• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Terrain Mini-Contest #1 - Elven

Status
Not open for further replies.
omg...................................................................................................................................................................................................... what the fuck dude?! D:

not that i don't love you.. but just.. --> D:'

(your avater, no MY AVATAR + the signature D:) :weekani:
 
Last edited by a moderator:
omg...................................................................................................................................................................................................... what the fuck dude?! D:

not that i don't love you.. but just.. --> D:'

(your avater, no MY AVATAR + the signature D:) :weekani:

Off Topic:
Chill man, just chill....me is only a Fan of you, fan of Goblins. It all began when i saw your signature and opened the links and saw you art :D ME HAPPIE!!!!!

On Topic:
Cant wait too see Mr.Goblins terrain!
 
This is my entry WIP - It's some sort of cave where a powerful demon hunter's grave is in. It is protected by night elven assassins who believe the power is too much for anyone to possess.

And I just realized something called UTM exists, may be redoing it. lulz

anyway if this is my final submission, credits go to:
Tranquil for "Ceiling rays"
inico for "Dead Night Elf in Altar"

thanks for the great models :D
 

Attachments

  • nelf5.jpg
    nelf5.jpg
    561.3 KB · Views: 227
Updated my Terrain a little bit. I still haven't managed to fix the sky. I think I'm probably going to have to copy and paste the whole thing to a new map unless anyone has a better solution.

Anyway, enjoy.
 

Attachments

  • Elven Falls New.jpg
    Elven Falls New.jpg
    710.4 KB · Views: 216
@CoBrA b
Try, if you can, putting a large rock with a texture similar to the type of rocks around the waterfall blocking that fucked up portion of the skybox. It shouldn't have to be too big, but if it needs to be and the texture turns out really ugly, at least you've met our good friend the skybox.
 
Okay, I managed to fix the sky (if you can call it "fixing"). I'm not sure if the giant rock looks that good, but it certainly doesn't look as bad as the screwed up sky.
 

Attachments

  • Elven Falls New New.jpg
    Elven Falls New New.jpg
    708.8 KB · Views: 162
Updated my Terrain a little bit. I still haven't managed to fix the sky. I think I'm probably going to have to copy and paste the whole thing to a new map unless anyone has a better solution.

Anyway, enjoy.

Holy shit! I just found a way to solve it!

Hold these buttons: CTRL + SHIFT + Mouse Right Button and drag your cursor away from the ugly area until desired.

Cheers
 
Belgarath, if you wanted to make like a panorama with the city, well, you shouldn't have put that giant archer near it. I suggest you to raise everything in the first pic, make the archer near and remove the giant archer in the background. Then let everybody understand that it is really far and it will be really nice.
 
Belgarath, if you wanted to make like a panorama with the city, well, you shouldn't have put that giant archer near it. I suggest you to raise everything in the first pic, make the archer near and remove the giant archer in the background. Then let everybody understand that it is really far and it will be really nice.

I understood it as a somesort of miniature version of a city, or something like that. If it was supposed to give a feeling it is far away, I doubt he would have put that huge log next to it.
 
Hooray, got something in, be it sub-par.

@ Belg.
Very nice. I see that your elves are quite small. It reminds me of something that would be in like, Minish Cap. The only thing that annoys me is the amount of flowers all over the grass, but it's not too bad.

@ Cobra
Yea, the rock doesn't look too bad but it's an ashenvale rock so the color is off from that of the rock ground texture you're using. Try it with a lordaeron rock or attempt to photoshop it as suggested, because the skybox overlapping the waterfall looks like shit.
 

Attachments

  • At The Gates.png
    At The Gates.png
    2.5 MB · Views: 256
How the nips do I cover up the wall besides for spamming it with trees, or making it a bunch of smaller ones?
EDIT: You know, the stretched textures problem may be my super weakness.
--
I'd rather not use the white dalaran bricks. I see your point with how it would fit more, but I didn't want some grand tiled road leading to it. Though it's a good idea for the little raised section.
 
Then at least something other than the brown cobbles. Anything that will preserve the contrast, the brown really doesn't fit. How about the gray round tiles from cityscape?

And the best way to cover up the stretched textures is by deleting the walls you made and making better walls out of more, smaller parts.

Also, try putting some buildings or something behind that gate, right now it seems there is just empty space.
 
Elven Falls Final Draft

Here she is, the final draft of Elven falls. Enjoy.
 

Attachments

  • Elven Falls Final Draft.jpg
    Elven Falls Final Draft.jpg
    703.4 KB · Views: 269
Lithien

Well, here's my submission. Would have done sky, and many other things if my eyes weren't bleeding from looking so long in the monitor.

Updated #1
 

Attachments

  • Lithien 01.jpg
    Lithien 01.jpg
    672.3 KB · Views: 224
Last edited:
Status
Not open for further replies.
Back
Top