- Joined
- Dec 7, 2009
- Messages
- 96
Its a neat map but it looks A LOT like Battle Ships
-Naval Battle- |
Short Description: This is an intense AOS ship game that requires skills to sink your opponents. Unlike other Battleships maps with autofire with weapons, this map do purely have 100% manual cannon fire in this fun cannonball game. The map also feature ship boarding. Features: AOS/RPG Style: While fighting the enemy empire, you have the option to open the supply route from motherland, travelling outside the main area to search for treasures in the west in the forbidden waters or to the east on the open ocean. Fighting the neutral hostile pirates might give you some extra gold you need to win the game. AI: Practice against AI computers or just play for fun. A complex AI which can provide some challenge, higher difficulty will give them more one time "bonus gold". However AI can't match up with the best players. |
Information: This map has a unique cannon combat system makes this map unique from other ships AoS/Battleships maps you have played where you trigger the shots by your hand and feel the joy when you make a lot of hits. The maps cannon system that makes this kind of a "snowball" game you can enjoy many hours of fun gameplay along with other players. You can try out numerous of tactics such as doing short range tactic for successful hits, long range combat, fire based cannons to make enemy ships burn, boarding tactics, capture empire ships, ramming, trading, exploring hidden areas of the map etc... or you can just focus where the action happens. This map has similar terrain to the battleships maps. Although it has shocking similarity to the battleships when you start the game, most items are remade and all weapon based items is replaced. My main intent with this map is to give battleships a more realistic cannon system which makes this more fun multiplayer game with a slower pace and a much different gameplay from the normal battleships maps For new players, they can practice against computers, as they learn how to play the game by watching the computer. |
Hosting Information: Map can be hosted via MakeMeHost and ENT Hosting. Makemehost host shortcut: www.makemehost.com/index ENT shortcuts: ENT Gaming - User Control Panel - Login Load code for ENT is d1lpr for the 1.39d version |
-Youtube link - |
Latest Changelog 1.39d All players starts with captains hut Traders hide ability should no longer block fires and such Submerged submarine can now be hit by cannons Submarine torpedo does now arrow damage, no splash At level 5 submerge, you can dive into shallow waters Nerfed freezing chance of higher tier frost cannons Nerfed Brigs repair hull skill Increased the cost of purchasing imperial ships from harbors Naval Mine cost increased to 1500 gold Elven Destroyer should now correctly fire front seeker cannon Fixed thunder ships lightning front cannon from not working Fixed some severe bugs with homing missile skill Fixed bug with dead buildings under consctruction killing projectiles Fixed a permastun bug for boarding Minor changes and bugfixes 1.39c Added a spellbook button for spending ability points Removed the Patrol Command button for heroes Delayed the first starting wave by 8 seconds Some small adjustments Fixed a bug with shield spell not working Fixed a bug with afk AI not working properly Fixed some minor bugs 1.39b AI will now control afk players (bugfix) Fixed a bug that caused the AI to randomly fire to often Fire resistance item will now also reduce fire damages Fixed an AI waypoint bug Smaller bug fixes 1.39 Added AI for players Nerfed the direct impact damage of fire based cannons Slightly decreased the cost of electic cannon weapons Fixed a bug speed with medium speed cannons Fixed a bug with Frost armor item not resisting freeze effect |