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Starcraft II and The Hive

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Level 21
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there are many things to consider:

1. will the people on this site want it to be sc2 and wc3?
2. will it be shared between sc2 and wc3 or mainly one/the other.
3. will sc2 maps be hosted?
4. is there enough space on Ralles rented server to have many more maps?
5. if not will the wc3 maps section be cut down?
6. will the game be popular enough to attract enough new people to get donations for a self sustaining server?
7. will sc2 be any good?
8. will the forums be re-arranged? Ralle has spend alot of time (years now, literally) getting this site to how it is now. a big change around of the forums and the resouces might be very time consuming and hard work.

there are probably more things to take into account but i know thes are important.-
 

Deleted member 126647

D

Deleted member 126647

just waiting for your lost crocodile to come home and you dont know where he is.
I would have said dog, but to each his own.

I was thinking about this earlier too, it would be neat, and the only change that would have to be made would be to add a SCII Modding section, just like the WCIII one. The art sections could remain shared.

I for one would love to use a theme based on the SCII site layout. That would look awesome.
 
Level 12
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Would certaintly be nice but as Werewolf mentioned, no release date yet.

I remember back when I was hooked on brood war, Diablo 2 kept getting delayed, delayed and delayed.
Pretty sure war3 took a while to come out, after being annouced as well.

Blizz have probably planned everything out alot better this time thou, so perhaps an early release you never know.
 

Rui

Rui

Level 41
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Ralle will most unlikely remove Warcraft III stuff that he worked so hard on.

A good idea would be creating two categories (Wc3 and Sc2) and putting other categories and their respective forums inside each category. Doesn't need much work, since most categories (Hive Workshop, Gamer's Hub) would stay outside those two categories.
 
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Ok i looked at starcraft 2 and i say HOW CAN WE NOT HSOT IT HERE.We all must admit warcraft 3 is dieing along with the older games and starcraft 2 will live for a very long time.Im not saying to get rid of Warcraft 3 from the Hive but how cna we support two games.

Think about which one to support Warcraft 3 a dieing but great game.Or stacraft 2 a new game with graphics that can't be explained by a mere awesome.Maybe we should support Starcraft 2 MORE is all im saying.We should start trying to host it when the release date is released to the public.
 
Level 19
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One option is to put some SC2 stuff here or make a new site for it. But somehow I feel like Warcraft and Starcraft wouldn't belong together.

Anyways my guess is that you'll be waiting for this SC2 for the next three years, so there is no reason to get excited about it yet.
 
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If you go to the website it looks like they have some envirements already some units from all three races(though they don't have all three sections up yet).They have awesome units so three years is kinda high don'tcha think?

Its fun to looks at the units as there being made so i don't care how long it takes i just care that its finally being made.
 
Level 21
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three years would be too long, both in development terms and also because the game would be "outdated" graphically. these guys wanna keep ontop of the competition, if a game is left for too long, like STALKER was it has to be almost completely remade to make it look half decent.
 
Level 40
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I'm guessing 6 months max, probably 2-3 more realistically. They've been working on it for 4 years already and it's mostly finished -- they basically need to develop the campaign and balance the game a bit more, as far as I know.

However, I'm pretty sure that StarCraft II is already fully Multiplayer Compatable
 
Level 7
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4 YEARS.Wow took them long enough to tell the public.They probably waited because the yneeded a good game engine which is understandable.

Starcarft 2 site needs to be updated with units probalby tommorrow gonna have more and a new trailer.
 
Level 10
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I, for one, would vote to incorporate sc2 into this site. Most likely, however, we would need to create a separate resource section, forums, spells,. . .etc This means more mods(or more responsibilities for the already set mods.)

I believe we could do it though, and given the track record of Blizzard on releasing games to make sure they're perfect(i.e. "coming Winter 2000". . ."coming summer 2001". . ."coming winter 2001". . .etc. . .) I think we'll have plenty of time to get working on this. I would guess a couple of years though since they've already been working on it(one. . .perhaps two, maybe?)

-Deck
 
Level 7
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I say more mods :D.It would give others the chance to have a go at it.Anyways no need to get ahead of ourselves we still need to wait for the game to come out and to design a new section which will take awhile...I mean were jsut now finishing some touches on new Warcraft 3 section.

But yeah i think we should put in Starcraft 2 in here as well.
 

Dr Super Good

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Everyone calm down.

SC2 is still unknown, we have pictures but shit all knowledge of the engine and formats it uses. For all we could know they might dump modding support fully and in which case it will be a normal RTS.

Looking at the screenshots the graphics are NOT outdated. They have full shadows which make WC3's faded blobs pale in comparasion. Also the models are higher poly and they have shield effects around ALL protos shielded buildings. Also the Screen shots are of ALPHA versions and thus many visuall effects like soap buble (commonly used on shields in games like C&C3 and Supreme commanders) may still be yet to be added.

The way thy now have propper shadows probably points towards an option (or function) to "Set Light Source Location" which would allow really cool real life simulated games and day time settings, teraners may become adicted to using it. Also since it will probably come out in the year 2008-2009 the max B-net map size probably will be around 50-100 MB which would allow for semi total conversions of the engine, even allowing the creation of a WC4 within a SC2 universe. Also they will probably release a converter for the model formats it uses and so you can quite well expect "Archimonde" (or other minor modles) with propper shading to walk around in many custom maps and games. Also they will have a LOT better air support than in WC3 since a large part of SC universe is air combat so you might even have fighters that can not "hover infinitly" above the ground and have to keep moving.

As of the current, no confermation of heroes existing is know, which would BADLY impact the community if they do not make it since the heroes are what mostly made WC3 so popular and maps would be boring without them.

The new interface looks better than that of WC3 with "15" action buttons instead of WC3's "12" (luckily still layed out just like WC3) allowing for more complex heroes (if they are in) and units than WC3 could.

Also there will probably be support for 3 stat bars instead of WC3's 2, one for HP, one for mana (power) and one for shield enrgy just like in SC which would allow one bar to represent AMMO for many shooter maps that people would make.

Blizzard also said it will "support a large number of units" which means that units probably will not gridlock like they do in WC3 if you order too many units to move at once which would allow for better towerdefenced.

As a rough estimation of requirements, I say the folowing.
P3.0 GHZ(minimum), dual core(recomended)
1GB of ram (XP), 1.5 GB ram (VISTA) (recomened)
Nvedia Geforce 6 series card (minimum) Nvedia geforce 7 series cards or better (recomended)
4GB HDD space (minimum), 8-16GB HDD space (recomended for multiplayer custom game play)

The game probably can run on much less but for custom gaming of the newest generation, that is a fairly accruate estimation.

For more, we must wait and see but if it really does support custom gaming like WC3 with heroes then you can be insured there is a 99.9% chance ths site will support it in some way or another.
 
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Wow real nice explanation you really know your stuff.What the people have been waiting for is a really good RTS moddable game that has a nice game engines.This game if you've seen the screenshots has beautiful terrains and more and ive seen many units so i suspect by the end of this year or beginning of 2008.

Four words......Hell it's about time.
 
Level 40
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Super, have you read the starcraft2.com? X_x

blizzard said:
Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

blizzard said:
Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes

blizzard said:
Havok physics have been integrated into the engine for added realism as well.

And as for your interface comment, to expand on it, you can atleast select 24 units, and may be able to select as much as 32 (never seen the last row used, but there's certainly room for another row, and the top row isn't 'centered', so I wouldn't doubt it)
 
Level 10
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Nice explanation—except he didn't read everything obviously. . .
Everyone calm down.

SC2 is still unknown, we have pictures but shit all knowledge of the engine and formats it uses. For all we could know they might dump modding support fully and in which case it will be a normal RTS.

Now if you go here: http://www.starcraft2.com/

you will see it lists as one of the many features:
>cough<
"Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience"
>cough<

Oh, and btw, I hope that they DON'T add heroes to Starcraft II. They're great in Warcraft III, but they are overpowered and it's all about your heroes. Starcraft is an RTS. . .not a hero game. . .I'd be fine with heroes, so long as they aren't as powerful or as heavily needed as in Warcraft III

And besides, Starcraft II (As mentioned on their home page)

"Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes"

Thus it's not like Warcraft III, where you have a small army with lots of abilities and a hero with lots of abilities. And if you look at some of the gameplay videos leaked on youtube, one of them shows a MASSIVE amount of zerglings. Although it's possible that that's just a scripted fight, I'd generally believe that you'd be able to have an army that massive.

EDIT:purplePoot posted while I was typing =P

-Deck
 
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Dr Super Good

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We can not trust what we have not seen, they might say that it will be easily modable yet they decide to drop it a few weeks before launch or any of the other fetures.

As for heroes, they should be included, atleast in the campain or editor since if they are not, WC3 will still be better than it since atleast half of what made WC3 good is the heroes, without them custom gaming would be a bore. But if they include the ability to easily change HP, mana, attack, attack speed and regen with triggers they would not be missed much since people could make their own hero system, taylored to their wishes. I hope the latter is true since then people could make some cool rpgs and map systems.
 
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Thanks a ton Ralle some of us are looking forward to Starcraft 2 so were glad that your gonna mod it here to this site thanks a ton man.
 
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Oh, and btw, I hope that they DON'T add heroes to Starcraft II. They're great in Warcraft III, but they are overpowered and it's all about your heroes. Starcraft is an RTS. . .not a hero game. . .I'd be fine with heroes, so long as they aren't as powerful or as heavily needed as in Warcraft III

On one side, I hope SC 2 won't have heroes (heroes as in wc3 heroes), but the editor will still keep the possibility open of creating heroes, just for the sake of modding.

By the way, I think some oridinary SC 2 units will be considered heroes (look at This video to see the power of this protoss mothership...)
 
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They might not have the same hero fuctions from wc3(leveling up) but they HAVE to have heroes.Think of them all(Zeratul,Kerrigan,Raynor,New Guy whos name Escapes me).So i see your point maybe not leveling heroes but definetly heroes.
 
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We can not trust what we have not seen, they might say that it will be easily modable yet they decide to drop it a few weeks before launch or any of the other fetures.

As for heroes, they should be included, atleast in the campain or editor since if they are not, WC3 will still be better than it since atleast half of what made WC3 good is the heroes, without them custom gaming would be a bore. But if they include the ability to easily change HP, mana, attack, attack speed and regen with triggers they would not be missed much since people could make their own hero system, taylored to their wishes. I hope the latter is true since then people could make some cool rpgs and map systems.

Ahh but that's what made WARCRAFT III a good game. . .not starcraft. What made STARCRAFT a good game were the units and strategy.

Drop it a few weeks before launch??
>SNORT<
I highly doubt it, since one of the things that Blizzard has greatly loved to support is it's fan base and has always highly encouraged the modding of their games.

And yes I do believe that they'd make it possible to incorporate heroes into the system. . .if not then it WON'T be entirely pointless to modificate. . .I mean look at starcraft. . .people are STILL making games for that.

-Deck

And I have a question. . .when did they say they were gonna release an editor for Diablo?. . .
 
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[off-topic]

Kaitech[SanD];264224 said:
Because blizzard said so? Idiot, learn to read, thanks.

And I was told by Ralle that moderators were meant to be nice... Jeez, I couldn't be bothered to read, I have more important things to do apart from reading.

You may want to attach greater importance to reading:

[self="http://hiveworkshop.com/forums/showthread.php?t=30037"]NO SPAM ALLOWED IN THE SITE DISCUSSION FORUM![/self]

~ Post deleted.
 
Level 24
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I say more mods :D.It would give others the chance to have a go at it.
picking mods is not that easy. you have to find people with good track records of behaviour, whether they are like Wolverabid and always nice, or Mecheon who is very liberal with insults but never starts anything. and they absolutely cannot be people like me, who always go off-topic.

anyways, i would totally enjoy a SC2 section.
 
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Hey guys before you get all hyped up, Anyone remember Starcraft Ghost? :sad:

The real question here isn't a date IMO, I saw somewhere on their site they EXPECT to be done by october 2007 I believe, however as any company you guys should look at the profit by a Starcraft II.

I loved my Starcraft just as much as anyone else, yes even you, but look at the actual game from Blizzard's prospective.

ALOT of people would LOVE a Starcraft II, but is it worth it?

6 MILLION + players play WoW, so thats 90 MILLION dollars, a MONTH, and their player base is STILL growing.

Now now, don't go babbling about the "super extra crazy edition with the statue" stuff, Starcraft II will cost, what? 60 dollars just like every new release.

Is it WORTH it economically for Blizzard to make a Starcraft II? Blizzard originally did intend to charge for battle.net, back in the WC2 days, but how many of you would pay 15 dollars a month to play Starcraft II online? No, most of you would probably rather take your 15 dollars and go play WoW.

The fact that WoW still keeps EXPANDING, means they need MORE staff to help with bugs, as GM's adding stuff, patches, expansions, from what I understand, Blizzard can only LOSE money by making a Starcraft II, also keep in mind how many people would un-subscribe to WoW for Starcraft II? They would lose money if that ever happened.

I am not saying they will not finish SCII, and I hope they will, but odds are it WILL take a few years, as it probably would just completely fuck over Blizzard in it's sales.

However if SC2 does get released, I would love to see the hive have two different sections, I'm hoping the map-making stuff for SC2 will be just as good, or easy, however I sadly doubt it, also if you look at the screen shots they didn't add heroes yet, which I find a bit odd, it would add more life to the game, however it will kill DotA so how many of us are happy about that? :confused:
 
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