@Spasorc
Haha, yes actually, my partner died at the tome of experience. May be a result of the tome drawing the eye making you forget the surroundings, then she thought maybe you could sneak around the back and get it, only to die again.
But now that you mention the bones I suppose it's not so bad, if the props are used consistently it's less about luck . Of course I didn't see them my first death. In any case I'm enjoying this time just as much as the last, and yes I bumped up my lives to 10.
Well, I still dislike that kind of thing but I suppose it's just a preference, I understand what you were going for. Although for the sake of damage traps, the idea would be to have the trap damage your health in a spot where enemies are, making you disadvantaged. Obviously lone traps would be pointless with that system since you could just warp to a stone to heal.
I guess my outlook is simply that the punishment for something like failing at observation/pixel hunting is disproportionate, when you spend so much time doing such epic things and becoming so indestructible, only to simply fall over and die because you walked by a brazier. Anyway, your mod, your rules, maybe I was just a bit butthurt over failing.
Still a brilliant mod, as for the saving, I haven't read the whole thread yet as it is quite long. But saving for me doesn't work, which is why I stated as such, I was able to save once at the earliest point of the game, after which the save/load buttons are greyed out and unclickable.
Edit: Well, turns out you can only save once per play session, which is rather silly, unfortunately that means my second game was cut short. Had some things to do and me and my Lan partner left our heroes in the orc encampment near the healing stone, when we got back infernal had taken them out.. Hahaha, so much bad luck..Well, to be honest the party composition wasn't great.
Speaking of which, a suggestion, it would be rather cool to be able to make a party composed of heroes with the same main attribute, even if possible ineffective or unbalanced. Re-playability would definitely benefit.