- Joined
- Jun 12, 2011
- Messages
- 32
can anyone help me?
Ironside i'll do you terrain for you if you want
It should be done by the weekend after next at the latest. if that is okay with you. This weekend i am away so wont have time then
+His map already has the 6 city buildings which he needed to make it look like the map he wanted and the right terrain> But oh well . if you decide to do it Good luck and have fun.
And ironside do you mind if i delete of doodads ?
Can you guarantee that the project would end in a sucess?
It's a big map, do you see the rules in the main post?
Ironside i'll do you terrain for you if you want
It should be done by the weekend after next at the latest. if that is okay with you. This weekend i am away so wont have time then
So your doing terrains to other people but not for me? :'<
I dont like terraining ridicolously huge maps.
Dont double post use multi quote/edit
Me!!!
Hey. I needed a terrain and well, thought this would be the perfect place to ask
Desired Area: The whole map, basically.
Tileset: Any tileset would work, tho I think Dalaran or Dalaran Ruins would fit nicely.
Deadline: No deadline. Not in a hurry
Theme: A ruined town.
Import: I'm a huge fan of maps which don't use imports, so I'll greatly appreciate it if you didn't use any. However, if you find an import which you feel will make the map look awesome, then go ahead ^^
Map size : Not bigger than 96-96. I'm thinking 64-64 but whichever you are more comfortable with
Basically, the map is supposed to look like a city in ruins. Houses burning, trees cut off, statues destroyed, stuff like that.
Also the map (units/triggering/stuff like that) are not worked on yet. I'm working on another project and as soon as it gets to beta (it should soon), I'm starting to work on this. And I need the terrain before I start making units and stuff so I know how to design them (the map is hugely focused on the terrain).
Important things to notice : there should be 3 major areas in the town - a hospital/nursery area, an armory and a market. These should be open areas, so players can go in at will and explore them and find items there.
Finally, the map must have 2 areas, one at the bottom of the map and one at the top. These areas need to be big enough so you can deploy units there.
Desired Area: Just some part of the map you should get an example from the map down below how the buildings should be.
Tileset: The tileset is in the map.
Deadline: No deadline i am not in hurry.
Theme: Zombie/Modern Warfare
Import: I really love to have some HQ models but i can't find anywhere,
My Note: Alright here is my map the road is made i want to "update" this old zombie map to something much better with systems, units, models, skins etc.
Hello, I'm a new member of Terrain Workshop.I would like to take your request, I've opened your map and I see roads.But, can you tell me your map storyline to make the terrain more suitable with your storyline.After you tell me your what is it, then I will use your storyline to make the terrains.
Go to his profile and tell him, 2 days ago, my account had a problem, so this thread seems 'dead and removed', so i guess he didn't know that this workshop is reopened
Empire Jackal was supposed to take my request... anyway - rerequesting :3
Desired Area: The whole map, basically.
Tileset: Any tileset would work, tho I think Dalaran or Dalaran Ruins would fit nicely.
Deadline: No deadline. Not in a hurry
Theme: A ruined town.
Import: I'm a huge fan of maps which don't use imports, so I'll greatly appreciate it if you didn't use any. However, if you find an import which you feel will make the map look awesome, then go ahead ^^
Map size : Not bigger than 96-96. I'm thinking 64-64 but whichever you are more comfortable with
Basically, the map is supposed to look like a city in ruins. Houses burning, trees cut off, statues destroyed, stuff like that.
Also the map (units/triggering/stuff like that) are not worked on yet. I'm working on another project and as soon as it gets to beta (it should soon), I'm starting to work on this. And I need the terrain before I start making units and stuff so I know how to design them (the map is hugely focused on the terrain).
Important things to notice : there should be 3 major areas in the town - a hospital/nursery area, an armory and a market. These should be open areas, so players can go in at will and explore them and find items there.
Finally, the map must have 2 areas, one at the bottom of the map and one at the top. These areas need to be big enough so you can deploy units there.