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This thread contains templates to create contest threads and includes rule-sets and judging criteria for any kind of contest. Always keep it mind that these are templates. You may have to adapt them in some cases to perfectly match your current contest. But if you recognize that part are simply outdated, or a rule-set is missing, you can contact us in Staff Contact.​

1. Contest Layout




<IMAGES: Contest Type/Title #X>

< IMAGE: CONTEST LOGO >

< Short theme description >

< Long theme description > [optional]



  • Rule 1
  • Rule 2
  • Rule 3
  • ...

Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.


  • 1st place: X experience points
  • 2nd place: X experience points
  • 3rd place: X experience points
  • Entry: X experience points
  • Judge: X experience points per entrant
The three winners will receive an award icon representing the winning entry.​

  • Judge 1
  • Judge 2
  • Judge 3




< Criteria 1 >
Definition/explanation of the criteria./point value

< Criteria 2 >
Definition/explanation of the criteria./point value

< Criteria 3 >
Definition/explanation of the criteria./point value

< Criteria 4 >
Definition/explanation of the criteria./point value
/total value


  • Judgement: 70%
  • Poll: 30%
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)​



The contest shall begin on dd Month yyyy and conclude on dd Month yyyy GMT (day is included).



Assigned Staff: < Staff member >

Previous Contest | Poll | Results

[CENTER][IMG]https://www.hiveworkshop.com/attachments/hive-logo-small-remoosed-png.373032/[/IMG]
[B][COLOR="#d0f680"][SIZE="5"][B]<IMAGES: Contest Type/Title #X>[/B][/SIZE][/COLOR]

[B][SIZE=4]< IMAGE: CONTEST LOGO >[/SIZE][/B]

[COLOR=#bfbfbf]< Short theme description >[/COLOR][/B]
[/CENTER]

< Long theme description > [optional]

[IMG]https://www.hiveworkshop.com/attachments/other_rules_and_conditions-png.311513/[/IMG]

[LIST]
[*]Rule 1
[*]Rule 2
[*]Rule 3
[*]...
[/LIST]

Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.

[IMG]https://www.hiveworkshop.com/attachments/other_prizes-png.311512/[/IMG]
[LIST]
[*][COLOR=#ffcc00]1st place: [B]X experience[/B] points[/COLOR]
[*][COLOR="Silver"]2nd place: [B]X experience[/B] points[/COLOR]
[*][COLOR=#ee8600]3rd place: [B]X experience[/B] points[/COLOR]
[*]Entry: [B]X experience[/B] points
[*]Judge: [B]X experience[/B] points per entrant
[/LIST]
[INDENT]The three winners will receive an [B]award icon[/B] representing the winning entry.[/INDENT]

[IMG]https://www.hiveworkshop.com/attachments/other_judges-png.311510/[/IMG]
[LIST]
[*]Judge 1
[*]Judge 2
[*]Judge 3
[/LIST]

[IMG]https://www.hiveworkshop.com/attachments/other_contest_judging-png.311506/[/IMG]

[INDENT]
[table]
< Criteria 1 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 2 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 3 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 4 >[c]Definition/explanation of the criteria.[c]/point value[r]
[c][c]/total value
[/table]

[hidden="Results calculation"]
[LIST]
[*]Judgement: 70%
[*]Poll: 30%
[/LIST]
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)
[/hidden]
[/INDENT]
[IMG]https://www.hiveworkshop.com/attachments/other_dates_and_deadline-png.311507/[/IMG]

The contest shall begin on [B][COLOR="LightBlue"]dd Month yyyy[/COLOR][/B] and conclude on [B][COLOR="Red"]dd Month yyyy[/COLOR][/B] GMT (day is included).

[hr][/hr]

[B][COLOR="LemonChiffon"]Assigned Staff[/COLOR]: < Staff member >
[/B]
The Poll | Results



<IMAGES: Contest Type/Title #X>


< Short theme description >

<< All Entries Download.zip >> (Resources)
OR
<< Links to all entries >> (no map resources)




  • Trying to manipulate the poll in any form is not allowed.
    If you're aware of ip-sharing with any voter, for any reason, you should contact the staff.
  • Harassment towards others to influence the result will lead to punishment.
    A neutral recommendation to take part at the poll isn't problematic, though.
  • Voting for yourself is not allowed, and will lead to a malus by 5%.
  • Participating in the poll does not explicitly safe one from being disqualified.
  • Judges are not allowed to vote.
You are very welcome to make a short statement what you like the most, so contestants get a bit of public feedback!


  • 1st place: X experience points
  • 2nd place: X experience points
  • 3rd place: X experience points
  • Entry: X experience points
  • Judge: X experience points per entrant
The three winners will receive an award icon representing the winning entry.​



  • Judge 1
  • Judge 2
  • Judge 3


Name(s)Entry
NameClick
NameClick
NameClick
NameClick
NameClick
NameClick
NameClick



< Criteria 1 >
Definition/explanation of the criteria./point value

< Criteria 2 >
Definition/explanation of the criteria./point value

< Criteria 3 >
Definition/explanation of the criteria./point value

< Criteria 4 >
Definition/explanation of the criteria./point value
/total value


  • Judgement: 70%
  • Poll: 30%
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)​




The poll shall begin on dd Month yyyy and conclude on dd Month yyyy GMT (day is included).


[CENTER][IMG]https://www.hiveworkshop.com/attachments/hive-logo-small-remoosed-png.373032/[/IMG]
[COLOR="#d0f680"][SIZE="5"][B]<IMAGES: Contest Type/Title #X>[/B][/SIZE][/COLOR]
[IMG]https://www.hiveworkshop.com/attachments/poll-png.373718/[/IMG]

[COLOR=#bfbfbf]< Short theme description >[/COLOR]

[B][SIZE=4]<< All Entries Download.zip >> (Resources)
OR
<< Links to all entries >> (no map resources)[/SIZE][/B]

[/center]

[IMG]https://www.hiveworkshop.com/attachments/other_rules_and_conditions-png.311513/[IMG]

[LIST]
[*]Trying to manipulate the poll in any form is not allowed.
If you're aware of ip-sharing with any voter, for any reason, you should contact the staff.
[*]Harassment towards others to influence the result will lead to punishment.
A neutral recommendation to take part at the poll isn't problematic, though.
[*]Voting for yourself is not allowed, and will lead to a malus by 5%.
[*]Participating in the poll does not explicitly safe one from being disqualified.
[*]Judges are not allowed to vote.
[/LIST]
You are very welcome to make a short statement what you like the most, so contestants get a bit of public feedback!

[IMG]https://www.hiveworkshop.com/attachments/other_prizes-png.311512/[IMG]

[LIST]
[*][COLOR=#ffcc00]1st place: [b]X experience[/b] points[/COLOR]
[*][COLOR=Silver]2nd place: [b]X experience[/b] points[/COLOR]
[*][COLOR=#ee8600]3rd place: [b]X experience[/b] points[/COLOR]
[*]Entry: [b]X experience[/b] points
[*]Judge: [b]X experience[/b] points per entrant
[/LIST]
[INDENT]The three winners will receive an [B]award icon[/B] representing the winning entry.[/INDENT]

[IMG]https://www.hiveworkshop.com/attachments/other_judges-png.311510/[/IMG]

[LIST]
[*]Judge 1
[*]Judge 2
[*]Judge 3
[/LIST]

[IMG]https://www.hiveworkshop.com/attachments/other_entries-png.311509/[/IMG]

[table]Name(s)[c]Entry
[r]Name[c]Click
[r]Name[c]Click
[r]Name[c]Click
[r]Name[c]Click
[r]Name[c]Click
[r]Name[c]Click
[r]Name[c]Click
[/table]

[IMG]https://www.hiveworkshop.com/attachments/other_contest_judging-png.311506/[IMG]

[INDENT]
[table]
< Criteria 1 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 2 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 3 >[c]Definition/explanation of the criteria.[c]/point value[r]
< Criteria 4 >[c]Definition/explanation of the criteria.[c]/point value[r]
[c][c]/total value
[/table]

[hidden="Results calculation"]
[LIST]
[*]Judgement: 70%
[*]Poll: 30%
[/LIST]
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)
[/hidden]
[/INDENT]
[IMG]https://www.hiveworkshop.com/attachments/other_dates_and_deadline-png.311507/[/IMG]

The poll shall begin on [B][COLOR="LightBlue"]dd Month yyyy[/COLOR][/B] and conclude on [B][COLOR="Red"]dd Month yyyy[/COLOR][/B] GMT (day is included).





<IMAGES: Contest Type/Title #X>



< Short theme description >



  • 1st place: X experience points
  • 2nd place: X experience points
  • 3rd place: X experience points
  • Entry: X experience points
  • Judge: X experience points per entrant
The three winners will receive an award icon representing the winning entry.​



  • Judge 1
  • Judge 2
  • Judge 3



Judgement 1
User - Entry​
Review​
Judgement 2
User - Entry​
Review​
Judgement 3
User - Entry​
Review​


FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)

< WINNER 1 >
< WINNER 2 >
< WINNER 3 >

Contest | Poll
[CENTER][IMG]https://www.hiveworkshop.com/attachments/hive-logo-small-remoosed-png.373032/[/IMG]
[B][COLOR="#d0f680"][SIZE="5"][B]<IMAGES: Contest Type/Title #X>[/B][/SIZE][/COLOR]
[IMG]https://www.hiveworkshop.com/attachments/results-png.373717/[/IMG][/B]

[COLOR=#bfbfbf]< Short theme description >[/COLOR]
[/center]

[IMG]https://www.hiveworkshop.com/attachments/other_prizes-png.311512/[IMG]

[LIST]
[*][COLOR=#ffcc00]1st place: [b]X experience[/b] points[/COLOR]
[*][COLOR=Silver]2nd place: [b]X experience[/b] points[/COLOR]
[*][COLOR=#ee8600]3rd place: [b]X experience[/b] points[/COLOR]
[*]Entry: [b]X experience[/b] points
[*]Judge: [b]X experience[/b] points per entrant
[/LIST]
[INDENT]The three winners will receive an [B]award icon[/B] representing the winning entry.[/INDENT]

[IMG]https://www.hiveworkshop.com/attachments/other_judges-png.311510/[/IMG]

[LIST]
[*]Judge 1
[*]Judge 2
[*]Judge 3
[/LIST]

[IMG]https://www.hiveworkshop.com/attachments/other_contest_judging-png.311506/[/IMG]

Judgement 1
[INDENT]User - Entry
Review[/INDENT]

Judgement 2
[INDENT]User - Entry
Review[/INDENT]

Judgement 3
[INDENT]User - Entry
Review[/INDENT]

[hr][/hr]

[B]FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)[/B]

< WINNER 1 >
< WINNER 2 >
< WINNER 3 >

Contest | Poll

To create images from winning contestants one can use this template.

2. Contest Rules

There are universal rules that most likely are valid for most contests:​


  • Submissions must follow the contest theme.
  • Submissions may not be started / made before the official launch of the contest.
  • Teamwork is not allowed (physically working on someone else's entry).
    • Giving feedback isn't considered teamwork and is always welcome. However, if you feel someone is abusing it, you may appeal to the appointed moderator.
  • Post 2 Works-In-Progress (pictures or videos) in the contest thread during the contest process. It must be clear that you are working on the submission.
  • The submission must be posted in the respective resourcesection, before the contest ends.
    • The resource description must make it clear it's a submission from the respective contest.
  • Post your final entry in the contest thread before contest is over. The post should be a little presentation, having your submission attached.
  • Judges may not participate.


[LIST]
[*]Submissions must follow the contest theme.
[*]Submissions may not be started / made before the official launch of the contest.
[*]Teamwork is not allowed (physically working on someone else's entry).
[LIST]
[*]Giving feedback isn't considered teamwork and is always welcome. However, if you feel someone is abusing it, you may appeal to the appointed moderator.
[/LIST]
[*]Post 2 Works-In-Progress (pictures or videos) in the contest thread during the contest process. It must be clear that you are working on the submission.
[*]The submission [U]must[/U] be posted in the [URL='https://www.hiveworkshop.com/categories/maps-resources.746/']respective resource[/URL] section, before the contest ends.
[LIST]
[*]The resource description must make it clear it's a submission from the respective contest.
[/LIST]
[*]Post your final entry in the contest thread before contest is over. The post should be a little presentation, having your submission attached.
[*]Judges may not participate.
[/LIST]


There are more specific rules that will depend on the type of contest:​

  • Submissions must follow the Spell Submission Rules / JASS Submission Rules respectively.
  • The use of enhancing systems is permitted as long as their contribution is not the major aspect of the final entry. Clarification matters on certain libraries/snippets should be discussed with judges in the contest thread, in case of uncertainty.
  • Third party programs, except Jass New Gen Pack or WEX, are not allowed. Using WurstScript might be accepted, as well, but should be mentioned in the contest thread to ensure a proper judgement set.
  • Using imports is allowed as long as it follows Resource Submission Rules (Models, skins, icons, spells).


[LIST]
[*]Submissions must follow the [URL='http://www.hiveworkshop.com/threads/spell-submission-rules.230362/']Spell Submission Rules[/URL] / [URL='http://www.hiveworkshop.com/threads/jass-submission-rules.40760']JASS Submission Rules[/URL] respectively.
[*]The use of enhancing systems is permitted as long as their contribution is [U]not[/U] the major aspect of the final entry. Clarification matters on certain libraries/snippets should be discussed with judges in the contest thread, in case of uncertainty.
[*]Third party programs, except Jass New Gen Pack or WEX, are not allowed. Using WurstScript might be accepted, as well, but should be mentioned in the contest thread to ensure a proper judgement set.
[*]Using imports is allowed as long as it follows [URL]https://www.hiveworkshop.com/threads/resource-submission-rules-models-skins-icons-spells.237333/[/URL].
[/LIST]


  • Your entry should be at least 75% hand drawn for it to be accepted.


[LIST]
[*]Your entry should be at least 75% hand drawn for it to be accepted.
[/LIST]


  • Submissions must follow the Icon Submission Rules.
  • Your work must be mostly freehand. CnPs, trace-overs or heavy referencing existing artwork are not permitted. Use of textures and filter work is permited.
  • Drawing on canvas size smaller than 256x256 pixels: a .psd file may be required as the verification of authorship.


[LIST]
[*]Submissions must follow the [URL='https://www.hiveworkshop.com/threads/icon-submission-rules.224878/']Icon Submission Rules[/URL].
[*]Your work must be mostly freehand. CnPs, trace-overs or heavy referencing existing artwork are not permitted. Use of textures and filter work is permited.
[*]Drawing on canvas size smaller than 256x256 pixels: a .psd file may be required as the verification of authorship.
[/LIST]


  • Submissions must follow the Model Submission Rules.
  • Model must contain at least these animations:
    • Stand
    • Attack
    • Walk
    • Death
  • Model may contain multiple animations.


[LIST]
[*]Submissions must follow the [URL='https://www.hiveworkshop.com/threads/model-submission-rules.237333/']Model Submission Rules[/URL].
[*]Model must contain at least these animations:
[LIST]
[*]Stand
[*]Attack
[*]Walk
[*]Death
[/LIST]
[*]Model may contain multiple animations.
[/LIST]


  • Submission must follow the Skin Submission Rules.
  • The skinned model must already exist in Warcraft III.
  • Model edits are not allowed.
  • Textures mustn't be larger than 512 pixels in any dimension when submitted as final entry, though you may work in 1024 (or higher), but they must be resized down to 512, preferable 256 on equal dimension textures when submitted.


[LIST]
[*]Submission must follow the [URL='https://www.hiveworkshop.com/threads/skin-submission-rules.230837/']Skin Submission Rules[/URL].
[*]The skinned model must already exist in Warcraft III.
[*]Model edits are not allowed.
[*]Textures mustn't be larger than 512 pixels in any dimension when submitted as final entry, though you may work in 1024 (or higher), but they must be resized down to 512, preferable 256 on equal dimension textures when submitted.
[/LIST]


  • Submissions must follow the Map Submission Rules.
  • Finding voice actors, or testers to test multiplayer mode isn't considered as teamwork, and is allowed.
  • The map must be playable in battle net. (current max map size is 256MB, for example)
  • Using imports is allowed as long as it follows Resource Submission Rules (Models, skins, icons, spells).
  • The submission must be unprotected so that it's openable via the normal WorldEditor.


[LIST]
[*]Submissions must follow the [URL='https://www.hiveworkshop.com/threads/map-submission-rules.228244/']Map Submission Rules[/URL].
[*]Finding voice actors, or testers to test multiplayer mode isn't considered as teamwork, and is allowed.
[*]The map must be playable in battle net. (current max map size is 256MB, for example)
[*]Using imports is allowed as long as it follows [URL]https://www.hiveworkshop.com/threads/resource-submission-rules-models-skins-icons-spells.237333/[/URL].
[*]The submission must be unprotected so that it's openable via the normal WorldEditor.
[/LIST]


  • Submissions must follow the Map Submission Rules.
  • Finding voice actors, or testers to test multiplayer mode isn't considered as teamwork, and is allowed.
  • You must download the the provided template map, make the edits, and resubmit it as entry.
  • Any map's features except its terrain may be edited. Editing the map's Marketplaces, Item Shops, and Taverns is allowed, too.
  • The map must be playable in battle net. (current max map size is 256MB, for example)
  • Using imports is allowed as long as it follows Resource Submission Rules (Models, skins, icons, spells).
  • The submission must be unprotected so that it's openable via the normal WorldEditor.


[LIST]
[*]Submissions must follow the [URL='https://www.hiveworkshop.com/threads/map-submission-rules.228244/']Map Submission Rules[/URL].
[*]Finding voice actors, or testers to test multiplayer mode isn't considered as teamwork, and is allowed.
[*]You must download the the provided template map, make the edits, and resubmit it as entry.
[*]Any map's features except its terrain may be edited. Editing the map's Marketplaces, Item Shops, and Taverns is allowed, too.
[*]The map must be playable in battle net. (current max map size is 256MB, for example)
[*]Using imports is allowed as long as it follows [URL]https://www.hiveworkshop.com/threads/resource-submission-rules-models-skins-icons-spells.237333/[/URL].
[*]The submission must be unprotected so that it's openable via the normal WorldEditor.
[/LIST]


  • Ultimate Terraining Map may be used as template.
  • No image editing tools may be used to enhance the terrain, however you may use them to crop.


[LIST]
[*][URL='https://www.hiveworkshop.com/threads/the-ultimate-terraining-map-4-0.252232/']Ultimate Terraining Map[/URL] may be used as template.
[*]No image editing tools may be used to enhance the terrain, however you may use them to crop.
[/LIST]


  • Your final entry must include the music in an accepted file Format (MP3, OGG, or MIDI) and an accompanying explanation of the song (i.e. explain how it fits into the theme).
  • You may not include long periods of silence in your song - rests are allowed but using 30 seconds of continuous silence simply to fill up space is not allowed.
  • Songs shouldn't contain only a single instrument soloing.
  • Your WIP must include a screenshot of your worksheet.
  • Minimum length is 1 minute, there is no maximum length (please keep it reasonable, 20 minute entries may create the necessity for a maximum length).
  • Any method of music production is allowed, including using sequencers, virtual instruments, sound samples and standard recording.
  • Vocals can be used, though the part being judged is the overall sound. Essentially the Vocals are being treated as if they were instruments. Since this is a music contest, the sound is the product being judged, not the lyrics.
  • Though sampling is allowed, it must be within reason:
    • If you use an instrument sound sample for a Sampling VSI (basically if you just use the sound for the instrument, and make it play your music) you must provide the source of the sound, be it a website or an individual.
    • Sampling copyrighted material without the consent of the owner is illegal and will not be tolerated.
    • You may use Royalty free sound samples - but you must provide the source of the sample.
    • The final song must be at least 75% of your writing - In essence, you can use a royalty free drum loop (or other form of sampled material) in your song, but if you chose to you must create enough of the other material or use in such a way that it can be said that you wrote 75% of the song. Samples of instruments are simply to be used for a sequencer (like building a drum line out of specific drums or using a pitch altering sampler to make a melody out of a sound sample from an instrument) are exempt from the 75% rule.


[LIST]
[*]Your final entry must include the music in an accepted file Format (MP3, OGG, or MIDI) and an accompanying explanation of the song (i.e. explain how it fits into the theme).
[*]You may not include long periods of silence in your song - rests are allowed but using 30 seconds of continuous silence simply to fill up space is not allowed.
[*]Songs shouldn't contain only a single instrument soloing.
[*]Your WIP must include a screenshot of your worksheet.
[*]Minimum length is 1 minute, there is no maximum length (please keep it reasonable, 20 minute entries may create the necessity for a maximum length).
[*]Any method of music production is allowed, including using sequencers, virtual instruments, sound samples and standard recording.
[*]Vocals can be used, though the part being judged is the overall sound. Essentially the Vocals are being treated as if they were instruments. Since this is a music contest, the sound is the product being judged, not the lyrics.
[*]Though sampling is allowed, it must be within reason:
[LIST]
[*]If you use an instrument sound sample for a Sampling VSI (basically if you just use the sound for the instrument, and make it play your music) you must provide the source of the sound, be it a website or an individual.
[*][B]Sampling copyrighted material without the consent of the owner is illegal and will not be tolerated.[/B]
[*]You may use Royalty free sound samples - but you must provide the source of the sample.
[*]The final song must be at least 75% of your writing - In essence, you can use a royalty free drum loop (or other form of sampled material) in your song, but if you chose to you must create enough of the other material or use in such a way that it can be said that you wrote 75% of the song. Samples of instruments are simply to be used for a sequencer (like building a drum line out of specific drums or using a pitch altering sampler to make a melody out of a sound sample from an instrument) are exempt from the 75% rule.
[/LIST]
[/LIST]


  • Final versions of the emoticons must be a maximum of 25x25 (if to be used in the forums) or 17x17 (to be used for the chatroom) pixels in size with a transparent background.
  • Emoticon animations are optional.
  • There's no guarantee made emoticons will be added to the forums, or chat.


[LIST]
[*]Final versions of the emoticons must be a maximum of 25x25 (if to be used in the forums) or 17x17 (to be used for the chatroom) pixels in size with a transparent background.
[*]Emoticon animations are optional.
[*]There's no guarantee made emoticons will be added to the forums, or chat.
[/LIST]


3. Judging Criteria





Plot
Are the characters believable? Do their words/actions make sense? Is the story plain, or does it speak to the viewer? Is it relatable?/35

Cinematography
Is the cinematic aesthetically impressive? Does the pacing match the theme? Are the sequences smooth and well-timed?/45

Creativity
How original is the general idea? How inventive is the execution? How creatively does it conform to the contest theme?/20
/100


[size=4][table]
Plot[c]Are the characters believable? Do their words/actions make sense? Is the story plain, or does it speak to the viewer? Is it relatable?[c]/35[r]
Cinematography[c]Is the cinematic aesthetically impressive? Does the pacing match the theme? Are the sequences smooth and well-timed?[c]/45[r]
Creativity[c]How original is the general idea? How inventive is the execution? How creatively does it conform to the contest theme?[c]/20[r]
[c][c]/100
[/table][/size]




Coding
Is the skill bug- and leak-free? Does it support multiple instances? Is there a good documentation and are there enough configurable variables to fit the needs of different user? Does it cause performance issues upon effect? Is the code fitting for a decent spell submission, or is it too simple?/point value

Concept
Is it unique? How creatively was the idea executed and is it fitting the contest theme?/point value

Visuals
How does the whole spell procedure look? Is it overloaded with special effects? How explanatory is the tooltip/description of its functionality?/point value
/total value


[table]
Coding[c]Is the skill bug- and leak-free? Does it support multiple instances? Is there a good documentation and are there enough configurable variables to fit the needs of different user? Does it cause performance issues upon effect? Is the code fitting for a decent spell submission, or is it too simple?[c]/point value[r]
Concept[c]Is it unique? How creatively was the idea executed and is it fitting the contest theme?[c]/point value[r]
Visuals[c]How does the whole spell procedure look? Is it overloaded with special effects? How explanatory is the tooltip/description of its functionality?[c]/point value[r]
[c][c]/total value
[/table]




Theme
Does the artist take advantage of the theme, or is the vision unfitting?/point value

Execution
Does the artist display the design in an effective manner, or is it hard to tell what is what? Are artistic techniques used effectively to make the character interesting, or does the style deteriorate the concept? Is the appearance of the design objectively pleasing, or is it of low quality?/point value

Concept
Does the design offer a new creative approach, or is it generic and cliché? Does it have character, or is it just another boring design? Does the design make sense and fit the description, or is it necessary to read the title to understand?/point value

Realism
Does the design balance, or are the proportions impractical? Is the anatomy or construction correct, does it allow the character to move as it should, or is functionality disregarded entirely?/point value
/total value


[table]
Theme[c]Does the artist take advantage of the theme, or is the vision unfitting?[c]/point value[r]
Execution[c]Does the artist display the design in an effective manner, or is it hard to tell what is what? Are artistic techniques used effectively to make the character interesting, or does the style deteriorate the concept? Is the appearance of the design objectively pleasing, or is it of low quality?[c]/point value[r]
Concept[c]Does the design offer a new creative approach, or is it generic and cliché? Does it have character, or is it just another boring design? Does the design make sense and fit the description, or is it necessary to read the title to understand?[c]/point value[r]
Realism[c]Does the design balance, or are the proportions impractical? Is the anatomy or construction correct, does it allow the character to move as it should, or is functionality disregarded entirely?[c]/point value[r]
[c][c]/total value
[/table]





Technical Note
How well-drawn the submissions are, in terms of quality & artistry. Elements such as the color, shape, definition, clarity, shading, realism, proportions, details, and expressiveness will be considered./55

Creativity
How unexpected and creative are the ideas? How original and unique?/25

Blizzard Style
Is the style similar to standard icons?/10

Theme
Are the icons visually coherent?/10
/100


[table]
[SIZE=4][table]
Technical Note[c]How well-drawn the submissions are, in terms of quality & artistry. Elements such as the color, shape, definition, clarity, shading, realism, proportions, details, and expressiveness will be considered.[c]/55[r]
Creativity[c]How unexpected and creative are the ideas? How original and unique?[c]/25[r]
Blizzard Style[c]Is the style similar to standard icons?[c]/10[r]
Theme[c]Are the icons visually coherent?[c]/10[r]
[c][c]/100
[/table][/SIZE]






Gameplay
Is the map an enjoyable experience? Are the spells creative and satisfying? Is there replayability? Does the map have unique and original ideas? Does the map conform to the theme?/55
ImmersionDo the terrain and music create a desirable atmosphere? Are the sound and art assets used well? How is the general execution?/35
TechnicalDoes the map run well performance-wise? Are there lots of bugs?/10
/100



[SIZE=4][table]
Gameplay[C]Is the map an enjoyable experience? Are the spells creative and satisfying? Is there replayability? Does the map have unique and original ideas? Does the map conform to the theme? [C]/55
[R]Immersion[C]Do the terrain and music create a desirable atmosphere? Are the sound and art assets used well? How is the general execution?[C]/35
[R]Technical[C]Does the map run well performance-wise? Are there lots of bugs?[C]/10[r][c][c]/100[/Table]
[/SIZE]






Layout
Do creeps have proper aggro? Are neutral buildings and expansions placed properly? Is there adequate spacing?/35

Creeps
Is the creeping fair for all races? How is the creeping flow? Are the item drops balanced?/35

Terrain

Is the map visually pleasing in terrain, doodad placement, and overall theme? Are the visuals repetitive? Is the aesthetic well designed but not overly obstructive?
/20

Creativity
Does the map bring something new or creative to the table?/10

Technical
Bugs and other technical issues will negatively impact the score of a map./5
Total/105


[SIZE=4][table]
Layout[c]Do creeps have proper aggro? Are neutral buildings and expansions placed properly? Is there adequate spacing?[c]/35[r]
Creeps[c]Is the creeping fair for all races? How is the creeping flow? Are the item drops balanced?[c]/35[r]
Terrain[c]
Is the map visually pleasing in terrain, doodad placement, and overall theme? Are the visuals repetitive? Is the aesthetic well designed but not overly obstructive?
[c]/20[r]
Creativity[c]Does the map bring something new or creative to the table?[c]/10[r]
Technical[c]Bugs and other technical issues will negatively impact the score of a map.[c]/5[r][c]Total[c]/105[/table][/SIZE]





Mesh
How does the mesh look? How are its proportions, balance, and scale? How coherent is polygon distribution? Is there an overreliance on in-game SD meshes? Do the shapes complement the model's theme?/15

Skin
How good is the wrap? Are the textures appealing, or do they look blurry/stretched from the default game camera and portrait? Do the tones go well together? Is there sufficient contrast?/15

Animations
How natural, smooth, and appropriate are the animations? Do they have physical coherence? Do they have character/personality? How well are they executed? Does the model have enough animations to function properly?/15

Effects
Were the particle, ribbon, or mesh effects made in good measure? Do they contribute to the model? Are they impressive?/10

Integration
How well does the model work in-game? Does it feature the necessary attachments, footprints, sounds, and collisions? Are the attachments obscured? Is the model fully selectable? How well does the it fit in the game environment?/10

Creativity
How original is the general idea? How inventive is the execution? How creatively does the model interpret the contest theme?/20
/85


[SIZE=4][table]
Mesh[c]How does the mesh look? How are its proportions, balance, and scale? How coherent is polygon distribution? Is there an overreliance on in-game SD meshes? Do the shapes complement the model's theme?[c]/15[r]
Skin[c]How good is the wrap? Are the textures appealing, or do they look blurry/stretched from the default game camera and portrait? Do the tones go well together? Is there sufficient contrast?[c]/15[r]
Animations[c]How natural, smooth, and appropriate are the animations? Do they have physical coherence? Do they have character/personality? How well are they executed? Does the model have enough animations to function properly?[c]/15[r]
Effects[c]Were the particle, ribbon, or mesh effects made in good measure? Do they contribute to the model? Are they impressive?[c]/10[r]
Integration[c]How well does the model work in-game? Does it feature the necessary attachments, footprints, sounds, and collisions? Are the attachments obscured? Is the model fully selectable? How well does the it fit in the game environment?[c]/10[r]
Creativity[c]How original is the general idea? How inventive is the execution? How creatively does the model interpret the contest theme?[c]/20[r]
[c][c]/85
[/table][/SIZE]



ThemeHow well does it demonstrate the feeling of the theme/point value
Creativity/OriginalityHow original is the piece? How creative are you with the theme/instruments/etc./point value
ProductionBasically, how well does it flow? Are accents used to good effect? Do overall levels make sense? etc./point value
CompositionHow well is it composed? Do the key changes make sense?/point value
/total value


[table]Theme[c]How well does it demonstrate the feeling of the theme[c]/point value
[r]Creativity/Originality[c]How original is the piece? How creative are you with the theme/instruments/etc.[c]/point value
[r]Production[c]Basically, how well does it flow? Are accents used to good effect? Do overall levels make sense? etc.[c]/point value
[r]Composition[c]How well is it composed? Do the key changes make sense?[c]/point value[r]
[c][c]/total value[/table]





Aesthetics
Are the effects impressive, and made in good measure? How is the attention to detail?/30

Animations
How natural, smooth, and appropriate are the animations? Is there adequate fading?/20

Creativity
How original is the general idea? How inventive is the execution? Are the effects creative while conforming to the contest theme?/30

Integration
How well do the models work in-game? Do they have fitting sounds? Are they excessive to the point of hindering visibility? Is it clear where the effect ends?/20
/100


[SIZE=4][table]
Aesthetics[c]Are the effects impressive, and made in good measure? How is the attention to detail?[c]/30[r]
Animations[c]How natural, smooth, and appropriate are the animations? Is there adequate fading?[c]/20[r]
Creativity[c]How original is the general idea? How inventive is the execution? Are the effects creative while conforming to the contest theme?[c]/30[r]
Integration[c]How well do the models work in-game? Do they have fitting sounds? Are they excessive to the point of hindering visibility? Is it clear where the effect ends?[c]/20[r]
[c][c]/100
[/table][/size]





Theme
How well the various elements of the Faction (including aesthetics, gameplay & design) fit together in a thematic manner such that they feel like they are representative of the given Faction, as well as that of the chosen Contest Theme. Well-fitting & polished aesthetics which complement a cohesive theme will be graded well; poorly-considered or lacking thematic elements will result in a poor score./25

Gameplay
How well the various elements of the Faction work together to achieve the tactical synergy & gameplay style the Faction has, as well as how efficiently each element performs its particular function. Strategic systems that endow an identity to the Faction, comprehensive & well-though-out roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating roles will lose points./30

Creativity
How original the design of the Faction is in terms of innovative ideas, clever implementations, or creative concepts. Innovation and creativity will be rewarded; extensive re-use of existing elements in vanilla factions & poor originality will result in a poor score./45
/100


[SIZE=4][table]
Theme[c]How well the various elements of the Faction (including aesthetics, gameplay & design) fit together in a thematic manner such that they feel like they are representative of the given Faction, as well as that of the chosen Contest Theme. Well-fitting & polished aesthetics which complement a cohesive theme will be graded well; poorly-considered or lacking thematic elements will result in a poor score.[c]/25[r]
Gameplay[c]How well the various elements of the Faction work together to achieve the tactical synergy & gameplay style the Faction has, as well as how efficiently each element performs its particular function. Strategic systems that endow an identity to the Faction, comprehensive & well-though-out roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating roles will lose points.[c]/30[r]
Creativity[c]How original the design of the Faction is in terms of innovative ideas, clever implementations, or creative concepts. Innovation and creativity will be rewarded; extensive re-use of existing elements in vanilla factions & poor originality will result in a poor score.[c]/45[r]
[c][c]/100[/table][/SIZE]




AestheticsOverall appearance of the final entry as a whole, e.g. an entry can lack detail and technique but still have an overall nice composition./35

Creativity
How unique and original is the idea? How inventive is the execution? How creatively does it conform to the contest theme?/30

Detail
Measurement and balance of detail in design. Impurities include rough edges, deficiency in execution, and general disorder./35
/100


[size=4][table]Aesthetics[c] Overall appearance of the final entry as a whole, e.g. an entry can lack detail and technique but still have an overall nice composition.[c] /35[r]
Creativity[c] How unique and original is the idea? How inventive is the execution? How creatively does it conform to the contest theme?[c] /30[r]
Detail[c] Measurement and balance of detail in design. Impurities include rough edges, deficiency in execution, and general disorder.[c] /35[r]
[c][c]/100
[/table][/size]




Shading
Does the unit fit into the WCIII lighting environment? Is the source of light consistent? Does the unit have a realistic 3D shape enhanced by the shading? Is each individual part shaded according to the material?/point value

Concept
Does the design of the unit suit the model it is wrapped on? Has the author come up with creative ways to change parts of the model into something new? Does the unit fit into the style of WCIII?/point value

Details
Does the unit appear blurry and bland in-game? Are the details appropriate and realistically placed? Are the materials in use easily recognized?/point value
/total value


[table]
Shading[c]Does the unit fit into the WCIII lighting environment? Is the source of light consistent? Does the unit have a realistic 3D shape enhanced by the shading? Is each individual part shaded according to the material?[c]/point value[r]
Concept[c]Does the design of the unit suit the model it is wrapped on? Has the author come up with creative ways to change parts of the model into something new? Does the unit fit into the style of WCIII?[c]/point value[r]
Details[c]Does the unit appear blurry and bland in-game? Are the details appropriate and realistically placed? Are the materials in use easily recognized?[c]/point value[r]
[c][c]/total value[/table]



4. Contest Images

































































































Templates and fonts attached below.​
 

Attachments

  • Award icon template.psd
    46.4 KB · Views: 384
  • Arena banners new.psd
    229.6 KB · Views: 48
  • thread_HIVE_LOGO.png
    thread_HIVE_LOGO.png
    23.4 KB · Views: 18,477
  • friz-quadrata-tt.zip
    31.3 KB · Views: 44
  • Arena winners new.psd
    297.1 KB · Views: 46
  • other_tips.png
    other_tips.png
    5.6 KB · Views: 3,051
  • leveldesign.png
    leveldesign.png
    33 KB · Views: 279
  • Hive Logo M.png
    Hive Logo M.png
    37.5 KB · Views: 13
  • Notice Icon Template.psd
    159.8 KB · Views: 13
  • Arena_Winners_M.psd
    267.2 KB · Views: 13
  • Arena_Winners_M2.psd
    205.9 KB · Views: 13
  • writingcontest.png
    writingcontest.png
    46.1 KB · Views: 38
  • Contest Table Template.xlsx
    11.5 KB · Views: 7
  • Hive Logo Small Remoosed.png
    Hive Logo Small Remoosed.png
    61.6 KB · Views: 3,174
Last edited by a moderator:
Level 23
Joined
Oct 2, 2011
Messages
2,451
- Modernized the thread. Old and new thread attached below.
- Do not use any further.



Contest Resources

Use these when making a thread in the arena!






General contest images

To all users hosting or suggesting new contests the threads of which follow the actual contest lay out, use the following logo instead of the old one.

View attachment 244360
Code:
[plain][img]http://www.hiveworkshop.com/attachments/user160036_pic59500_1342547064-png.244360/[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/the%20hive%20workshop.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20dates%20and%20deadline.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20judging%20and%20voting.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20judging.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/contest%20rules%20and%20conditions.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/disclaimer.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/entries.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/judges.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/poll.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/prizes.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/results.png[/img][/plain]





Contest types


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/competition.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/contest.png[/img][/plain]






Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/animation.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/campaign.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/cinematic.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/comic.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/concept%20art.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/emoticon.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/galaxy.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/hero.png[/img][/plain]



Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/icon.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/mapping.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/mini-.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/modeling.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/paired.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/phoenix%20trial.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/short%20story.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/special%20effect.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/speed.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/spell.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/techtree.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/terraining.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/texturing.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/voice%20acting.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/zephyr.png[/img][/plain]

View attachment 267815
Code:
[plain][img]https://www.hiveworkshop.com/attachments/slash-png.267815/?temp_hash=070bbb12f7259746373ee0984f275a8f[/img][/plain]





Numbers

Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/number.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/0.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/1.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/2.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/3.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/4.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/5.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/6.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/7.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/8.png[/img][/plain]


Code:
[plain][img]http://www.hiveworkshop.com/gfx/arenabanners/9.png[/img][/plain]





Templates and Fonts


Use these when making a thread in the arena!
Simply right-click the image you want to use in the contest thread, and paste it into your text.

General contest titles

















Contest types

















































Prefixes and numbers








 
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