from the Legacy of Kain series in this game. I've been using the name Soul Reaver for my RPG alter-ego since long before even the first Blood Omen came out. The Soul Reaver in this map is an original character.


Credits:
--------

To the Bitter End designed, written and created by:
Andy Krieg


Title screen and concept art by:
Stephen Cousins


Chinese localization by:
Heishimo (He)

Russian localization by:
Кирляндия


Original Character design:

'Soul Reaver' by Andy Krieg
'Fei Serumen' by Anthony Passmore
'Cameron Aileron' by Sean Britton
'Kitharsis' by Bryon Laird
'Sera Poi' by Anthony Di Cesare
'Slayer' by Eric Rodseth
Additional characters by Andy Krieg


Music:

Title:
'Kalki (edit)' by E.S. Posthumus

Prologue:
'Pompeii' by E.S. Posthumus

Chapter I:
'The Wretched' by Nine Inch Nails

Chapter II:
'The Becoming' by Nine Inch Nails

Chapter III:
'Tikal' by E.S. Posthumus

Chapter IV:
'Nineveh' by E.S. Posthumus

Chapter V:
'Karma' by Kamelot

Chapter VI:
'We're in this Together' by Nine Inch Nails

Chapter VII:
'Welcome Within' by Godsmack
'Ultra' by KMFDM

Chapter VIII:
'Yamiiro no Yume/Anger (edit)' by Kasamutso Kouji
'Missing Time' by MDFMK
'Kalki' by E.S. Posthumus
'Ashielf Pi' by E.S. Posthumus
'Kuvera (edit)' by E.S. Posthumus

Epilogue:
'Indra/Arise (edit)' by E.S. Posthumus


Additional Concept art donated by:
Chris Oldland
Tom Hering


'Void Breach' based on 'Black Hole' model by:
WILL THE ALMIGHTY


Weapon models extracted by:
Larc


Hero Glow model by:
Assassin_lord


Damage Detection based on GUI Friendly Damage Detection v1.2 by:
Weep


Special Thanks to:
The Administorum
Blizzard Entertainment
The Hive Workshop
Filefront
Warnicro
You, for playing


Extra Special Thanks:
Ji Xu

******

Tell me what you think! E-mail me (meet_soul_reaver@hotmail.com) if you have comments or questions about 'To The Bitter End', the Multiverse, or Soul Reaver.

******

Please do not redistribute or modify these files without my permission. These files are not to be sold for profit.



Keywords:
Action, RPG, Campaign, Epic, Fantasy, Hard, To the Bitter End, TTBE, Cinematic, Story, Soul Reaver, Fei Serumen, Cameron Aileron, Kitharsis, Sera Poi,
Contents

To the Bitter End (Campaign)

Reviews
Moderator
Date: 12:36:51 13-Nov-11 Map Moderator: -Kobas- Map Status: Approved 6/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
  1. Date: 12:36:51 13-Nov-11
    Map Moderator: -Kobas-
    Map Status: Approved 6/5
    Contact map moderator: Visitor Message / Private Message!
    Useful Links:
    If you have any complaints or questions about your map, please make a thread here:Map Resource Moderation.

    Comment: Really awesome campaign, I recommend it to all wc3 players. It's funny, story is great, spells are cool as well, terrain is created in simple wc3 style and that's cool as well.
    Here is nice review for you to check.
     
  2. Narrat0r

    Narrat0r

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    Bout time this got bundled into a campaign.
    Well, I already played all of Soul Reaver maps, so only thing I can say about this is 5/5.
     
  3. Soul Reaver

    Soul Reaver

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    Thanks Narrat0r,

    Even if you've played Chapter I to VII before, you'll want to give this one another shot... it also includes the previously unreleased conclusion, Chapter VIII, as well as a Prologue and Epilogue (which are both cinematic-only). Plus a whole bunch of enhancements, rebalances and fixes.
     
  4. rcshaggy

    rcshaggy

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    Well I got to say I'm pleased on finally having the maps as a whole campaign and I'll tell you the details later on which what I like and dislike about the campaign.
    Don't as well I won't give you a bad review as long as I will enjoy the campaign and man its like the pros and cons. There will be things people will like and stuff that they don't like.
     
  5. MagiC_AntO.

    MagiC_AntO.

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    Thanks again for your works simply the best campaign never made !
     
  6. Narrat0r

    Narrat0r

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    So.... this is basically To The Bitter End: Map of the Year edition? :p
    I will check it out then, this seems interesting.
     
  7. MagnusREX

    MagnusREX

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    This deserves a 5\5 without doubt! I'm replaying it right now.
    BTW I'm Larc, your old fan, always present. :)
     
  8. Soul Reaver

    Soul Reaver

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    Thank you Larc, much appreciated, and great to see you again!

    How do you like the Prologue?
     
  9. MagnusREX

    MagnusREX

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    Finally I've finished it. Maybe it's just me but the final boss is hard as hell!
    I've losed like 20 times, and I barely defeated him, I think I was very lucky at the end, anyway I've enjoyed every moment of it!
    Great work as always! I must admit, I'm kinda sad that the campaign is over now...ahahah.

    The cinematics were really awesome, I see you put a lot of effort into them and how you used some special effects really impressed me.

    You know? I was expecting a far worse ending (since the title it's called "To the Bitter end", I expected a bitter ending) but apparently I was wrong, and it's much better this way.
    And I don't know how, but I was also expecting that Morganem model was based on the blood mage, I always imagined him to be that way, and I'm glad I was right.

    Hope to see a sequel to it in the future, maybe with another program if WC3 becomes too old (Rpg Maker VX or something like that), you're truly a talented mapmaker and storyteller.

    Thanks a lot for your work.
     
  10. Perkyguy

    Perkyguy

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    I have finished chapters 1-7 without the use of save/load ( got the replays) and will attempt this one as well. One problem: can you include some list of enemy abilities so i know who the f*ck spawns all the crap that clutters the screen? I had 3 dozens of dark memories spawn with no visibly identifiable source.

    Also, why did you have to go ahead and cave under the "its too difficult" cries and add easy difficulty. The difficulty is the series' trademark and having an "easy" option will include more people in the exclusive "i completed this map" club.

    Fortunately i am convinced that I will forevermore remain the sole nutjob to complete all existing chapters without using saves.
     
  11. Soul Reaver

    Soul Reaver

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    Hi Perkyguy,

    Great to see you back!

    The Dark Memories 'reproduce' - that's where they're all coming from. If a Dark Memory lives long enough to attack a few times, it will momentarily pause, then regain a bit of health and split into two (if you look closely, you'll see a small purple bolt jump out of the Dark Memory and hit the ground where the new one appears). Thus, although the inital Summon Dark Memory spell creates only a single Dark Memory, their numbers can very quickly spiral out of control if you don't eliminate them immediately.

    I am probably going to include a full guide to Chapter VIII in the Hints section of my website (which will likely be a full ability list), but I haven't got around to making it yet...

    As for the difficulty levels: the medium and easy difficulties are entirly optional, and each map still starts on 'hard' by default. The variable difficulty levels are just a means for people who are despairing of the high difficulty to still be able to play without having to outright resort to cheat codes. Not everyone has quite the same lightning-fast reflexes. ;) Besides, implementing the adjustable difficulty levels was really very easy, so I saw little reason not to do it.

    Wishing you the best of luck with Chapter VIII!
     
  12. Rexxarfan1

    Rexxarfan1

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    Hey grats on the campaign ive been waiting awhile for it beat all the other levels and already downloaded thxs

    by the way 5/5
     
    Last edited by a moderator: Sep 7, 2011
  13. Soul Reaver

    Soul Reaver

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    Thanks Rexxarfan1! Good luck, and I hope you enjoy the conclusion!
     
  14. Vengeancekael

    Vengeancekael

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    Rexxarfan1 please don't double-post, use the [​IMG] button. Posts merged.
    Map approved.
     
  15. Crafty

    Crafty

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    This looks fantastic, lots of great comments! I already see myself giving this a 5/5. Can't wait to play it!

    Edit: This is a great RPG, I give this a 5/5
     
    Last edited: Sep 8, 2011
  16. ERYFKRAD

    ERYFKRAD

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    Awesome, about time. 5/5 fo' sho'.
     
  17. bloody_Mage

    bloody_Mage

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    Nice work, glad that you finally managed to complete it.
     
  18. TheDanish

    TheDanish

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    6 years of work! Amazing! You have a boatload of perseverance my friend, far more than I ever had for my campaign. I started playing TTBE some years ago but got distracted... now I'll have to try it again.

    Hats off, and congratulations. I know what completing something so epic is like, though through a different medium (writing). A momentous occasion.
     
  19. nana11

    nana11

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    you are great man thank for add this campaign