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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. SpasMaster

    SpasMaster

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    The Staff bug is known and it will be fixed in the enxt version.
     
  2. KevLee

    KevLee

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    i think this map is hard to play online cause of the long gameplay duration @@, by myself, offline 2-3h is nothing but.. 3 people is just hard. >.<.

    Other than that this map is AWESOME.

    And i have a question, where is that crazy stormfury's for the sulfur hammer? i tried the stormfury ring but sadly it doesn't work ._.
     
  3. KevLee

    KevLee

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    BUG REPORT:
    The Elevator in the area to the right of where you summon Altarail come up but fail to come down, i'm stuck there :((
    Updated
    I found another bug/exploit :D
    Playing as Selena the Archmage you can Zerith/ Convert the Firelord (lv2) boss, but sadly you must kill him (no retaliate :D) to get out of the area.
    Either make it so that we can bring him out as a pet or remove it :D
     
    Last edited: Mar 18, 2011
  4. ye5terday

    ye5terday

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    When I play this map, my computer's CPU consumption is always 100%. Is this normal or whether can you optimize the map? Thanks.
     
  5. Overkane

    Overkane

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    I'm find bug!!!Boss Overlord could be controlled by the Archmage too. (sorry for my english) :)
     
  6. SpasMaster

    SpasMaster

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    It is optimized >.> And btw my friends didn't experience that issue =(
     
  7. defskull

    defskull

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    We didn't experience it too
    Well, maybe your PC's performance ?
     
  8. wagner87

    wagner87

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    The map visual looks extremely great and all, but you need 3 players. ive tried to test it by myself, but its near impossible. Maybe you could in the next version change the hero system so the circle doesnt disappear and the hero costs food. That way you can test by yourself in single player using the pointbreak code.
     
  9. SpasMaster

    SpasMaster

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    I think I replayed to such a question before. So, ever since I got the idea for the map I wanted it to be a teamplay map for 3 players. Playing alone kinda spoils the fun. If you don't have friends playing Warcraft III you can PM me anytime to play together OR you can download Garena/Game Ranger to play with random people. Finding two more guys is pretty easier compared to other RPG's where you need like 4-5 more.

    Garena: Download for Free
    Game Ranger: Free again
     
  10. -katana-

    -katana-

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    cool this has the potential to become the next warchasers ;D
     
  11. M93

    M93

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    Could it be my PC?
    It won't start on my computer, although i have the newest patch.
     
  12. bitblap

    bitblap

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    cool map! but i can't open door to twin corridors. where find rune?
     
  13. SpasMaster

    SpasMaster

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    In the Human camp next to the Volcano, there is a book that explains how to find the rune. :)
     
  14. bitblap

    bitblap

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    i found! thanx. poorly that one play so hard.

    my english is bad:( sorry
     
  15. -katana-

    -katana-

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    I have a few questions:
    1.How do you get that secret item near the volcano?
    2.How do you pick up the exp rune that kills you when you touch it,if it is even possible to pick up?
    3.What do you do with the grunt you release from the cage?
    Please reply...
     
  16. SpasMaster

    SpasMaster

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    1.It's one of the three Legendary items in the game. Each one of the three legendaries is acquired in pretty hard way. To understand how, you should find a book which explains how to get the item.
    2.The XP tome is only a way to trag you into a trap. There is no way to get it.
    3.You release the grunt just before you start the fight with the Naga Royal Guard. He only helps you defeat him.

    Hope it's all clear :)
     
  17. p4ssword

    p4ssword

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    Nice map! But im kinda stuck at the Main Throne Room... Theres a wall that keep saying something about feron.. Cant move on anymore.. Please help..
     
  18. SpasMaster

    SpasMaster

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    To get past the main throne room, you must use an urn infront of the obelisk there. The urn of Feron is located in his tomb :)
     
  19. Pooppyhead

    Pooppyhead

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    Cool map man, Its a nice co-op map that I can play with my brother. loving the terrain for sure.
     
  20. SpasMaster

    SpasMaster

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    Thanks man. Still, your map pwns ass too ;)