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Simple Model Workshop

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Level 12
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itss ugleeehhh :xxd:
 

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Hey, if you want to experiment with the fact that it's behind, try going into the MDL's particle emitter and looking for a field that says "PriorityPlane -1" and delete it, or try replacing it with "SortPrimsFarZ". I'm operating on memory, and might be wrong about those two, but it's something you could try.

I may be working more on stuff later this evening.

Edit: SortPrimsFarZ is what it should be I think I had it wrong.
 
Level 12
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Hey, if you want to experiment with the fact that it's behind, try going into the MDL's particle emitter and looking for a field that says "PriorityPlane -1" and delete it, or try replacing it with "SortPrimsFarZ". I'm operating on memory, and might be wrong about those two, but it's something you could try.

I may be working more on stuff later this evening.

Edit: SortPrimsFarZ is what it should be I think I had it wrong.

is this on MatrixEater? because I did the golden shroud in magos..

in-game screenshot
 

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That PriorityPlane thing is just in the MDL text file, I was thinking of it in Notepad or a similar program. The MatrixEater doesn't have any stuff to handle PriorityPlane stuff yet.

Edit: Magos's might have it, though. Either way, it looks like in the in-game screenshot the PriorityPlane stuff was not a problem.

Edit: Magos's does have it (see picture). It's probably easier to fix it in Magos than text editing >.< I taught myself to do stuff without Magos's tool back in the day.
 

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Level 8
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http://www.hiveworkshop.com/forums/2338112-post326.html

Hey, I just wanna bring this back cause I forgot to say something about this.
The alternate set of animations, the one without the sword, will only have the attack,
walk, and stand animations. And the one with the sword, will have all its animations.
Both of them have morph animations of course to switch from one to another. Just swinging the sword with some little green effect is enough.

Can anybody do animations here?
 
All of the .zips attached to my last model post were corrupt somehow!
Attached should be some fixed zips. This includes:
- First draft version of Theron Sentinel Model
- Seth Requests
- Fixed Enemy Selection Circle models

Edit: Also a cube acolyte. It took like a minute.
 

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Level 48
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Edit: I'm thinking of changing the progress table... I'm thinking of changing it to:
Retera and I will each have a list of requests and it will show what we are currently working on.
Therefore it is much easier to understand and update
Alright. My request regarding the "Jungle Troll Batrider Remake" is still floating around. Most recent post is something like this:

Kyrbi0 said:
Armor (less important)
- Some kind of armor, fitting for an aerial warrior. This unit is meant to be bigger & stronger than the normal Batrider (but still not as armored as, say, a Dwarf; too heavy to fly after all :p).
- Perhaps a thick, spiked shoulder-pad with an attached Bandolier? A series of overlapping shoulder-pauldrons that run down the arm? A medium Buckler attached to the non-weapon arm? A leather helmet on the bat/rider? Etc.
Basically just like it says, need to throw some armor/adornments & such on him, to help give him some 'weight' & a bit of a sense of 'might' as compared to the flighty (Orcish Horde-aligned) Troll Batrider. Let me know what your thoughts are.

~

@Retera:
3) Off the top of your head, if I were going to implement a sort of "Swooping Dive"* animation for a spell or attack, is there anything in-game that that can be ripped from? Similar question for a "Bat-Bite" and a "Rider Sword-Slash" animation (don't necessarily throw them on there, more asking if you as a modeller know of existing animations you can grab those from)

//EDIT
*Perhaps stealing the Naga "Submerge" for a "swooping dive"... (then again, dealing with all those snake-like lower-body bones might be problematic...)
To that, I might clarify: leave the weapon on the normal Batrider as it is, since I cannot yet decide. However, him &/or the bat in such a way as to differentiate them from the "normal" (in-game) Troll Batrider.

Biggest & most important avenue for that: Armor for the rider (and/or the Bat).

Second might be different kind of Bat or Rider (TeamColor stripes on wing or fur? Legs? Pointier head? Um?)

~~~

Biggest thing is that this is a different kind of request; not exactly a "do this" kinda of thing, but I'm looking for your input in creation, here. There may not be a "right" answer, necessarily. Use your creativity, give me some alternatives if you please.
 
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Level 13
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Mar 28, 2010
Messages
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Yo i need 3 Hero models for Paladin units.
1 Paladin to resemble a Holy Speced spaladin from wow.
1 for the Tank spec in wow.
and 1 for the retribution spec in wow.
Thanks!
(Also take note the weapons like the tank has 1h hammer and shield and stuff.
 
Level 8
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Messages
432
NEW REQUESTS:
First, I need two models: (by hadhafang)
225986-albums6312-picture69398.jpg

225986-albums6312-picture69397.png

Second:
I need Jaina with remove hero glow and add death animations.
 
Level 8
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But he isn't online now, and all of his models is deleted, I just really need them so I need a modeller can do this.
His name is hadhafang.
 
Level 12
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631
sorry bro, but I'm not good at skinning, I'll wait for Retera's answer

EDIT: Jaina already has a death animation so just removed her hero glow

CH9GIYU9BKMW1316652447369.jpg

The justicar kind of armor for tank human paladin with 2 weapons,1 small hammer and 1 Shield
The Lawbringer for holy human paladin with 1 small hammer and 1 Book
The Judgement for Retribution human paladin with 1 large hammer

have you try searching for wow ripped models?
 

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Level 12
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Level 20
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Apr 14, 2012
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Okay how about you elongate the Phoenix's neck, enlarge the head a little, stretch the body to the tail to form an elongated phoenix, stretch and enlarge the wings, cover it with fire, if possible add a glow, then I'll take that.

Unless Retera does what I actually want, but until then stick to the above statement.
 
Level 8
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Apr 16, 2013
Messages
351
Hey ! Can I request a dreadlord with a satyr head with Illidan's wings on his back ??? I would be grateful if you could do it for me. :D Even though I can barely be online on the Hive I would try to see your progress and also thank you for your time.
 
Level 5
Joined
Jul 22, 2012
Messages
149
oh and last thin i forgot: make the places where skin is visible and make them bigger just a bit smaller than the armor, and change the attack animation to less back-handing, similar to the ghoul attack but standing straight, also make hands bit bigger, NOT too huge :D

NOTE: the helmet has no holes for EYES
 
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