• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

The Chosen Ones 1.0

This bundle is marked as high quality. It exceeds standards and is highly desirable.
Aeroblyctos presents
The Chosen Ones
Single-player RPG


Story
Background Story
Twelve peaceful years have passed since The Great War ended. The war that lasted centuries but no man could recall the reason of. The age of despair, bloodshed, loss and grief is now past. The new age brought the opportunity for human kingdoms to rise, as humanity has broken free from the grip of the dragons.

This story focuses on Kingdom of Balgaron and three famous Dragon Slayers: Phodom, Fradz and Galeoth. Each of them starts their journey in different places, but they will eventually meet eachother and join forces along the path. Together, the three are forced to go a conflict beyond their imaginations.

Lead them into an epic world, guided by a strong storyline that covers hate, love, war and peace.

Phodom
Fradz
Galeoth
The honored Dragon Slayer Phodom gave up his life as a warrior and began a new life with his wife and his children, far away from the capital of Balgaron in the small town called Dalli. All his plans were going smooth and easy until someone steps into his life and changes everything...Fradz is a young energetic Dragon Slayer known for his short temper and bad manners. This silly thief is a very powerful warrior and it is said that he even killed powerful dragons single-handedly. After the war, Fradz went on many journeys, but one day a mysterious voice told him to travel to the famous Dragon Inn to meet someone who was once very close to him. Fradz accepts this new journey, as he knows that he cannot decline it...Galeoth, the son of a legendary Dragon Slayer lived up to his father's name and became one of the leaders of Balgaron. After the war, Galeoth still believed that the war was not yet over. His obsession to find dragons led him towards the Icy Mountains where he is about to uncover a horrible secret that will change the fate of mankind...

Features
The Chosen Ones is a massive single-player Campaign, featuring:
Media
Check out the following videos and picture of the campaign

Links
Please discuss further about the campaign here in Hive's forum or visit the official site:


  • 10 chapters, 9 interludes, a prologue and an epilogue
  • Over 30 hours of gameplay
  • Dozens of unique systems
  • Beautiful cut-scenes with over 100 cinematics
  • 33 different kind of strategic boss battles and hundreds of mini-bosses
  • Scripted hero abilities and spell book spells
  • Dazzling effects everywhere you travel
  • Significant amount of main and optional quests
  • Over 500 custom items
  • Complicated optional puzzles that needs brains to solve
  • Own unique music themes
  • Over 1500 imported materials
  • Hundreds of secret treasures
  • Official website where you can share your experience to others
  • And most of all, an exceptional story set in massive world of Oelivert



Playthrough by [MNI] [aluCard]
[MNI] [aluCard] recorded his playthrough on Hard with the complete version 1.0.


[YOUTUBE][/YOUTUBE]

Playthrough by Killa
Killa recorded his playthrough on Extreme with Beta version 1.6.

More information about this playthrough on here.

Playthrough by Hamza
Hamza recorded his playthrough on Extreme with Beta version 1.8.

More information about this playthrough on here.


Contact me
If you want to discuss with me personally about the campaign you can directly contact me. Here are few ways to contact me:
Credits
I'll add the updated credits as soon as I've finished them. Currently you can view the credits in the official site.
Version changes
Check out the newest changes and overall see how the campaign has improved through all these years.


  • Send an email to Aeroblyctos(at)hotmail.com
  • Add me to your Skype or Messenger: Aeroblyctos(at)hotmail.com
  • Go to the official website and send a private message or meet me in the chat: www.tcocampaign.com
  • Put a message here or send a private message in this site.



General Information

During making this campaign for many years, I have met incredible persons. Without them, this project would have died long time ago. With your feedback and help I'm able to finish this project. What we must remember, is that I'm not doing this for myself, I'm doing this for you.

I'm really sorry if you have helped me in any way and I have not added you to the list. Please, tell me immediately and I will add your name to the right place. Thank you.

Special Credits

Kitabatake
Kitabatake is, without a doubt, the most important person to this campaign. He produced several systems, massive amounts of complex triggers, and provided large amounts of models textures, and icons as well. Kitabatake's devotion and contribution towards the campaign is definitely the greatest of all.

Maker
Makes has helped in a long run various ways from creating important systems to helping me to fix very complicates bugs I couldn't handle. The help he has given is enormous and he's for sure one of the most important and supportive persons I have met while doing this campaign. For all the things you have helped me, thank you.

Flecky
This man is a strong long time supporter of the campaign since the beginning of its creation. His influence on the campaign is unquestionable and without him, many things would have gone differently. I could not ask for a better supporter. People like him are essential for big projects like this one. For all the support you've given to me through all these years, I'm really grateful to you.

David
David and I have been in correspondence for a long time now on the subjects of: story, ideas, characters and texts. We have done much work together and had some nice debates. A couple times he took breaks for his studies, he but always came back to give honest input and read the texts I send. In respect to our friendship, he requests that the campaign be completed not too long from now, and I hope to be able to honor that. Thanks, David, and speak to you soon!

VGAura
VGAura is one of the most important persons I have met while working on the campaign. This person has great skill in making texts sound incredible and has helped the campaign by improving the texts overall. Thank you for your great effort.

Killa
Killa deserves to be here for his gigantic help he has given to me improving the texts of the campaign. Also he has helped me by giving suggestions, ideas and winning multiple contests hosted by the official website. Thank you from your awesome work. You are a person that I can trust and that gives me power to keep working on this campaign. Thanks!

Kratos1987
Kratos1987 deserves credit for his great effort towards testing the campaign and providing feedback. He gave me a lot of suggestions as well as reported a lot of bugs. Thank you for taking your time to test the campaign, Kratos1987.

Yggdrasill
Long projects need long time supporters. Yggdrasill deserves to be in this special list for his long support towards the campaign. He has helped me not only in testing, but giving excellent ideas, suggestions, helping with grammar errors and also helping other players. Thank you Yggdrasill for being a part of this project, you won't be forgotten.

Daniel
I credit Daniel from his awesome testing and he's great advices to improve the campaign. He's work also for the campaign is remarkable as a tester, idea giver and making the English better. Thanks for your help, Daniel.

Doomlord
Doomlord has helped me these recent months greatly with various ways such as helping with the website, coding, ideas and bugs. The help has come in handy and I'm thankful from the help I've received from him.

Tears
Even if the name could tell different, Tears is not one who comes with tears whining that The Chosen Ones is bad. Instead, he's a guy who gives brilliant feedback and help towards the campaign. He's the kind of guy who I like to work with. Thank you for all of your help to me.

The Wizard
The Wizard's contribution towards the campaign was great, although short because he suddenly disappeared after a couple months. He helped me greatly by improving the texts of chapters 1 through 5. I can only wish him the best of luck with his life.

Skasian
For the awesome work around the official website, helping me and and making some very nice tutorials. Thanks for the help, Skasian!

darkdeathknight
Definitely darkdeathknight deserves to be here for his incredible UI he has created for the campaign. Thanks for giving so much effort and having so much patience while cooperating with me doing the UI. The campaign has once again moved to the next level with your creation.

fruitstore
From his great feedback and tireless effort to find bugs. I appreciate your help, thank you.

Blackdoom59
You're not just an excellent tester, but also a great idea giver and helper around the website. Good job so far!

Shadow Daemon
Mighty Shadow Daemon created the campaign optimizator to fasten the loading times of the campaign. Big thanks, the program is very useful!

Tirlititi
Tirlititi deserves to be in the special because of his knowledge and help to create campaign optimizator. Thanks, now the campaign has a lot faster loading times!


Major Credits

Donators
Blazing

System Creators
Razorbrain - Hero spell System
Kitabatake - Anti-Cheat, Stats Counter
Maker - Steal System, Boss Status, Auction Hall
Viikuna - First Person Camera, Fog System
Bribe - Item Cleanup
looking_for_help - Physical Damage Detection


Excellent Testers
Kratos1987, Flame_Phoenix, Slid3r, Kupownage, kingkrick, Synix, vercas, vita1ce, LightBloOD, ZUBRIS, Chorale, Giantr, Sylum, jinxes, Shabazza, Hypnotic, HopOnPop, cosmicat, xxdingo93xx, Flecky, JoJoRiS, DPL, endlessPain, LucasMapurunga, maninblack, Blackdoom59, Doomlord, Isofruit


Great Helpers
Kitabatake, Kratos1987, Daniel, Zrgi, Razorbrain, SkriK, Viikuna, Flame.Phoenix, Flecky, Lmao.Me, Maker, LucasMapurunga, Alan_Osl, [H]ell[H]eaven, EndlessPain, maninblack, Yggdrasill, darkdeathknight, Doomlord, eubz, defskull, TheSnake, Derdan, Anvil, Xtrheo

Great Modelers
Kitabatake, nGy, Anvil

Competition Winners
Vercas, tonttu-mies, JoJoRiS, VGAura, JoJoRiS, Alan_Osl, Divine Seal, SaRDaNaPaLoS_QQ, Killa, megmaconqueror, Witardo, AriLaroo, Blackdoom59, Skasian, Doomlord, Flecky, Isofruit, Yggdrasill


Minor Credits

Idea Giver
Alan_Osl, Yggdrasill, Tears, fruitstore, AriLaroo, Doomlord, Flecky, Blackdoom59, Isofruit, garkhan, LucasMapurunga, Divine Seal, Naragonth


Trigger Help
Kitabatake, Xarwin, Pharaoh_, XmmmX99, Zrgi, Skrik, Redscores, Daniel, Flame_Phoenix, Maker, Fomortiis, darkdeathknight, Vunjo, Narogog, Spinnaker, Doomlord, Ender, Anvil, ERYFKRAD, defskull, ThisPOT, Xtrheo


Better English Credits
VGAura, Kitabatake, Zrgi-Rox, indomitable1319, donut3.5, Skrakar, Spammy, Mechmap, Killface, Maedh, The Last Istari, zombie2279, Firelord213, Harzaa, Slid3r, Discipline, Nightbrowler, debode, zombie2279, Mecheon, Super-Luke, Nbah, Yggdrasill, Isofruit, Flecky


Model Credits #1
Kitabatake, Fan, Callahan, General Frank, Pyramidhe@d, Blargel, ike_ike, PrMosquito, unknownczar, Elenai, WILLTHEALMIGHTY, JetFangInferno, Daelin, Nasrudin, RightField, Chriz., jigrael, sNasrudin, RightFiel, Dan van Ohllus, Norinrad, Xm0rpH3usXx, Trollschnitzel, eubz, TwoVenomous, Anvil


Model Credits #2
mucfuc2002, Sven, Nasrudin, jigrael, xXMephistoXx, Whitehorn, Rondo, DampirTBs., vdvMax, Alibek, DampirTBs., Nyuu, WizkaZ, Totoro, ANDREW II, CheGeWarA., DampirTBs., B100D E1F., KENI., ReplikanT., Gotik., IceK., Illidan(Evil)X, Thrikodius, Syroco, Sephiex, olofmoleman, Revilo


Model Credits #3
alreadyused, Heptameron, alfredx_sotn, Elunes-Guardian, !!GORO!!, Tykkimies, Mc !, Ket, DeathBringer, Nanaki, El Mognefico, Comrade Dron, Wolverine., Black_Stan, KO3bMA, WizkaZ, KO3bMA, DrakMoon, franck007, pro100_ShureG, Splash_777, chilla_killa, -=Emergenzy=-, tobyfat50, RetroSexual, Derdan

Model Credits #4
ERYFKRAD, UgoUgo, terrio

Skin Credits
Kitabatake, Norinrad, olofmoleman, IceMage, Linaze, Zadelim


Icon Credits
darkdeathknight, Kitabatake, GooS, ragingspeedhorn, CRAZYRUSSIAN, The_Silent, Skrik, NFWar, Darkfang, Bogrim, KelThuzad, Hellx-Magnus, CloudWolf, Tr!KzZ, 67chrome, Yak, PeeKay, Anachron, Infinitynexus, NFWar, ~Void~, Army-of-Pandas, WILL THE ALMIGHTY, Captain_Rufar, JollyD, Zombie, Sin'dorei300


Beta Testers
[H]ell[H]eaven, megmaconqueror, MofoBear, Tears, EndlessPain, Osanthus, st_slaughter, LucasMapurunga, Exathos, byenma, GiantR, jms2544, quogram, pl4ton, VGAura, Fomortiis, scord, Yggdrasill, DeftheLynn, iatemycrayons, iatemycrayons, corellius, Maj.Spastic, SaRDaNaPaLoS_QQ, Alan-lg, thmzje, Vercas, chalmit, Eneal, linueln, ironymon, MARYNOM, haidarabbas, garkhan, Killa, Daniel, AriLaroo

kuncuperzz, Torankasu, blackchaos10, jupiter304, crazyshort, noal, Somebody Madman, RiKy-23, Forsaken Ranger, Tirlititi, lordofdeath, helekiller, Zelda.Alex, HuanAk, Isofruit, Luffy, ResolveR, Lorska, GunSlinger21, jokomz, Blackdoom59, GunSlinger21, BlackShadowWave, crazyshort, lightfade, AirVault, tcofeeder, Wings_Of_PegasuS, Flecky, AlesWiLL, Shekamaru, Archangel Anzelayne, patrick_pkl, Sigma, deathwings, Vicious, Banpower1, phasekill, Timmy007, bating50, Richie, **** One, nhc1987, Black^

Lkintarou


Alpha Testers
Flecky, JoJoRiS, DPL, Flame_Phoenix, xxdingo93xx, Kupownage, Hypnotic, falferi, The_wand_mirror, kingkrick, onlyagame, sanjuro, Septimus, Slid3r, demon.spider, Calas, Callew, dragor-x, pyropk95, matafakas, hidomasu, Daniel

KingLich, corellius, MEtalliC, Linaze, rneXis, redscores, Chorale, gerbal_warfare, Kettle, legolas638, whit, borispark0221, Skrakar, kyo_fight, AntoMarc

meteOrain-, yakonshus, Army-of-Pandas, VEz, Xenophobia, kevonl999, Kupownage, Zrgi-Rox, tonttu-mies, Daedin, Oziris, Moyssy, Mechmap, NightFelix, havefun-, SnakePriest, Kitabatake, UnderATker, X.e.r.e.X, Mechmap, ikoraiza, Killa

Kill3rbeast, LEgu-, Callahan, max_dan, falferi, Yggdrasill, megmaconqueror


If you don't see your name here and you think you deserve to be here, reply to this thread.





AI system for companions added. Credits goes to Chaosy who made the system by my request.
All abilities remade and new abilities: Battle Banner, Fiery Ball, Fire Power, Ultimate Sacrifice, Counter Attack, Energy Shield, High Strike, Crystal Plane, Galeoth's Order, Illusion Army, Magic Convert and Magical Fog.
'Critical Chance' attribute added! It starts from 5% and it can be increased various ways.
Now also Strenght increases Critical Damage just like Agility.
Chapter 5 Pumpking Quest's second cinematic updated.
Chapter 7 Epic Boss removed the terrain deforming to decrease lag.
Fixed a lot of bugs you guys mentioned.




Chapter 1 Epic Boss Golem Event is now fixed.
Fixed Books.
Removed Magic Aura damage boost(remain from Berserk).
Now chapter 2 obelisk puzzle shouldn't give any fatal errors.
Fixed chapters 8 and 9 saving. Now both chapters saves correctly all things, including Colossal Slam.
Fixed Gladiator Arena at chapter 7.
Fixed other bugs I forgot to mention.




Chapter 9 is now available for playing.
Attack and Armor types remade; values are changed and Attack & Armor types are removed. I've made the campaign simpler, easier to learn and more effective this way.
Rebalanced the armor values of all enemy units in all chapters.
Improved chapter 3's ending dialogues (outdated).
Vacuum's area of effect reduced. You cannot grab items from far away anymore.
Background stories and so-called "Books" are completely added to all chapters in this version.
Every single Spell Book spell has been added to the campaign!
Many new items and item changes. For example, superior items, which costs a huge amount of gold, are added to middle chapters; however, they're worth it!
Improved the multiboard a lot. Now it is more informative and better organized.
Combat kings once again rebalanced and changed. The major thing is that now they all cost 2 Honor Points.
Espers improved and made even stronger. Please come and tell me what you think about the Espers now. I've seen that players don't use them and I really want to make them useful.
Many changes to the starting packs! Now they should be balanced, every single one of them!
Stealing improved; now it shows the percentages.
Easter Eggs added; currently just 2 but there will be a total of 12 Easter Eggs. Check them all out!
Mystic Storm and Frost Shard recoded.
From this version onwards, a number of items can only be bought once. Choose wisely and try not to lose those items. You cannot buy them again!
Small changes to abilities, but not much. I plan to once again balance them in the coming minor versions. For example, I was thinking to completely remove Bleed, Brittle and Stagger. What do you think?
Fixed hundreds of major and minor bugs.




Fixed Frost Shard load at chapter 3 and 6
Fixed Freezing Field load at chapter 3 and 6




Fixed Mystic Storm save/load




Fixed Lightning Charge and Lightning Element save/load
Fixed invisible strike
Fixed chapter 5 Soul Stealers
Added new abilities: Freezing Field, Frost Shard and Mystic Storm(thanks to Doomlord for making them)
Now riddle question can give up to 5000 gold.
Fixes all over the campaign!




Fixed chapter 8 riddle quest bug.
Fixed chapter 8 Boss.
Fixed chapter 8 Behemoth.
Fixed give up bug.
Fixed difficulty bug at chapter 1.
Fixed Power Hammer, Life Stone, Aero and many other items...
Fixed lightning orb and many other abilities...
Fixed Berserk and many other combat kings...
Added True Zozi.
Fixes all over the campaign.




Fixed Book descriptions.
Added a custom select effect.
Fixed chapter 5 Fradz spell load.
Fixed give up.
Fixed Combat King - Magic Torment.
Life's Stone improved.
Fixed chapter 6 resource load.
Fixes all over the campaign.




Added hints to the campaign.
Prologue improved.
New abilities: Headbutt, Flame Barrier, Power Orbs, lightning elemenental and Lightning charge.
Improvements to almost all abilities. Also thanks to Doomlord for helping me.
Re-worked all ability descriptions and damages.
Now there are totally of 9 Spell Book Spells instead of 12. Also espers are put to the Spell Book.
Remade Starting Packs.
Potions remade.
Lucky Boxes remade.
New system! Books! Now you can read books that tells background story of the game.
Improvements and changes to items such as Legendary murloc head is now removed and instead there's Damanthe's Set and Battlemage Set. This is just tip of the iceberg.
Chapter 2 Elite Boss remade.
Chapter 2 Epic Boss remade.
Chapter 4 Elite Boss remade.
Chapter 5 Epic Boss remade.
Chapter 7 Epic Boss remade.
Changed abilities hotkeys from "Z, X, C, V" to "Q, W, E, R".
Riddle qustions updated.
Some fixes to chapters 8 to make it work properly(like loading from chapter 7).
Smaller and bigger fixes all over the campaign.




Loading times are now significantly faster. All thanks to Shadow Daemon and Tirlititi for their awesome work.




Added little puzzle for chapter 6 related to Elemental Orbs.
Fixed Chapter 7 Maximillian quest.
Fixed Chapter 6 Forgotten Ones quest.




Fixed health and mana regeneration bug.
Removed quick Eat Button.
Added 50 max mana to all heroes permamently.
Fixed "Arnold's Armor Store" shop at chapter 1.




Improved chapter 1 Elite Boss.
Improved chapter 1 Epic Boss.
Fixed sell gold rate.
Fixed exp cap bug.
Disabled vitality system because it was the reason why gold rates started to bug. I'll either change the system or try to fix the system, if I can.
Added few more items such as Dark Amulet and Poison Knife.




Added a new cooldown system. Thanks to various people helping me to do it such as -Kobas- and Kitabatake.
Enemy experience, gold and levels rebalanced.
Fixed item sell rate bug.
Fixed, remade and made new items.
Counter Attack Combat King is now Retaliation made by Doomlord.
Fixed evasion, works finally!
Fixed critical, works finally!
Instant Slash is now Crissor Stab.
Fixed Soul Burn and made it little stronger. I plan to update it even further in the future.
Fixed a lot of other bugs.




Fixed Experience bug.




These items are edited: Animal Set, Sargatanas, Rikhano's Set, Zyl orb, Blade of Death, Holgro, Crown Of Magic, oelivert and some more items
New items added: Jade Set, Wrytt, Improved Animal Set, Three Ways and some more
These items are temporarily not yet remade: Dragon Buster, Holgro, Aero, Silver Set
Made chapter 3 second epic puzzle easier.
Fixed Critical Strike.
Added Zozi to chapter 6.




The campaign is now optimized and should work faster.




Chapter 8 is now playable
Changed the layout of the whole campaign(interface, mouse, etc.)
Changed difficulty settings and now higher difficulties are a bit harder.
Changed unit classifications, right now updated to chapter 8 only.
Regular: Basic enemies
Empowered: Basic enemies / Mini-bosses
Superior: Mini-bosses / Bosses
Mighty: Mini-bosses / Bosses / Elite-bosses / Epic-bosses
Added Ultimate Sets.
Reworked some items like Magma Set and Elexorien.
Vitality system upgraded in various ways and I've some plans to upgrade it even further in the future. One big note is that now max vitality will only increases when an item is in a character's inventory.
Now every fourth ranked synthesis Item will require a Zozi to reduce player from getting too many powerful items at early chapters.
Now each STR gives 20 health instead of 25.
Now each INT gives 10 mana instead of 15.
Chapter 4 Wisps are now easier to catch
Black merchant can only be seen between 24:00 to 6:00 o'clock.
Fixed Instant Slash
Fixed Power Heal
Fixes and small changes all around the campaign...




Added new ability for Phodom: Power Heal.
I made some changes to items(Cripple Triple Axe, Tera Ring...).
Fixed Meditate.
Fixed Instant Slash.
Fixed boss archievements.
I removed Berserk Combat King because I relised it can't be fixed(If you have ideas for high tier physical Combat King enter the competition).
Elite and Epic quests are from now on counted as optional quests also.
Fixed save/load espers.
Rearranged ability positions and hotkeys. Now categories goes like in this order: Single(Z), Aoe(X), Heal(C) and Element(V). Special(S) and Ultimate(D) abilities stay where they were before.
Rebalanced ability damages.
All recipes cost now 50% less.
Fixed item & split system.
Fixed bugs from chapter 5 Elite Boss(over half of his moves were not enabled).
Remade chapter 5 Vampire Lord battle.
Remade chapter 6 Xada second battle.
Removed a lot of useless things around the campaign.
And fixed a lot of minor bugs around the campaign.




Fixed combat king load bug from Fradz and Galeoth




Chapter 4 boss remade
Remade the ending cinematics of chapter 4
Remade chapter 5 beginning
Added new abilities: Defensive Roar, Soul Burn, Spinning Death, Colossal Slam, Instant Slash and Seal of Resurrection
Fixed save/load bug
Fixed some bugs
Fixed some more bugs
And fixed tons of other bugs




Fixed Combat King Bug
Fixed a lot of other bugs




Fixed shovel bug




Remade Opportunist starting pack for Galeoth
Added Sunrise Item set
Added stealable items to chapter 1
Added stealable items to chapter 4
Fixed Phoenix Strike(no more invulnerable bug)
Fixed save/load combat kings
Fixed save/load alchemist
Remade Chromatic item
Fixed shovel bug
Re-checked Black Merchants
Fixed Heaven's Bless ability
Fixed alchemist description bugs
And fixed tons of other bugs




Chapter 7 is now opened.
Boss points are now removed from the game. You can still change your Boss points to Honor points by writing this code: "-change".
Remade all item, ability, spell, esper and all other descriptions: they are now shorter and easier to read.
There is only fire, ice, and lightning spells now.
Improved multiboard by a lot, added some new stats to it also.
Added new combat kings and new spells. Combat Kings now only go up to level 5.
Added some more tactical meaning to the battle: some abilities can do or use buffs called Brittle, Stagger, and Bleed. For example some other abilities can use these buffs to deal increased damage.
Now Special abilities will increase by every level instead of every fifth level.
All professionals are now universal.
The Critical Damage bonus starts from 100% instead of 0%. The chance to do a Critical Hit is still 10%.
Once again, more items.
New Spell System: Instead of spell books you can easily use spells from left corner just like potions.
The file size is now bigger because I imported some resources to the campaign. The expected file size in the end will be about 120mb to 140mb. I hope the file size won't be a problem.
New balanced attack and armor types: Sharp, Blunt, Magic, Light, Medium, Heavy, Sturdy and Elemental.
Now some enemies are categorized as Summoned, Undead, Drgon and Monster. Some items and abilities can do extra effects to them.
Now enemies won't do their abilities while stunned.
The campaign is now optimized and protected. All thanks to Shadow Daemon for creating the awesome "campaign optimizator" program".
Fixed some bugs.




New Steal System.
Most of the item descriptions are updated.
Some of the items are remade.
Upgraded Lucky Boxes and put new unique items.
And a lot of bug fixes.




Fixed a starting bug from chapter 3. It should now work properly.
Added proper descriptions to the difficulties.




Removed some test items from chapter 1 beginning.




Chapter 6 is now opened.
Now Item Sets have own unique icons.
Honor Shop Disabled. "Ability Bonus" system will be added later to the campaign that replaces Honor Shop Items.
Remade Esper System.
Remade Summon System.
Remade some of the spell book spells.
Chapter item descriptions to easier to read.
Now there are only two magical balls instead of three. Also now they give solid magic bonus instead of percent.
Removed Phodom's speciality that gives plus one Dig Power every 10th level.
Also changed Professions bonuses.
Some of the spell book spells are remade and balanced such as first Fire Spell.
Added Game Panel where you can for example eat food, move your boxes and cast espers.
And many, many other changes. Once again so many changes I simply cannot remember everything.




Save & load combat kings and spell book spells are fixed.
Restore Panel fixed.
Fixed vitality system.
Six new Galeoth abilities: Chill of the Frost Master, Frozen Storm, Icy Barrage, Inner Light, Mesmerizing Ice Crystal and Piercing Shard.
Combat Kings are remade. All high tier combat kings aren't remade yet.
After every cinematic units you had selected before will be selected for you automatically.
Now quests will give experience like before.
Fixed chapter 5 ending.
Chapter 1 Boss, Chapter 1 Elite Boss, Chapter 3 Boss and Chapter 3 Elite Boss battles are now improved.
Fixed Code Puzzle.
Fixed Kaza Leader Dialog.
Remade Chapter 5 Elite Boss Fight and fixed few problems of it.
Now Main Quest 3 can be completed right after watching The Bridge Cinematic at chapter 5.
Fixed many more minor bugs...




Chapter 5 is now open.
Fradz model is now changed. Thanks to Kitabatake who made it from the beginning to the end.
Galeoth model is now changed. Thanks Fan for starting the model and making most of it and Kitabatake for finishing it.
Whole stats based systems combined to one big, simple and more powerful system. Credits to Kitabatake for helping me creating this new system.
A new system! Boss status system. All thanks for Maker who created this system.
Now Agility Stat will give critical dmg and evasion chance.
Chapter 1 Boss and Chapter 1 Elite Boss are now slightly stronger and they have some new special abilities.
Multiboard is now slighly different.
Fixed a large amount of smaller and bigger bugs.
And many, many more changes...




Added new starting packs.
Fixed(hopefully) loading problems with combat kings and spell book spells at chapter 4.
Fixed saving and loading professions.
Fixed a bug in chapter 4 that didn't load Heaven's Bless ability.
Fixed Synthesis item descriptions and fixed some problems players couldn't create some of them. Also removed the ones who I have not yet remade. Don't worry, all of them will come back at later versions.
Fixed bug that players couldn't create alchemist potions.
Fixed Silver and Thief Set combination.
Edited Restore Panel system. Added restoration potions.
Increased Mini-Bosses hit point regenerations.
Chapter 1 Mini-Bosses are now a little stronger than before.
Added 2 low magic orbs to chapter 1. Now you can create Zwill Blade or Aerial Shoes at chapter 1.
Fixed a lot of minor bugs.




Chapter 4 is now opened.
Credits are now updated.
Illusory Double illusions now will take 500% damage compared to Fradz from 1000% damage.
Dozens of changes in items, for example Miraga's Set can now be found from chapter 1 and Silver Set can now be found from chapter 2.
Fixed Zwill Blade's synthesis, now it should be able to create.
Increased Phodom's base movement speed from 250 to 275.
Spell book spells are cooldown are now changed. Here are the cooldowns from first to fourth 90/180/300/once per chapter.
Dozens of smaller and bigger bug fixes.




Fixed a bug and now Black Market sells the correct item: Third Hand. Now you finally can actually get the Thief Set at chapter 2.
Fixed Anthenex Esper's attack type.
Fixed Bronze Shovel bug and the dig power at multiboard.
Now Lightning Orb's buff should not give any advance to enemies.
Fixed Omega Orb and now it should summon Elemental Golems every 15 to 90 seconds.
Items Zwill Blade and Aerial Shoes are now made stronger




Chapter 3 is now open.
Fixed Combat Kings where they were always rested to level 1 after loading.
Fixed a difficulty settings in chapter 2 as they were too weak for the stronger difficulties. Now enemies are stronger as they should be(ATK: 0%/0%/10%/20%/30% & HP: 0%/0%/15%/45%/75%).
Changed Ground Zero's cooldown from 20 seconds to 15 seconds
Edited Aura Of Fire, now it also do damage per second.
Fixed chapter 2 epic boss' passive spells. Now there's something actually.
Fixed Alchemist bug that didn't allow Phodom to reach further levels.
Fixed Bless Of Lightning attribute bug.
Fixed hotkeys in Command Panel.
Fixed bug that boxes could also learn spells.
Fixed tons of other minor bugs I have forget to add here.




Fixed a major bug that freezes the game when entering to honor or combat shop
FIxed multiboard a little: Now honor points show honor points and boss points shows boss points, before they were mixed up
Correct Treasure Hunter abilities are now shown
Correct Battle Thief abilities are now shown
Fixed Alchemist Potion creating
Fixed problem where enemies didn't have items at all(chapter 2)
Fixed some ability descriptions
Changed chapter 1's puzzle reward
Increased Heaven's Bless' cooldown from 6 seconds to 12 seconds
Fradz's starting items are now sligtly stronger




Fixed a problem where chapter 2 started instead of 1 after prologue



Beta 1.0a to Beta 1.1

Opened chapter 2
Added a puzzle to chapter 1
Increases Chapter 1's Epic Boss' Basic hit points from 15,000 to 20,000
Created two new spells for Chapter 1's Epic boss
Increases Chapter 1's Epic Boss' Special Spells' damage
Made stronger some of the Mini-Bosses in chapter 1
Changed chapter 1's Boss' wall to different looking
Azureus Set can now be obtained in chapters 1 to 7 instead of 5 to 11




Installed "Game Point" System
Added a new heal ability for Phodom: Heaven's Bless
Fixed Combat King Bug Shop where combat kings are teleported to middle of the map
Elite Boss' "Cave Collapse" event no longer deal damage to Elite Boss and its warriors
Phoenix Strike: Attack damage increased from "(strx1)x12" to "(strx3)x12"
Fixed texts from dig rewards.
Added a new mini-boss: "Habtat Spider Mother"
Added four recipes to chapter 1: Potion Of Strength, Potion Of Agility, Potion Of Intelligence" and "Potion Of
Health".
Added and removed some spells for Epic Boss in chapter 1
Chapter 1's Epic Boss second stage is now a bit easier
Removed Inta-Sell
Remade Great Mana Gem




Chapters 2, 3, 4, 5, 6, 7 and interludes 1 and 2 are closed for now
Now only Prologue and chapter 1 available to play
The whole game-play is remade
A new system, Professions: Each character will have a primary and secondary profession
A new system, Gold: Now items and abilities can increase the gold amount from enemies
A new system, Experience: Now items and abilities can increase the experience amount from enemies
Total remade of spell books: Less spells, but more tactical, unique and practical. 4 spells for each element.
Doubled the maximum level of characters in each chapter to the maximum of 100 levels
Remade almost all the bosses of the campaign
Espers remade
All items are remade and added about 50 items more
Remade vitality system, now items can increase the maximum vitality



Keywords:
The Chosen Ones, RPG, Single, Campaign, Dragon, Dragons, Aeroblyctos, Aero, Phodom, Fradz, Galeoth
Contents

The Chosen Ones 1.0 (Campaign)

Reviews
Vengeancekael: Private Message Date: 2012/Feb/11 11:05:00 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
Level 2
Joined
Aug 7, 2010
Messages
15
No, pitifully I can't. I killed a lot of Deathless randomly, and now I have 2 left: one dies, the other appears. Does that mean I failed the puzzle?
EDIT: Ah, the puzzle solved. The last step is to lure the last deathless out of the labyrinth. Thank for your help!
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
No major bugs yet? I never actually tested anything just fixed. I'm relived so far.

why I can't buy the portion of life recipe from shop in chap 7
I think that you can get from chapter 6. Anyway I could put some recipes to chapter 7 as well.

Is it intended so as to we have use portion of life in chap 6 to do the quest?
Either create it or find one.

Aero, would you prefer the item sentences done here or in the main site? And would you like all items or just some?
It's actually totally same for me where you post those item descriptions. Here, email or in the official website.

I think there's a button in Warcraft 3 where you're able to change the color of units. Click that off and you're able to see what colors the Deathless are.
 
Level 2
Joined
Nov 20, 2011
Messages
37
I'll try and do some of them.

Zwill Blade: A mystical blade that grants the user longevity in battle.
Ragnarok: Legends dictate that this weapon will bring about the ends of Oelivert.
Dragon Buster: A mighty sword made for dragon slaying, used by Noc'toriah himself.
Magma Cloak: For some weird reason, the wearer is not burnt at all.
Sunrise Set: Those who wear this will shine like the sun in battle, and even return after death.
Holgro: A formidable item used to synthesize even better items.
Juggernaut Armor: Berserkers just love this armor!
Ring of Tides: Grants the user the might of the seas.
Diamond Ring: When all else fails, this will sustain you.
Novice's Mage Staff: A common staff that grants the user increased magical power.
Dragon's Heart: A mighty heart that gives longevity when merely touching it.
Scythe of Annihilation: Rumors says that this weapon was stolen from Death itself.
Mythril Saber: A fairly common sword, mass-produced for many purposes.
Purple Stream: An odd-looking items that makes the user wiser.
Boots of Speed: A pair of shoes that gives the wearer comfort and speed.
Diamond: Despite being notorious for being the hardest substance in the world, diamonds are actually brittle.
Toxic Sting: A sting plucked from the tail of the Scorpion King.
Golden Claw: A metal claw imbued with gold, strengthened by magic. A dangerous and dazzling combination.
Tower Shield: No, this is definitely not the shield found in towers.
Lucky Clover: They say a four leaf clover brings luck, it does indeed!
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
I'll try and do some of them.

Zwill Blade: A mystical blade that grants the user longevity in battle.
Ragnarok: Legends dictate that this weapon will bring about the ends of Oelivert.
Dragon Buster: A mighty sword made for dragon slaying, used by Noc'toriah himself.
Magma Cloak: For some weird reason, the wearer is not burnt at all.
Sunrise Set: Those who wear this will shine like the sun in battle, and even return after death.
Holgro: A formidable item used to synthesize even better items.
Juggernaut Armor: Berserkers just love this armor!
Ring of Tides: Grants the user the might of the seas.
Diamond Ring: When all else fails, this will sustain you.
Novice's Mage Staff: A common staff that grants the user increased magical power.
Dragon's Heart: A mighty heart that gives longevity when merely touching it.
Scythe of Annihilation: Rumors says that this weapon was stolen from Death itself.
Mythril Saber: A fairly common sword, mass-produced for many purposes.
Purple Stream: An odd-looking items that makes the user wiser.
Boots of Speed: A pair of shoes that gives the wearer comfort and speed.
Diamond: Despite being notorious for being the hardest substance in the world, diamonds are actually brittle.
Toxic Sting: A sting plucked from the tail of the Scorpion King.
Golden Claw: A metal claw imbued with gold, strengthened by magic. A dangerous and dazzling combination.
Tower Shield: No, this is definitely not the shield found in towers.
Lucky Clover: They say a four leaf clover brings luck, it does indeed!

Great ones.

Aero, did u repair Damned set and Auction Hall? And now, is there Epic boss in ch7?

I fixed Epic but I'm not 100% sure about Damned Set... I think I fixed it.
 
Level 2
Joined
Nov 20, 2011
Messages
37
I'll try to make the Story section sound more epic. If you don't like it it's all right.

Background Story
After countless years of carnage, The Great War, a chapter in history that has been splattered repeatedly with bloodstains and will never forgotten, has finally ended. Humanity triumphed over the iron rule of the mighty dragons who were equally powerful as they were ruthless and proud. The humans were finally free from the dragons, which were completely eradicated, owing to the prowess of the Dragon Slayers. After The Great War, the times of despair, bloodshed, loss and grief were put behind quickly, though not forgetting the great deeds of those who sacrificed themselves for humanity. The humans sought for a better tomorrow. They seized this chance and rose again, building mighty kingdoms and spreading their influence through the land of Oelivert, growing stronger and stronger.

Twelve years after The Great War, twelve peaceful years, weird and ominous things begin to happen. During this time, in the Kingdom of Balgaron, three famous Dragon Slayers, Phodom, Fradz and Galeoth will begin their fateful journey, though beginning in different places, they will eventually meet each other. Circumstances forces them to join forces against foes beyond their imagination and together, destiny will guide them to go against a conflict that no one has every dreamed of.

Lead them into the world of Oelivert! An epic story forged from hate, love, war and peace is awaiting for you......

Phodom
The honorable fourth ranked Dragon Slayer, Phodom has lay down his hammer in favor for farm life in the small town of Dalli, far away from the capital, with his lovely wife, Birgitta and his children, Zell, Mathias and Dart. His powerful arms, once stained by war and the blood of dragons, is now used to plow through fields. Life is tough, but more preferable than the chaos of war for Phodom.

Now, his funds are zero, and he takes up his hammer and dons his armor once more, not for war, but for doing respectable jobs and earning cash to support his family through the harsh weather of winter. Little does he know, something will happen soon and it will change the rest of his life forever.....

Fradz
Known more for his recklessness, short temper, his talent at annoying others, bad manners and stupidity rather than his skills and ability, Fradz is a young and energetic third ranked Dragon Slayer. Despite being reckless and foul mouthed, this silly thief is also well known amongst many as a very powerful Dragon Slayer, slaying even powerful dragons alone, a feat extremely rare even amongst higher ranking Dragon Slayers.

With the spoils of war, Fradz journeys around Oelivert, spending his money and enjoying the company of women and the taste of delicious food in different inns, living his life to the fullest. Suddenly, a strange voice beckons him to travel to the famous Dragon Inn, where he is about to meet someone close to him. Fradz unwillingly accepts this new journey, for he knows that he cannot decline it......

Galeoth
Galeoth is a fifth ranked Dragon Slayer, which is the highest rank available for Dragon Slayers. This powerful ice mage is the son of Vandart, the legendary Dragon Slayer, and a hero of Balgaron. After witnessing his father's death with his very eyes, Galeoth swore to follow his father's footsteps and take down every single dragon, no matter the cost. Living up to his father's name, he became a renowed Dragon Slayer and one of the leaders of Balgaron.

Galeoth still believes that the war is not yet over. His stone cold determination and obsession to find the dragons has led him on several trips, including to the freezing peaks of the Icy Mountains. This will be his final trip, and if he does not find anything, he will admit that he was wrong. Little does he know, he will be unearthing a horrible secret, one that will change fate of mankind and threaten their very existence to the core......
 
Last edited:
Level 2
Joined
Dec 3, 2011
Messages
32
i think there is a bug in chapter 5 in the basement when you go in you cant get out even if you defeat the vampires.and also whats the name of the song in the campaingn menu i really like it ?
 
Level 4
Joined
Sep 5, 2009
Messages
115
Found a bug, not sure if it's been mentioned, but the magma cloak set does not assemble when you have all required pieces. Also I was wondering, for the omega medallion, there are 6 medals you need for the set. Since you'd have to buy the recipewhich counts as a 7th item how would you even be able to get the set to assemble with only 6 inventory spaces? In chapter 7 at the team duel, the 4th duel with the 2 trolls is bugged. If you kill them you don't exit the arena. I've tried this three times and it does not exit.
 
Last edited:
Level 2
Joined
Aug 7, 2010
Messages
15
I think that you can get from chapter 6. Anyway I could put some recipes to chapter 7 as well.


are.

No, the recipe is already in a shop in chap7, next to the shaman. But I can not buy the recipe from that shop. There are other items that can not by bought in that shop as well, for example scroll of town portal. Intended, maybe?
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
new effect on Meditate is cool, but now do not work...no regeneration...

I had to remake that ability because it was same as Spinning Death and then I forget to change one thing and now the whole ability doesn't work. I wonder does the Spinning Death work now fine or is the ability just completly bugged and should be removed.

First of all, where are you from, Torankasu?

Anyway you're like making the description way too long by adding a lot of useless words there. Yea maybe it can be 'epic' but the text is suppose to be pretty short and should only tell only the basic information about the backgrounds.

I've a feeling that you try to make these sentences too 'epic'. For example "The honorable fourth ranked Dragon Slayer, Phodom has lay down his hammer in favor for farm life in the small town of Dalli, far away from the capital, with his lovely wife, Birgitta and his children, Zell, Mathias and Dart". You use a lot of 'spots' making the sentences incredibly long. I don't know if you are from English country or not but where I live(in Finland) we try to avoid using too many 'spots' and too 'long sentences'.

Also sentences like "Twelve years after The Great War, twelve peaceful years", you're saying the same thing just twice. I don't believe that's really epic.

From your text I've a feeling that we're going back where we came from: before my plan was to make everything superb epic and long. Now my new way is to make things short and simple, yet epic if possible. There are some good sentences in your text but also bad sides...

i think there is a bug in chapter 5 in the basement when you go in you cant get out even if you defeat the vampires.and also whats the name of the song in the campaingn menu i really like it ?

Oh, so still the same bug? Well I never tested it I just hoped it was fixed. Now I'm gonna remake that battle and test it myself.

http://www.tcocampaign.com/index.php?topic=139.0

Found a bug, not sure if it's been mentioned, but the magma cloak set does not assemble when you have all required pieces. Also I was wondering, for the omega medallion, there are 6 medals you need for the set. Since you'd have to buy the recipewhich counts as a 7th item how would you even be able to get the set to assemble with only 6 inventory spaces? In chapter 7 at the team duel, the 4th duel with the 2 trolls is bugged. If you kill them you don't exit the arena. I've tried this three times and it does not exit.

First two are bugs and about the third bug you mean Rainbow Dancers?

i wonna know the name of the music in the campaign menu(the music after the riddle questions)

http://www.tcocampaign.com/index.php?topic=139.0

No, the recipe is already in a shop in chap7, next to the shaman. But I can not buy the recipe from that shop. There are other items that can not by bought in that shop as well, for example scroll of town portal. Intended, maybe?

Aha, okay. What's the name of the shop? I don't see any town portal items...
 
Last edited:
Level 5
Joined
Jan 17, 2011
Messages
161
I can get out of basement, no problem but there are about 100 vampire left fang when u kill them, so...every time when i go in there are more and more items :) i think u should fix this
 
Level 2
Joined
Dec 3, 2011
Messages
32
and actualy in chapter 2 in the tab there is a item called demons stilleto and i think you got to get the recipe and other items for that
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
If you say so, sir.

I'm not saying to give up, if you really feel like the description should be better and you have motivation to work on then hear my opinion and try to improve the text.

I can get out of basement, no problem but there are about 100 vampire left fang when u kill them, so...every time when i go in there are more and more items :) i think u should fix this
I'm just remaking the battle, it will be far more better now.

and actualy in chapter 2 in the tab there is a item called demons stilleto and i think you got to get the recipe and other items for that

There's a recipe for that item.

Yeah that's what I meant, the rainbow dancers. I killed them both before they could do their shockwave move and after and it was the same result.

Ok, same bug.
 
Level 4
Joined
Sep 5, 2009
Messages
115
Also, I noticed you said that you had fixed the espers, but actually Faerga is not available in chapter 7. Anthanex is but not Faerga. Also where is the epic boss in chapter 7 as well as the black merchant?
 
Last edited:
Level 2
Joined
Aug 7, 2010
Messages
15
The shop name is Goblin merchant

Inside that shop there are 3 original WoW items: circlet of nobility, dust of appearance, and scroll of town portal

Also, the description of Recipe of portion of life is "I'm trolling you right now" :))

By the way, Aero, the animal shooting mini game in chap 7 is too hard >"< I could not even survive stage one >"< Could you make it a little easier?
 
Level 5
Joined
Jan 17, 2011
Messages
161
Aero, i try to create this Magma Cloak item, but it seems like recipe did not work...i have all items in my inventory and nothing happen...And 3th piece of damned Set(Damned Carapace) is not in shop ...so where is it?In previous version was there and missing item was Damned shoes, now Shoes are here but other item is gone...Arena is still buggy, when i beat 2 shadow hunters i can not get out of arena...
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
Also, I noticed you said that you had fixed the espers, but actually Faerga is not available in chapter 7. Anthanex is but not Faerga.

Okay will fix those bugs.

The shop name is Goblin merchant

Inside that shop there are 3 original WoW items: circlet of nobility, dust of appearance, and scroll of town portal

Okay, that's definitely a bug! That shop shouldn't exist.

Also, the description of Recipe of portion of life is "I'm trolling you right now" :))

I'm trolling you!

By the way, Aero, the animal shooting mini game in chap 7 is too hard >"< I could not even survive stage one >"< Could you make it a little easier?

Are you sure about this? Did you use abilities? Does others as well having hard time completing this mini game?

Aero, i try to create this Magma Cloak item, but it seems like recipe did not work...i have all items in my inventory and nothing happen...And 3th piece of damned Set(Damned Carapace) is not in shop ...so where is it?In previous version was there and missing item was Damned shoes, now Shoes are here but other item is gone...Arena is still buggy, when i beat 2 shadow hunters i can not get out of arena...

Damned Mask - Chapter 7, Steal: Ruy'Arvoz
Damned Carapace - Chapter 7, Steal: Shadow Lord
Damned Shoes - Chapter 7, Buy: Molle's Armor Place

And yeah Magma Cloak bugs this time and arena is not fixed... I tried to fix it but it wasn't enough. :(
 
Level 5
Joined
Jan 17, 2011
Messages
161
Okay will fix those bugs.



Okay, that's definitely a bug! That shop shouldn't exist.



I'm trolling you!



Are you sure about this? Did you use abilities? Does others as well having hard time completing this mini game?



Damned Mask - Chapter 7, Steal: Ruy'Arvoz
Damned Carapace - Chapter 7, Steal: Shadow Lord
Damned Shoes - Chapter 7, Buy: Molle's Armor Place

And yeah Magma Cloak bugs this time and arena is not fixed... I tried to fix it but it wasn't enough. :(

Sry about question, but where is this Shadow Lord? And u say that in ch7 there is an Epic Boss, but i still cant find him...
 
Level 5
Joined
Jan 17, 2011
Messages
161
Last team battle @ arena.

First find Alfred, then second cinematic at water place near greater market area and then where the elite boss was. You need to see the second cinematic and defeat elite bos first before Siluze appears.

If i understand correct, shadow lord is last team battle in arena, but arena is buggy so i cant complete it...?

I am complete all quests without Maximilian and one more(undiscovered, i think this is epic quest), and in previous quest i did not see Elite quest done...So i dont know who is Elite boss, i play ch7 all night, now i cross over map about 3 times and just cant find this Alfred...I am stuck or i am just blind but i really cant find him...help me
 
Level 5
Joined
Jan 17, 2011
Messages
161
First alfred, then the second cinematic which is located on the fountain area. Those two plus defeat the elite boss then you'll see Siluze where the elite boss fight was.

Yea, but there is no Alfred, if i can make picture on my screen then may be u will believe me...there is no Alfred...Can u make a picture to show me where exacly he is?
 
Level 5
Joined
Jan 17, 2011
Messages
161
Okay I get, I forget to turn the cinematic in the beginning of the chapter. However it doesn't bug right now, you just need to see cinematic "Siluze's Mission"(go to castle and see that cinematic). Then it will be activated. In the next version I make it like you don't even need to see that cinematic.

....
 
Level 5
Joined
Jan 17, 2011
Messages
161
Oh, come on. It's not that simple. First that, then alfred, then fountain area and finally epic boss. It's epic boss quest it needs to epic!

u was right, now i find him and kill him.thank u for helping me, i will never forget this, god will bless your soul! thanks once again
 
Level 5
Joined
Jan 17, 2011
Messages
161
Okay, good, good, good. Now me a bit about that fight. Was it challenging?

I dont think so, but i am not good person to tell u this because... i have play this campaign so many times, that i become really good now and...for me was easy fight :)(extreme mode). Now i beat him but in quest menu quest is not done, so may be this is just a bug.This combat king - Rage is too powerfull. I will give u example - in Ch6 i kill final boss for 4 seconds(lvl 5 rage on Phodom and Fradz) :)He even cant drop one of his special abilities...I just erase him for 4 sec! I am not a master like u, and i dont know what exacly make heroes so powerfull, but something is wrong because now game is really easy for me.I told u this early, in previous posts, i am not sure what is the reason.May be u have to test it and then u will see.If i can help u in some way just tell me.
i will wait u to finish this awesome project , and then will play campaign on Hardcore mode, and sign my name in history :)
 
Level 2
Joined
Aug 7, 2010
Messages
15
Are you sure about this? Did you use abilities?

Yeah all of them, even with the most effectiveness and optimization I could think of, still failed epically at 0:40

Not sure about others, have not seen anyone else complain about this though @_@
 
Level 4
Joined
Sep 5, 2009
Messages
115
Can anyone tell me where Tharo is located after you kill Groxts in chapter 7? Also just some feedback Aero, I don't know if anyone else thought the same thing, but the Elite Boss was actually harder than the Epic Boss. I had died a few times to the elite boss but did not die at all to the epic boss. The epic boss was defeated quicker than the elite.

EDIT: Nevermind, found Tharo, he wasn't quite where the item guide said he was.
 
Last edited:
Level 2
Joined
Nov 20, 2011
Messages
37
I agree that Rage is too powerful. I even intentionally avoided giving Fradz Rage despite it being a high damage choice because with it monsters would go down far too quickly for Fradz to do any proper stealing or to pump up my Fransisca.

And Aero, I never said I was giving up :D
 
Level 37
Joined
Aug 14, 2006
Messages
7,601
I dont think so, but i am not good person to tell u this because... i have play this campaign so many times, that i become really good now and...for me was easy fight :)(extreme mode). Now i beat him but in quest menu quest is not done, so may be this is just a bug.This combat king - Rage is too powerfull. I will give u example - in Ch6 i kill final boss for 4 seconds(lvl 5 rage on Phodom and Fradz) :)He even cant drop one of his special abilities...I just erase him for 4 sec! I am not a master like u, and i dont know what exacly make heroes so powerfull, but something is wrong because now game is really easy for me.I told u this early, in previous posts, i am not sure what is the reason.May be u have to test it and then u will see.If i can help u in some way just tell me.
i will wait u to finish this awesome project , and then will play campaign on Hardcore mode, and sign my name in history :)

Well, maybe it's that combat king that makes things too easy? You may have other things that makes the campaign too easy?

Also basic bosses shouldn't be that hard, but elite and epic bosses should be. The reason is that every player should be able to beat those basic bosses when playing first time the campaign(so it's possible to complete the campaign without needing to use Give Up.


Yeah all of them, even with the most effectiveness and optimization I could think of, still failed epically at 0:40

Not sure about others, have not seen anyone else complain about this though @_@

Was the first time like you almost finished and then when testing again it suddenly started to be impossible? Like in the first stage enemies spawned so quickly like in the last level?

Can anyone tell me where Tharo is located after you kill Groxts in chapter 7? Also just some feedback Aero, I don't know if anyone else thought the same thing, but the Elite Boss was actually harder than the Epic Boss. I had died a few times to the elite boss but did not die at all to the epic boss. The epic boss was defeated quicker than the elite.

EDIT: Nevermind, found Tharo, he wasn't quite where the item guide said he was.

Near the castle entrance but east side.

Really? What makes the epic boss so easy then?

I agree that Rage is too powerful. I even intentionally avoided giving Fradz Rage despite it being a high damage choice because with it monsters would go down far too quickly for Fradz to do any proper stealing or to pump up my Fransisca.

And Aero, I never said I was giving up :D

The rage was originally created for slow attack speed characters like Phodom and Galeoth but it seems like it's fine for Fradz too... Okay I'll make this a little weaker.
 
Level 2
Joined
Dec 3, 2011
Messages
32
it shows that the thread has a page 240 but when i click it gets me back to 239 is there something wrong with the site ?
 
Level 2
Joined
Aug 7, 2010
Messages
15
Was the first time like you almost finished and then when testing again it suddenly started to be impossible? Like in the first stage enemies spawned so quickly like in the last level?

.

No, I meant the best time I could get is 0:40, others were always more than 1:30
Anyway, everything in that game is fine, just the rate animals spam is a little much :(
 
Top