- Joined
- May 7, 2010
- Messages
- 9,278
Well you can play it after I'm done with the terrain and the systems are installed. It's a hard work you know. Thanks for showing interest.
Just a tip to improve the looks of the cinematic.
I was planning to use this for a map I'm currently brainstorming but I guess it won't hurt to share it with you guys.
Make a unit with the model of "stormsphere", make it immovable and add locust. Then let Heivner do his thing after that hide the unit via trigger on your map init, show it when its now needed on your cinematic then hide it when cinematic ends. You can also do that with other terrain background models(Usually stuffs that is used to enhance the sky).
Sound so tasty.
That would be my fault. But I'll speed up the pace for the terrain.the only thing that "slows us down" is the terrain for now.
I've put some updated terrain for this campaign finally.
Now don't act as you were experts in the terraining field and enjoy![]()
No criticism accepted)
which u will upload the campaigne HeinversThat's nice of you readytoeat. At the moment the coding part is done and the story plus quests. Thanks again for checking the thread.