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Terraining Challenge 2007/2008

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Wip #1

Yay, a WIP #1. Nice, BTW, Jaakko.
 

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Level 8
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@Madsen, awesome use of the world tree model dude, i never realized how well that looks with those leaves. I personally think the foreground should have a bit more activity as to not let the viewer keep looking into the bacgkround in the fog. IMO the leaves on the closest tree on the right should be inched to the left a bit or widened, as they dont look centered nor porpotional to the trunk.


@Belgrath, awesome depth on your picture. However the multiple sunrays from all different directions are distracting and dont look natural in any way unless they have spotlights or something. Also you dont really need that many rocks as they dont really match well with the rest of the environment anyways.

Cant wait to see the finished piece from both of you guys :D
 
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Jeez. Some amazing work here. If I don't get anything done in time, can I submit old work?
 
Wips #1 & #2

New concept, as my UTM decided to not save any more and then crash. I was looking at it with the doodads deleted (helps me at times) when it saved and exited - no clue why ...
Anyway, I actually like this concept better :p
Edit: I added some grass and fixed a bug with the castle. I plan on adding units, maybe changing the grass (or its tinting) and decreasing the fog so that I can add a forest to the hill. Ideas?
 

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I def like the new concept better belgrath, fix those trees like Pyritie said and it will look awesome


Im freaking loving yours Madsen. But the rocks lining the river sort of bug me. They just dont look very natural
 
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