1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Head to the 33rd Modeling Contest Poll and drink to your heart's desire.
    Dismiss Notice
  3. Choose your means of doom in the 17th Mini Mapping Contest Poll.
    Dismiss Notice
  4. A slave to two rhythms, the 22nd Terraining Contest is here.
    Dismiss Notice
  5. The heavens smile on the old faithful. The 16th Techtree Contest has begun.
    Dismiss Notice
  6. The die is cast - the 6th Melee Mapping Contest results have been announced. Onward to the Hive Cup!
    Dismiss Notice
  7. The glory of the 20th Icon Contest is yours for the taking!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

To the Bitter End

Submitted by Soul Reaver
This bundle is marked as approved. It works and satisfies the submission rules.

To the Bitter End
v1.0.07
Created by Soul Reaver

[​IMG]

Introduction:

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.


A story-driven, single-player action RPG, "To the Bitter End" has been over six years in the making and features an original setting and with completely original characters, abilities, items and spells.

Control a small group of legendary heroes as they travel throughout the Plane of Ithia, battling the forces of the tyrant sorcerer Morganem over eight Chapters and two cinematic-only maps.

Be prepared to react quickly to changing battlefield conditions and use your abilities strategically to counter whatever the enemy throws at you. Face a variety of challenges, from sneaking out of a prison to taking on a whole army head-on to duelling enemy immortals one on one.

During your battles, gain experience and grow in power to truly superhuman levels. Wield abilities that can break the backs of armies. But beware, for your foes are powerful and relentless enough to be a match even for your mighty heroes.

Be prepared for a challenge as you snatch victory from the jaws of defeat and conquer enemies that seemed insurmountable.


Now also available:
To the Bitter End Manual

[​IMG]
(Click the image to view, or right-click to save)

A lovingly-crafted illustrated manual, detailing not only basic gameplay instructions, but also delving into the background stories of the campaign's setting, heroes, villains, and monsters.

Prologue Cinematic






Screenshots


[​IMG]
The Sphere of Annihilation spell obliterates everything in Soul Reaver's path.

[​IMG]
A companion consumed by vampiric madness.

[​IMG]
The companions fighting side-by-side against Morganem's forces.



Readme File

To the Bitter End
Version: 1.0.07

Single Player Action RPG/Campaign

For centuries, the people of the Plane of Ithia have suffered under the iron-fisted rule of the immortal sorcerer Morganem and his Council of Six. Now finally their pleas for help are answered: five legendary heroes arrive from beyond the crimson storms of the warp, seeking to topple Morganem's corrupt Empire.

But Morganem will not step silently into the darkness of history, and he prepares to fight these interlopers to the bitter end.

Official Site:
http://www.warpstormstudios.com/tothebitterend

********

Installation instructions:
--------------------------

Put the .w3n file into your Warcraft III 'Campaigns' folder.

You can play the game by starting The Frozen Throne, then selecting 'Single Player', 'Custom Campaign', and then navigating to the campaign titled 'To the Bitter End' and selecting it.

It helps to have your video settings for Warcraft III set to high quality, or some custom skins in some of the campaign might look a little... weird.

Note that To the Bitter End is more hardware intensive than a standard game of Warcraft III, so your computer will need to exceed Warcraft III's minimum system requirements to run smoothly.


Difficulty:
-----------

To the Bitter End is supposed to be very difficult.

However, for those finding it simply too tough, as of version 0.7.04, I have added in variable difficulty levels, and the mechanics of this were revamped in v1.0.07. Once in-game, press Enter to bring up the chat window, then type in 'easy', 'medium' or 'hard' (without quotation marks) to change the difficulty at any time. Difficulty persists until you enter a command to change it again, even between Chapters. The default difficulty is 'hard'.

Easier difficulties will (usually) reduce the damage you take and increase the damage you inflict from all sources. In-game stats and tooltips will not reflect this change however.

Remember though: real heroes play on hard!


Music:
------

If for some crazy reason you want to turn off the in-game music for a given Chapter, type 'music off' (without quotation marks) into the chat text in-game. To turn it back on, type in 'music on'.

This special command is required because the way that 'To the Bitter End' handles the in-game music sometimes prevents Warcraft III's in-built volume control from properly affecting the music volume.

Note that even with the 'music off' command, music will still play in a few key cutscenes.


Other Notes:
------------

For further info and an extensive manual, check the 'official site' at www.warpstormstudios.com/tothebitterend

This is the full version of To the Bitter End, and contains all ten Chapters (two of which are cinematics-only):

Prologue: Shadows Rising
Chapter I: Dark Dawn
Chapter II: The Dream of Blood
Chapter III: Juggernaut
Chapter IV: Heart of Ice
Chapter V: Reunion
Chapter VI: Harbingers of War
Chapter VII: Grim Harvest
Chapter VIII: The Bitter End
Epilogue: New Beginnings

To check the version number of your campaign, type 'version' (without quotation marks) into the chat text in-game and it will display (or if nothing displays, then your version is definitely out-of-date). The newest versions are always available on the official site.

Although I am solely responsible for creating this map, several central character featured in this campaign were envisaged by the writers at The Administorum (http://theadministorum.yuku.com/) and its newest incarnation, the Administorum 2.0 (The Administorum - Index).


A word on cinematics:
---------------------

It is possible to skip any of the cinematics, just press ESC.

You are advised to watch the cinematics at least once. They will often give you instructions as to what to do next and offer clues as to what to expect. Making sense of the game plot without them would be pretty difficult.

One 'bug' that occurs if you skip the cinematics is that any items or abilities that might have 'cooled down' and become available over the course of the cinematic will now not do this. This means that if you want to use those items/abilities often, you may have to wait around more... and if there's a timer counting down while you wait, that might not be advisable. This isn't a major thing, but it does mean that the game might be slightly more difficult if you skip the cinematics.

If you want to be sure to experience the game how it was meant to be played, then don't skip the cinematics. That's how I planned the level out and how I spent the most time testing it.


Hints/Notes:
------------

Use your quest log if unsure of what to do next... that's what it's there for.

Read the tooltips if you want to know what an ability or item does. In fact, this is strongly recommended.

The Sphere of Annihilation and Cataclysm abilities are appropriately named, because they will pretty much obliterate ANYTHING in the target area. That includes things you might prefer to keep un-obliterated, such as yourself.

Your items are re-usable. However, they have long cooldown times. Save them for when you need them, and then unleash hell.

To the Bitter End is very unforgiving. SAVE OFTEN.

You can find Chapter-specific hints (should you need them) at the official site at http://www.warpstormstudios.com/tothebitterend.

Don't expect to find Raziel from the Legacy of Kain series in this game. I've been using the name Soul Reaver for my RPG alter-ego since long before even the first Blood Omen came out. The Soul Reaver in this map is an original character.


Credits:
--------

To the Bitter End designed, written and created by:
Andy Krieg


Title screen and concept art by:
Stephen Cousins


Chinese localization by:
Heishimo (He)

Russian localization by:
Кирляндия


Original Character design:

'Soul Reaver' by Andy Krieg
'Fei Serumen' by Anthony Passmore
'Cameron Aileron' by Sean Britton
'Kitharsis' by Bryon Laird
'Sera Poi' by Anthony Di Cesare
'Slayer' by Eric Rodseth
Additional characters by Andy Krieg


Music:

Title:
'Kalki (edit)' by E.S. Posthumus

Prologue:
'Pompeii' by E.S. Posthumus

Chapter I:
'The Wretched' by Nine Inch Nails

Chapter II:
'The Becoming' by Nine Inch Nails

Chapter III:
'Tikal' by E.S. Posthumus

Chapter IV:
'Nineveh' by E.S. Posthumus

Chapter V:
'Karma' by Kamelot

Chapter VI:
'We're in this Together' by Nine Inch Nails

Chapter VII:
'Welcome Within' by Godsmack
'Ultra' by KMFDM

Chapter VIII:
'Yamiiro no Yume/Anger (edit)' by Kasamutso Kouji
'Missing Time' by MDFMK
'Kalki' by E.S. Posthumus
'Ashielf Pi' by E.S. Posthumus
'Kuvera (edit)' by E.S. Posthumus

Epilogue:
'Indra/Arise (edit)' by E.S. Posthumus


Additional Concept art donated by:
Chris Oldland
Tom Hering


'Void Breach' based on 'Black Hole' model by:
WILL THE ALMIGHTY


Weapon models extracted by:
Larc


Hero Glow model by:
Assassin_lord


Damage Detection based on GUI Friendly Damage Detection v1.2 by:
Weep


Special Thanks to:
The Administorum
Blizzard Entertainment
The Hive Workshop
Filefront
Warnicro
You, for playing


Extra Special Thanks:
Ji Xu

******

Tell me what you think! E-mail me (meet_soul_reaver@hotmail.com) if you have comments or questions about 'To The Bitter End', the Multiverse, or Soul Reaver.

******

Please do not redistribute or modify these files without my permission. These files are not to be sold for profit.



Keywords:
Action, RPG, Campaign, Epic, Fantasy, Hard, To the Bitter End, TTBE, Cinematic, Story, Soul Reaver, Fei Serumen, Cameron Aileron, Kitharsis, Sera Poi,
Contents

To the Bitter End (Campaign)

Reviews
Moderator
Date: 12:36:51 13-Nov-11 Map Moderator: -Kobas- Map Status: Approved 6/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
  1. Renly Baratheon

    Renly Baratheon

    Joined:
    Aug 23, 2013
    Messages:
    62
    Resources:
    0
    Resources:
    0
    I really enjoyed this. One of the best stories outside Warcraft lore here on hive.
     
  2. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    I'm glad you enjoyed it, and thank you for remembering to vote!

    That's awesome. I'm happy my campaign introduced you to something you now enjoy!

    Thank you very much Renly Baratheon, it honestly warms my heart to know someone enjoyed a story I wrote.
     
  3. Renly Baratheon

    Renly Baratheon

    Joined:
    Aug 23, 2013
    Messages:
    62
    Resources:
    0
    Resources:
    0
    A certain scene in the ending gave me a vibe that there is an unresolved issue which can open up for a sequel :grin:
     
  4. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    Oh yes i'm so glad :D
     
  5. camilopezo

    camilopezo

    Joined:
    Sep 2, 2012
    Messages:
    3
    Resources:
    0
    Resources:
    0
    Awesome campaign.

    I have a doubt.
    The Dharuk Officers, Dharuk champions and Void Children that are basically the Mini-Bosses of this game.
    What are their abilities and powers?

    And just for curiosity

    How strong are the Dharuk Heroes that appearing in the prologue and the epilogue?
    (In the prologue they die very easily, and in the epilogue never fight.)
     
  6. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Hi Camilopezo,

    I'm currently out of the country for two weeks, away from my normal computer, and very busy, so unfortunately I can't easily check all the details for you right now. Please be patient however - I'll try to write up a detailed answer for you as soon as I can.
     
  7. Goodguard4

    Goodguard4

    Joined:
    Aug 27, 2013
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Just a question sir, are you working on a new campaign? Because i know that you worked like 6 years on this one but it was.... unbeatable, amazing, incredible, outstanding.... 5/5 until the next 6 years ;)
     
  8. Goodguard4

    Goodguard4

    Joined:
    Aug 27, 2013
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Oh and can you tell me where can i find the soundtrack of the game? havent seen it on the website i just know the Prince of Persia one, and E.S. Posthumus - Pompeii, thank you.
     
  9. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    Music:
    Title Kalki (edit) E.S. Posthumus
    Prologue Pompeii E.S. Posthumus
    Chapter I The Wretched Nine Inch Nails
    Chapter II The Becoming Nine Inch Nails
    Chapter III Tikal E.S. Posthumus
    Chapter IV Nineveh E.S. Posthumus
    Chapter V Karma Kamelot
    Chapter VI We're in this Together Nine Inch Nails
    Chapter VII Welcome Within Godsmack
    Ultra KMFDM
    Chapter VIII Yamiiro no Yume/Anger (edit) Kasamutso Kouji
    Missing Time MDFMK
    Kalki E.S. Posthumus
    Ashielf Pi E.S. Posthumus
    Kuvera (edit) E.S. Posthumus
    Epilogue Indra/Arise (edit) E.S. Posthumus
     
  10. Goodguard4

    Goodguard4

    Joined:
    Aug 27, 2013
    Messages:
    9
    Resources:
    0
    Resources:
    0



    Hey thanks but i cant find the Welcome Within Godsmack (is it Warriror Within Godsmack from Prince of Persia?) and neither Yamiro no Yume i will like if you can give me a link of them, thank you very much again.
     
  11. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
  12. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Thank you Goodguard4, I'm really glad you liked it.

    I've recently been possessed by the urge to work on To the Bitter End a little more - I'm currently working on a small update, and will be looking into the possibility of a very significant update after that.

    However, I don't plan on making any more Warcraft III maps. My next project will likely be completing a gamebook that I've been procrastinating on writing. And I've got other (non-Warcraft III) ideas in the works for the future too.

    Malhorne's list is correct. Though if you haven't already, you might also want to take a look at http://www.familykrieg.com/tothebitterend/Files/TTBEManual.pdf - the music listing is on available on pg 76. ;)

    The track I've listed as "Welcome Within" is the main menu music for "Prince of Persia: The Warrior Within". I've run into quite a bit of trouble finding out its real name, but the official soundtrack calls it "Welcome Within" so that's the name I used for the credits.

    "Yamiiro no Yume" (and "Anger") are both from the soundtrack for "Gankutsuou: The Count of Monte Cristo".

    I hope that will help you find them. :)
     
  13. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Hi Camilopezo,

    Finally got an answer written up for you. I've emailed it to you, because it's rather too long to post here. Let me know if you didn't receive it for any reason and I'll send it via Private Message instead.
     
  14. Rainmaker

    Rainmaker

    Joined:
    Jun 3, 2009
    Messages:
    49
    Resources:
    0
    Resources:
    0
    Care to copy it and mail/PM it to me as well? I was always curious about it, and since you already bothered to write it down once... :grin:
     
  15. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Hi Rainmaker, sent you a copy via PM. Let me know if you didn't get it. :)
     
  16. kinGoFpaiN

    kinGoFpaiN

    Joined:
    Apr 3, 2013
    Messages:
    18
    Resources:
    0
    Resources:
    0
    I finished this campaign a while back, but forgot to comment and rate, so I'm gonna do that now :).. This campaign.. THIS Campaign is one of the most frustrating, yet unique campaigns I have EVER played. I enjoyed every second of it. Although I gotta admit the difficulty level could get on my nerves at times, becaues it made me reload a lot and doubt that I would ever even complete it, especially on the final mission, lmao. But now when I've completed it and know it's very much possible to win, all grudges regarding the difficulty level dissapeared. This is a SUEPRB campaign, which is as I mentioned, unique in every aspect (especially the difficulty, lmao ;p). I think this campaign is pretty much flawless. It was action-packed, micro and macro dependent (which I love), and just simply stunning.

    So, last but not least, the ratings. I give it a 1/5..... Ye right, trollol.
    I give this 5/5 stars, without any hesitation whatsoever. Great, great campaign. You rock man!
     
  17. Soul Reaver

    Soul Reaver

    Joined:
    Jul 15, 2005
    Messages:
    335
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Thank you kinGoFpaiN. That sort of difficulty was always my aim - I wanted the campaign to seem insurmountable at first, but to actually be quite possible if you're concentrating and start to figure out the appropriate strategies. My favourite gaming moments have always been those where I won despite the apparent odds - a victory under those circumstances is so much more rewarding.

    In any case, congratulations on finishing the campaign!
     
    Last edited: Nov 12, 2013
  18. edo494

    edo494

    Joined:
    Apr 16, 2012
    Messages:
    3,846
    Resources:
    5
    Spells:
    1
    JASS:
    4
    Resources:
    5
    I would give this campaign 6/5 if it was possible, the best collection of maps Ive ever played, they were challenging, they were fun, I had to cheat because of no patience :D, there was great music! :D

    really great campaign
     
  19. Malhorne

    Malhorne

    Joined:
    Sep 14, 2012
    Messages:
    2,327
    Resources:
    6
    Spells:
    4
    Tutorials:
    1
    JASS:
    1
    Resources:
    6
    Ahah you cheated xD !
    Anyway you're right for me it is truly the best campaign I ever played too
     
  20. camilopezo

    camilopezo

    Joined:
    Sep 2, 2012
    Messages:
    3
    Resources:
    0
    Resources:
    0
    This campaign is very hard.

    -I'm on chapter 8 and only kill two Void Children Bosses.

    -And from what I heard, then I have to deal with two Void Children Bosses at the same time and are now more powerful than before.

    -what is the best strategy to beat them?