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Texturing Competition #11 - Two Opposite Textures

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Level 45
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Finished I suppose. Ignore the shitty sword, it'll be obscured by particles anyway. And I really can't do anything with those wings. Would need projection painting. :sad:

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Finished I suppose. Ignore the shitty sword, it'll be obscured by particles anyway. And I really can't do anything with those wings. Would need projection painting. :sad:

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You seem to have this problem a lot. Wacky colour schemes. Try to make the sword blue, like the cloth around his waist and his bracers. It seriously doesn't matter whether there's particles or not, it's still very visible, and especially once the doomguard is dead and the particles stop.

The wings are really nice! But they need to be toned down to the shade of the helm and whatnot.

All in all it's a great skin. My only remaining concern is the shading under the shoulders.
 
A sword made of cloth?
EDIT: I made it the same fiery hue as the wings, which are not supposed to be part of his armour.. And the particles stay there even in the decay flesh animation.

The wings look lighter to me.

As for the sword... no. What I meant was make it a grayish blue or something to match that of a secondary colour on the texture.
 
Level 45
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So I raped the minotaur myth to suite my needs. A barbarian chief was cursed by the tribe's shaman whilst in a trance to father a bastardly mutated son. That did happen, but twice. So twins. The first one is the cow guy, had fucked up legs, but managed to get past that and did some shit to be deemed a god or something. And his brother was just ugly as fuck and became a meat-shield.

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Verily WIP still.
 

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Level 24
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So I raped the minotaur myth to suite my needs. A barbarian chief was cursed by the tribe's shaman whilst in a trance to father a bastardly mutated son. That did happen, but twice. So twins. The first one is the cow guy, had fucked up legs, but managed to get past that and did some shit to be deemed a god or something. And his brother was just ugly as fuck and became a meat-shield.

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Verily WIP still.

Damn it's so horrid! I like it :grin:
 

A.R.

Skin Reviewer
Level 26
Joined
Mar 12, 2008
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347
So you're turning a demon into a demon? :O

I'm turning a NE into a NE and a Naga into a Naga.

IMO, Dio could get away with the two skins as they are if they had a strong
common theme (like skintone, clothing style, some tribal tattoo, something like
that) as well as plenty of emotive differences for the faces (as in, use their
expressions to show their personality differences. Could be hard for the cow
guy, it'd be easier if you could see his eyes).

SuPa- lookin' badass. However, I can tell that contrast is going to be an issue
(the green eye has a hard time standing out from the green skin), and you
should keep an eye on how the wrap looks as well.
 
Level 14
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Jul 11, 2006
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Good and bad is a general concept. It would be better if you got a little more specific. Your first skin was a holy cow-god sort of creature. I think it would be pretty cool to go with the opposit of that. An unholy jackal-god (anubis) would be great.

Oh and that abom looks insane regardless of whether or not it is the opposite of your first skin.
 
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