- Joined
- Dec 30, 2013
- Messages
- 106
I played through your whole campaign and I must say it is clear how much time and effort you put into it. I really enjoyed it even though it had a few drawbacks. So here are my thoughts on your campaign:
Overrall:
I'm sorry if I mainly pointed out the things that I didn't enjoy. Obviously I really liked the whole campaign (I wouldnt play it otherwise
) and these are the only things that bugged me. Can't wait to see some more of your projects, maybe outside of Warcraft now

- The Companions are really boring characters unfortunately. Every one of them is just lawfully good, being extremely polite all the time, even when they are angry. The only one slightly different than the others is Fei. I would like to see more of their backstory mentioned as well. I know its in the manual, but you could maybe add an Interlude scene where they are sitting around a campfire just talking.
- Also we are told they are friends, but it doesn't really feel like it. For me it seemed like they just happen to travel together. Make them interact with each other more often, maybe share a few laughs or just anything beyond regular conversation about the plot or helping someone. We got something like this once, after the chapter where you rescued Sera- when she asked Soul Reaver is he okay, and there was something about him killing his parents or something, I don't remember exactly.
- Its nice how you made everyone talk in advanced english but should the orcs speak that way as well?
- I think you could use a bit more custom models for the important characters. They really make you loose immersion in your world. For example you rescue Sera and oh, it's Sylvanas. Or you fight one of the Warlords and oh look its Anubarak.
- I have seen the portal death & birth animation so many times now xd
- There is no music at all during cinematics. I would put some of the Wc3 music in there if I were you.
- The music in most of the chapters was just horrendous, really. I mean the ones where it was some rock music, which sounded really out of place, more like from some anime opening. In some missions you put more fitting medieval/video game/epic music which was way better. I didn't know you could turn off the music until a few chapters in. Play it through its correct audio channel ( music not sound). Also maybe put a tip in game about turning music off, or put a tips quest in the quest log.
- Chapters 2-5 have a repetitive draft. Its go save the locals, find your companion along the way and the companion wants to kill the evil guy which made the locals suffer.
- Fei was definitely the most fun for me to play. All his skills are quick, easy to use and fit his character.
- The bosses of chapters 1-6 all have some small tactic involved, but if you don't kill them quick enough you are sure to die. So it just gets down to nuking them with all companions' ultimate abilities as fast as you possibly can.
- First thing I want to mention is the names/titles. Soul Reaver and Slayer are the most generic sounding titles anyone can think of. Its okay if its a side character, but a main character should never have a name like that.
- I enjoyed the beginning and how you couldnt fight anyone and had to avoid combat.
- There is a room later on, which if you enter you get a cinematics and its instant defeat.
- All of Soul Reavers spells are really awesome looking and fun to use!
- I understand that Fei is a vampire and he is killing those people thats understandable, but why is he burning down buildings
- In this mission there are so many enemies to go through, it gets really boring
- Standing 10 minutes waiting for a door to open constantly fighting enemies isnt fun
- Nice chase scene at the beginning.
- Cameron Aileron- don't make rhyming names please
- And why is he a space marine? It doesnt really fit the theme? It seems like its a fantasy world and he is the only one with futuristic stuff
- Cameron has the most boring skills compared to all of the companions.
- Kitharsis' shaman mask is a really pointless item as he can just use the tent. At least make it so he can use it without being asleep. (but still non-combat)
- He is the weakest of the companions, deals really poor dps compared to others.
- Waves sometimes stop moving in front of the base or even go back sometimes.
- This chapter is easier than the rest
- Really liked how Sera shot the succubus and the camera followed the arrow, well done there.
- A really nice chapter, nothing to add here
- When fighting the Warlords they sometimes heal randomly even when not picking up the runes. How does it work? And is there a way to stop them from getting the runes?
- Make the boss arenas visible regions.
- I liked the Dark Knight reference
- You are doing the same thing 5 times in this mission; you go to the boss, on the way you fight some minions, you meet the boss, he tells you his life story, then there is the part where you have the crystal and the warlord is shocked, but still determined, there's the fight (its the same tactic in every one of them), and then repeat x5. Please spice things up a bit here. Maybe make one of the companions die? Or at least fail? Just a thought
- Soul Reaver is overly polite when talking with Maelstrom (Warlord calls him worthless and he responds that its most inappropriate xd)
- I really don't like how Slayer comes out of nowhere to explain what's going on and when he finishes he immediately "dies". Creating characters which are there solely for moving the story forward is a very cheap way of doing that. Maybe make Soul Reaver explain as he know about the void a little bit. ( I think)
- Neat effect on the void explanation, but it itself is very complex.
- Make the arena visible here as well as sometimes Morganem teleported somewhere and I had to search for a long time to find him.
- Don't name the items Mana Shards if they restore health as well! Especially when it is the first time you use these items. You don't have time here to read the items description.
- The whole fight overrall was really fun, died a lot of times but still enjoyed it!
- The cinematic how each of the companions attacked him one by one was really fucking epic man. Great job!
- The epilogue cinematic was also cool- nice to see how the other characters do after finishing our quest. Also the head bow from the red orcs was also badass looking, but still not sure why they didn't kill the Companions, as they killed so many of their kind.
I'm sorry if I mainly pointed out the things that I didn't enjoy. Obviously I really liked the whole campaign (I wouldnt play it otherwise