I take it you've checked my pm box too?
kanadaj said:...what about finishing themap before deciding to remake such huge systems?
kanadaj said:With each day there is more chance of something happening to you (or your HDD)... Also, please make sure to make backups often - always expect the worst ^^
I don't really see the obstacles to do so.
I remaked systems only visually (old ones were confusing and illegible).
All things works on the old, good script. (Well, maybe I added some single options)
Yes, I remember to make backups. Last was yesterday.
HDD crash? ;d Take it easy. We live in the 21st. xD
Thanks for your concern, anyway.![]()
Oookay.
Well, even in the 21st century the Operation Systems (especially Windows) can do nasty things, like accidentaly deleting some system files, so your PC won't ever boot again without reinstall, or crashing during defragment - which causes the data being transported to be lost...
Anyways, you're welcome, I'm always there to pinpoint where something can fail![]()
Shadows?
Water reflections?
@Magtheridon96, If anyone is going to do it, it will be the author of this map![]()
It is certainly doable but as Maggy said, it is very inefficient...
it might be good, but it would certainly make this run on very low fps on not so good computers... ^_^
Oh wait! I have an even better idea
Take each model and put it in an empty warcraft III map.
Save the map and calculate shadows.
When the time of day is 8 AM, change your camera view so that you're looking at the map from overhead.
Take a screenshot of the shadow of the unit, put that an image editor, crop out the unneeded parts (change the unneeded parts to be transparent), and there you have it, a shadow image for a model
Feel free to use Gaussian Blur and Unsharp Mask to increase the quality
You can even change the shape a bit so it looks smooth
Then, in-game, when you trigger a unit index event, create the image using X/Y coordinates of the unit (the x/y coordinates you pass in determine the bottom-left corner of the image), and move that image 32x a second to the coordinates of the unit![]()
edit
Or, instead of writing a system for that, you could simply use that image as the shadow of the unit in the Object Editor o_o
Models, terrain, triggers, etc?
She did all that?
Then she is the god of modding!
@Goris:
How much RAM is the map taking while you're running it?
Image-file data in Warcraft III never gets deleted until you close Warcraft III apparently :|
And Blizzard didn't even provide us with a good UnloadFile native D:
That's one of the things that stopped me from writing a Video-Player :/
Already most people asked me on pm about graphics card, RAM, processor, etc. Dzisas. :|
This is normal map for Wc3, not a new game. -_-
Maybe everything looks very high-quality but this is just the textures (Most simply 512x512) give this effect. The models are low poly.
Its requirements are the same like for the other maps and works normally as any other map.
PS: I have a wooden computer. xD
=========================================================================================
When finished? When people instead of only offering help, will really help.
I send them materials (sounds samples, models to animate etc.) and suddenly they utterly breaks contact. Yay, thanks!
It is like McDonald's. I'm lovin' it. -_-
Requiem have absolutely lack of cut-scenes and movies. And without proper animations I'm not going to do any cinematics. If you are going to do something, do it good. Zzzzz....
WOW! i'll wait for this one
That's a smart descission I've been following this project since it was announced and I tell you it dosen't get boring to wait because every picture Goris puts up is of pure epicness.
Already most people asked me on pm about graphics card, RAM, processor, etc. Dzisas. :|
This is normal map for Wc3, not a new game. -_-
Maybe everything looks very high-quality but this is just the textures (Most simply 512x512) give this effect. The models are low poly.
Its requirements are the same like for the other maps and works normally as any other map.
PS: I have a wooden computer. xD
=========================================================================================
When finished? When people instead of only offering help, will really help.
I send them materials (sounds samples, models to animate etc.) and suddenly they utterly breaks contact. Yay, thanks!
It is like McDonald's. I'm lovin' it. -_-
Requiem have absolutely lack of cut-scenes and movies. And without proper animations I'm not going to do any cinematics. If you are going to do something, do it good. Zzzzz....