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Well, it's been a lengthy while since I went away from the modding scene, so I decided to make a snappy comeback with a new model, well, a model edit to be precise.
Yup, Fallout series started to digest, so I wanted to make a T-51b. Since I have had little time, I scavenged the Marine model and slightly edited it. I made the helmet myself and the skin as well.
Sadly, I hit an obstacle; there was absolutely no room for team colour. I tried experimenting around with its placement, but I failed. Then I came to a decision to release two versions, one with no team colour, and one with full team colour, effectively replacing the green armor.
The gun's texture is a CnP of the Enclave Plasma Rifle, a screenshot to be precise, since the only thing I came up was some garbled trash, so, credits to Bethesda for that.
NOTE: Due to a popular demand, I've added a special Walk Spin animation which is actually a run-and-shoot animation.
16:26, 6th Jun 2009
BlinkBoy: Very good apealing model, the texture could be better, but the animations and everything else is very good. All it needs are some extra effects for the gun's firing and that's it.
Approved, 4/5.
16:26, 6th Jun 2009
BlinkBoy: Very good apealing model, the texture could be better, but the animations and everything else is very good. All it needs are some extra effects for the gun's firing and that's it.
Thanks to JokeMaster, I became aware of a bug that's stalking the Decay Flesh animations. I'll be fixing that right away!
EDIT:It seems that there's a conflict between the decay animations. I'm working on fixing it.
EDIT 2: The problem has been solved. Never... EVER name your animation like "Decay Flesh Alternate/Decay Bone Alternate", but "Decay Alternate Flesh/Decay Alternate Bone". Just a couple of fixes and I'll update.
Looks really cool! Nice to see someone make Fallout models. I hope you make more in the future (althought I hope you make FO 1&2 rather than FO 3, but then again the choice is yours).
Anyways, I give this a 5/5. My only complain is that the weapon looks a bit wierd, but still IMO that isn't enough to lower my score.
Actually, I am only overreacting because of your outrageously intelligent post above, because you seem to have not read the description, have not understood model's purpose, and not only that, you are also acting smartassy about things you have no clue about. Say I am wrong, and I will get 10 people to back me up. Oh, I forgot to mention your lame reproduction of my joke, you should know better than to just copy it.
Hey I would like to ask the author or Slashbang to forward the weaponless model , I can't do it in vertex modifier since i don't know squat about modeling
and he would be very useful as weaponless for a fallout map i've been making!
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