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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Burndead

    Burndead

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    Do you have Old God's Essence?
     
  2. gospelkiru

    gospelkiru

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    :eek::eek::eek: THE HELL SO THERE'S REALLY SOMETHING MISSING!!!

    I'm really sorry i've mix the old and new version the formula for forging is different new ver. It should be 3 not just 2. Really sorry. :oops::oops::oops:
     
  3. ninjaxyr

    ninjaxyr

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    Someone help me please :(
     
  4. SpasMaster

    SpasMaster

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    You need the Scepter of Atal'ai, which can be found in an Old Tomb, near the Anvil.
     
  5. ninjaxyr

    ninjaxyr

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    Thank you, i will find it
     
  6. PCD278

    PCD278

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  7. SpasMaster

    SpasMaster

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    You need to light up the 3 braziers in front of the door with a torch. Shouldn't be hard for you to find it, since you have the map revealed for you. Gl.
     
  8. PCD278

    PCD278

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    Thanks bro
    OMG that torch made my day lol
     
  9. PeterPudge

    PeterPudge

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    Hi guys, a little question here.
    I play with my friends as Druid character and I bought Battlestaff of Elune (one that resets cooldwon of "Q" ability), but for me it resets cd of Wild Growth, which is "D" spell atm. Is it intentional?
    Also, tooltip states about "chance to proc" without clarifying action that should proc trigger (is it dmg dealt? Or taken? Or smth else?). But thats minor.

    P.S. Brilliant map here, dude - great job!
     
  10. SpasMaster

    SpasMaster

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    No, it's not intentional. It's a bug and it will be fixed. :)
    Will be more clear in the next version, yes. It procs on damage dealt.
     
  11. Bloodshade

    Bloodshade

    Joined:
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    There is a strange bug with some secrets that I haven't encountered before (haven't played this in months). Even if you pick up the item/tome or whatever you don't always get progress for revealing the secret, you have to go inside till the end of it to actually complete finding said secret, even if there is nothing more to pick up. Hope you understood my bad explanation :d (and no, I wasn't playing on All Revealed when it happened).

    Edit: Maybe it works only for some heroes, because I entered for example the secret next to the 1st Naga boss as a Red Mage and I couldn't reveal it, I tried every spot in it. Then my Blue Death Knight friend entered and revealed it instantly.
     
    Last edited: Feb 9, 2017
  12. hforce

    hforce

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    Hello, I've played the map before, but the puzzles in the new version are harder and I'm having some troubles. So I've found 1 shoveling pick and I found 2 places I can dig. One for a key to unlock a certain item, and 1 for a key to unlock a door that's required to proceed with the story. The problem is when I dig either place the pick is lost. My question is, is there a way to get both keys. If so, do I need to get a second shoveling pick.

    One more thing, I'm looking for an egg, I've used a certain device about a hundred times already and I still have no egg. Has something changed since 2.2.6 or is the way to get the egg still the same.

    Oh, and one last thing, I don't remember where the barrel with the 3rd ruby is, mind giving me a hint?
     
    Last edited: Feb 11, 2017
  13. Senneria

    Senneria

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    You will need to find a second shovel.

    The egg has been relocated. You can walk to it now once you find where it is hidden.

    The 3rd ruby has been relocated and is no longer hidden in a barrel where you used to find it. Look near the sea.
     
  14. hforce

    hforce

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    Ty for the hints, found egg easily.
    Also, found a rolling stone door near the lvl 4 dungeon, any hint's about that?

    EDIT: Found the ruby, after a LOT of searching
     
    Last edited: Feb 12, 2017
  15. naykos

    naykos

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    So I have a problem and I'm almost sure there is no solution, but im gonna try to ask anyways.
    I was playing with two friends and one of them got disconnected, we saved the game after that but we can't share the save because it also saves what player you where. Is there any way to recover the save? is there any too to edit savegames?
     
  16. SpasMaster

    SpasMaster

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    There is no way to recover it, no. At least not to my knowledge.
    Saving the game generates an individual and unique file for each player. Saving the game after he left means that he did not get the file. And because I stated that it's individual and unique that means that: no, you can't give your save file to him.
     
  17. ownerbynight

    ownerbynight

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    Hi there, my friend and I are trying to find the key to the gate right below Eldril (we are level 6 almost 7 btw) and don't know how to do it. We already used our key on that hidden area under the waterworks which gives us an explosive barrel, so where can we find a second key?
     
  18. SpasMaster

    SpasMaster

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    The wait is over. Sunken City's latest version, 2.3.2, is finally here. You can expect to see many new features, including:

    • Tons of item changes and 30+ new items.
    • Reworks of the Sapper, Warlock, Tidewarrior, Spirit Champion and Necromancer!
    • New Loading Screen
    • New Soundsets for the Warlock and Dragon Knight
    • New Damage Detection System
    • New Glyphs
    • And more!

    Remember to join us anytime in our Discord server where we play together! - Discord
     
  19. San

    San

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    [necromancy intensifies]
    --

    The Mystic Globe of Azeroth shares the same cooldown with Sorcerer Power Staff :confused:
     
    Last edited: Feb 17, 2017
  20. MogulKahn

    MogulKahn

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    What's up with that Warlock voice? That is awful. Hahhahahaha