- Joined
- Nov 4, 2013
- Messages
- 2,016
We had the awkward moments of Hive and DotA, time for the World Editor to step in!
That awkward World Editor moment when you create a seemingly perfect trigger which is extremely complicated but then you discover that it doesn't work as you want.
That awkward World Editor moment when you create a very long trigger and only when you finish it you realise you could've simplified it using loops or other shorter and quicker alternatives.
That awkward World Editor moment when the power cuts and you didn't save your work (assuming you're not using a laptop of course!)
That awkward World Editor moment when you spend three hours on a trigger that refuses to work and you realise the problem was extremely simple and could've been solved in a few seconds.
Your turn.
That awkward World Editor moment when you create a seemingly perfect trigger which is extremely complicated but then you discover that it doesn't work as you want.
That awkward World Editor moment when you create a very long trigger and only when you finish it you realise you could've simplified it using loops or other shorter and quicker alternatives.
That awkward World Editor moment when the power cuts and you didn't save your work (assuming you're not using a laptop of course!)
That awkward World Editor moment when you spend three hours on a trigger that refuses to work and you realise the problem was extremely simple and could've been solved in a few seconds.
Your turn.