So, I played through the whole campaign. Why? Because I hate myself.
Chapter 1: It's just a melee map with 2 bases for each side, and you don't even have the courtesy of ending the map and moving on to the next? Why must you torment me so?
Chapter 2: The Lich King has personally come down to kill Arthas... and he's Kel'Thuzard... and Kelly is a lich. I see, so this is an alternate telling of the original campaign. I know because in this timeline, Lorderoen (and Northrend I guess) is composed of several different kinds of environments and has about as much cohesion and a wall made of coal.
Chapter 3: Aw man, Grom and Arthas working together to find a destoryed base? This timeline is very very interesting.
Chapter 4: The Blood Elves? So, in this timeline, some other asshole destroyed the Sunwell and caused the High Elves to lose a large amount of their power and caused Kael to abandon Quel'Thalas. It's also not Arthas who did that, as he seems content with helping him destroy the Fortune Sword. Also, Jaina is there I guess. Oh, and I guess destroying the Fortune Sword causes Arthas to go evil. Cool.
Chapter 5: I guess in this timeline, Grom ether lacks morals or a brain, because he's sticking to his alliance with Arthas and we now have to kill him. Also, in this timeline, Searinox as joined the Blood Elves and cloned himself 3 times. Also, Arcane Observatory? More like Broke Shop.
OOOOOOOOOOOOOOOOOOOOOOOOOO
Chapter 6: I'm going to be honest, I didn't finish this one, mostly because it's a typical "defend base for X minutes" which I honestly don't like. Also, it's kinda hard to see the "smaller bases" as anything more then cannon fodder when they don't mean anything. Also, your "Light Warriors" skill is bugged. What even outs as a usable corpse?
Chapter 7: Balnazarr works with the Blademaster of the Blackrock Clan to kill Uther. See, in this timeline, Arthas needed Uther to die so he sent Balnazarr to kill him with the orcs. Also, Rain of Choas... Yeah, that's fair.
Chapter 8: In this timeline, Sylvanis "becomes the Undead". That's it. Also, apparently, Light Warrior wasn't working, but here... I have no idea. Apparently, it's Doom, but instead of a fearsome Doom Guard, it's a barracks.
Chapter 9: Oh boy, you know a campaign is good when I can avoid fighting anything for the first half and then get slammed by enemies in the second half. That's my
favorite! Also, Sharkboy looks like Garithos. Okay.
Chapter Who Cares: Other then NeckaPecka, then Beast Master sounding, Spear-Throwing Soilder, I didn't bother. Why? BECAUSE IT'S A REPEAT OF THE BLACK CITIDAL MISSION!
WHY?!
Other Things: I was really tempted to act like this is
the Oogieloves of Warcraft III Campaigns. A really awful campaign that brainwashes me into giving it a full 5/5. But no. I'm don't think that's a good idea. Instead, I'm going to tell you right now that you make Kingdom of the Elves, a campaign I made and know how bad it is, look like a Turno campaign.
Now, while this may seem destructive, and it probabily is, I was just shocked at how horribly made this is. I would honstly advise you to look up tutorials on how to utilize the editor better.