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Terraining Challenge 2007/2008

Discussion in 'Contest Archive' started by Rui, Apr 7, 2007.

  1. Ratherion

    Ratherion

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    Ah, I was just curious because of the sheer number of terrains we have to make, and that the judging would have to be quick because of the new terrains coming out.
     
  2. Jaakko

    Jaakko

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    I would have already wanted to move to the next tileset. :) Much time to wait.
     
  3. Ratherion

    Ratherion

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    Well I did some sketches on paper, I can't make it but I can still plan it out! :grin:
     
  4. Herio-san

    Herio-san

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    So yea. My order for building materials arrived a little late....
    [​IMG]
    ...damn goblins
    No worries though, I'll just stack all my peasants on the citadel and have it up in no time :wink:
     
    Last edited: Apr 20, 2007
  5. Ratherion

    Ratherion

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    Lol! :grin: good job! :infl_thumbs_up:
     
  6. Herio-san

    Herio-san

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    WIP:
    [​IMG]
    By the way, some of the terrains i've seen so far look pretty awesome. This should be a good contest :wink:
     
  7. demonsofdante

    demonsofdante

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    Definetly not winning this part of the contest. I'm too busy tied up with art projects and english projects to devote any time to this :(


    By teh way HS, i was having problems selecting the walls in UTM and i have no way to fix it. My only suggesstion is makign an ew doodad using one with infobox's and changing the model to the walls
     
  8. Herio-san

    Herio-san

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    Yea, I was having the same problem. Its aggrivating lol. I'll try that if i have time. Thanks demonsofdante :wink: Anyway, im hoping to have my citadel done by today and then do the surrounding area within the next few days. (I usually terrain for about 5-10 hours at a time, pretty bad i know lol)
    Edit: It didnt work :sad: I think the model might have some sort of selection glitch.
     
    Last edited: Apr 19, 2007
  9. demonsofdante

    demonsofdante

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    Same, which is why im having so much trouble finding enough consecutive free time to do so
     
  10. Doompenguin

    Doompenguin

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    Allright i have some WIP shots now, on some of them the terraining isnt near done, i think the first one is pretty good though. I'm not a skilled terrainer but i'd like to get better so tell me what i did good, what was bad, and ideas to improve that.


    [​IMG]

    [​IMG]

    I'll add a few more later tonight, when i've added a bit more on some of it.
     
  11. FGRaptor

    FGRaptor

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    This is my first work now, of the last 3 hours. its not final, sure, and not the final view; but a empty cliff is better than a wide emtpy field.
    please tell me whats good, whats bad and what i can do better.
    so far

    [​IMG]
     
  12. Herio-san

    Herio-san

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    @doompenguin: The random fallen over tree in the first pictures background looks very out of place ontop the hill. Also, i doubt that the trees on that hill would grow as vertically as you have them with such a slope. So you may want to fix that.
    @FGRaptor: You might want to add a path or something onto that plateau and extend your town (the plateau looks lonely). You could also try adding some ancients on there or something. In any case it looks great except the empty plateau. But as you mentioned, its unfinished.
    An Update:
    [​IMG]
    Its taking me a little longer than I thought..

    Edit:
    Work Complete! ...well on the citadel anyway. Lemme know what you guys think. I still have alot of work to do on the surrounding area though. (the mountains behind the citadel and all the land before it) Not to mention I still need to add in units and such.
     

    Attached Files:

    Last edited: Apr 20, 2007
  13. demonsofdante

    demonsofdante

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    Damn HS, i was doing a waterfall castle :(
     
  14. Herio-san

    Herio-san

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    lol. Great minds think alike? Anyway, mines not really a castle. Its supposed to be some sort of citadel. Still needs alot of work though..
     
  15. Ratherion

    Ratherion

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    Damn! Thats nice! I've never seen one of those b4, but then again 1st contest so w/e.

    @HS- I suggest turning off the fog and making a great backround that fits the citadel, the purple just doesent..... fit.

    @FG Raptor- That hill in the front is kind of obstructing, I mean you could do something really cool with it, but otherwise take it out and maybe enlarge the village.

    @Doompenguin- Yea the fallen tree has got to go, but other than that it looks alright, try for a bit more variation in the tilesets, so instead of just leaves make like patches of leaves and dirt, maybe some lumpy grass, try for more variation with the grasses and other doodads too.
     
  16. Killer_Mushroom

    Killer_Mushroom

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    WIP

    Just a simple, serene grove.
     

    Attached Files:

  17. Ratherion

    Ratherion

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    Nice, I like your placement of rocks. Maybe add some critters and moonlight (you know, the typical deer eating grass in a moonlit grove..)
     
  18. Doompenguin

    Doompenguin

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    actually ratherion on the first screenie i have án equal amount of vines, leaves, grass and lumpy grass :p its just a bad angle for that.
     
  19. Ratherion

    Ratherion

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    Ahh I see, then I suggest changing the angle :)

    If you can't seem to get a good one (not good for plateu, bad for cliff, etc.)
    Try zooming out a bit or looking more downwards (the camera does not have to be from eye-level)
     
  20. Chaos

    Chaos

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    Herio-san, great and you beat my terraining skill easily :)

    Chaos