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Modeling Contest #28 - Wizards

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An extension would be nice if it isn't a problem for anyone. I always get motivation at the last moment, would be nice to have more last moments xD

Here's a WiP of the hood and mask
That's the nicest hood I've ever done.

Oh, and a question, are custom textures allowed or do we have to use ingame ones?
 

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Roland

R

Roland

Hope you guys make it before the deadline >,> those reps/award icons are at stake~ :xxd:
 
here's some progress with my entry. i'm doing the texture myself...

now i won't be around the weekend so I won't have the opportunity to model until the deadline. if there's an extension, and it's for 2 weeks, i'll certainly finish mine... but it's really up to you guys, some people already finished their models and they should be heard, i guess..
 

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here's some progress with my entry. i'm doing the texture myself...

now i won't be around the weekend so I won't have the opportunity to model until the deadline. if there's an extension, and it's for 2 weeks, i'll certainly finish mine... but it's really up to you guys, some people already finished their models and they should be heard, i guess..

Wow it looks like a Native American/Inuit Shaman/Medicine Man. Though the skin looks a bit too faded? (I'm not a 2D art expert)
 
here's some progress with my entry. i'm doing the texture myself...

now i won't be around the weekend so I won't have the opportunity to model until the deadline. if there's an extension, and it's for 2 weeks, i'll certainly finish mine... but it's really up to you guys, some people already finished their models and they should be heard, i guess..

Looks like a skinny arakoa witch doctor :) Neat.
 

Kyrbi0

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So... Extension or no extension?
I just want to know if I should keep working on my model or not.
Even without an extension, you should keep working; no reason not to submit your cool model to the Modeling Section! : )

here's some progress with my entry. i'm doing the texture myself...
I'm likin' the MayaIncAztec vibe there.
 
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Final entry: Toad Rider

Here is my entry, the mighty Toad Rider !

Not very polished but i can't do more before the deadline.
It's still functional and working though.
Maybe i will improve it if there is an extension for the contest.

Note that the special effects will not appear in Magos, you have to import the model in game to see them.
The model is meant to use the "spirit of vengeance" projectile.
 

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Alright, I see that there is a lot of effort going towards finishing these models and it seems to me that an extension would help bolster the number of entries significantly. In my eyes that would be a far more successful contest. Unless Vermillion Edict or -Grendel want to argue against that, I'm going to go ahead and extend this contest until the 15th of November.
 
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Alright, I see that there is a lot of effort going towards finishing these models and it seems to me that an extension would help bolster the number of entries significantly. In my eyes that would be a far more successful contest. Unless Vermillion Edict or -Grendel want to argue against that, I'm going to go ahead and extend this contest until the 15th of November.

Can't believe i am missing this chance twice. :goblin_cry:
 
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I was rushing it to finish in time, but looks like I will now have more time to polish it. Here it is anyway, just in case.

There're more than one characters here. Blue one is an old warlock guy with a huge staff who casts spells, brown is a minion/student to the warlock who throws enchanted staves as basic attack, and the green one is a rider (someone has to "drive" that thing).

Download it here.

qeOGgZNrJ10.jpg


I set the attack start point at somwhere X: 50 and Z: 150, so spear flies from where it needs to.

lru-2uchZRo.jpg


Huge staff is also decorated with fancy particles and ribbon flying things.

686zyjphT_E.jpg


qNFxogT4KUo.jpg


==UPDATE==

Gave the minion a little more character.

hZubtHnFm4o.jpg



15 nov is my birthday by the way.
 
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I was rushing it to finish in time, but looks like I will now have more time to polish it. Here it is anyway, just in case.

There're more than one characters here. Blue one is an old warlock guy with a huge staff who casts spells, brown is a minion/student to the warlock who throws enchanted staves as basic attack, and the green one is a rider (someone has to "drive" that thing).


qeOGgZNrJ10.jpg


I set the attack start point at somwhere X: 50 and Z: 150, so spear flies from where it needs to.

lru-2uchZRo.jpg


Huge staff is also decorated with fancy particles and ribbon flying things.

686zyjphT_E.jpg


qNFxogT4KUo.jpg



15 nov is my birthday by the way.

I bet you have alot trouble animating that thing, 3 unit to animate in a model OMG XD


Since there is a Extension, might as well try, not sure if there is any proportion problem
Progress.jpg


Does no Shoulderpad looks more Mageish?
MagesNoShoulderpad.jpg


Now my problem is bones and texture or wrap, been ages since i actually wrap something, and I still can't create Decent texture yet.... Haizzz
 
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I bet you have alot trouble animating that thing, 3 unit to animate in a model OMG XD


Since there is a Extension, might as well try, not sure if there is any proportion problem
Progress.jpg


Does no Shoulderpad looks more Mageish?
MagesNoShoulderpad.jpg


Now my problem is bones and texture or wrap, been ages since i actually wrap something, and I still can't create Decent texture yet.... Haizzz
It looks far better with shoulders. And do make an awesome texture please? :)
 
It looks far better with shoulders. And do make an awesome texture please? :)
With shoulder or shoulderpad?



This is the Part I hate the most XD but i will see what I can do


Edit: more Progress
Just randomly patching texture to him, I really have not much idea on the texture :V
The Face is temporary, I will make a custom texture for the face
149823d1446349410-modeling-contest-28-wizards-progress2.png
 

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I have updated the first page with information about the new deadline as well as everyone's latest work-in-progress post (if I forgot anyone or got anything wrong please let me know). I've also sent a reminder to most people who's latest WIP was more than a week from now to remind you about the contest and inquire as to your progress. Good luck everybody!
 
With shoulder or shoulderpad?



This is the Part I hate the most XD but i will see what I can do


Edit: more Progress
Just randomly patching texture to him, I really have not much idea on the texture :V
The Face is temporary, I will make a custom texture for the face
149823d1446349410-modeling-contest-28-wizards-progress2.png

Hayate, that face is the best one you've made, don't dare changing it :xxd:
 

Deleted member 238226

D

Deleted member 238226

Here is my entry, the mighty Toad Rider !

Not very polished but i can't do more before the deadline.
It's still functional and working though.
Maybe i will improve it if there is an extension for the contest.

Note that the special effects will not appear in Magos, you have to import the model in game to see them.
The model is meant to use the "spirit of vengeance" projectile.

that's one amazing toad rider :)
 
Noice. Though it's a bit white & blocky, I like the custom face. The armor's texture is a tad detailed, but I love the color scheme.

What do you mean by White and Blocky? The Skin and Face? :p
NELunarMageGIF2.gif


Edit: Going to have some Hard time to Bone and Animate him, The "Dress" is gonna makes things hard :p
 
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attachment.php


The Base Animation is somewhat roughly done, Just need to fix some footwork, and details (the Ear) and maybe a set of alternate animation, Hand Wrap
Team Glow, and Some Event object and add some Team Color where I still haven't decide where to put yet, Some Proportion Fix and It should be good to go
(I should Add Particle to eye too :D)

I can't believe I am Able to Handle the Particle Emmiter, This is Miracle XD

Thinking of Adding TC to the Inner Shoulderplate, Not sure if that is enough :/

btw, im unsure with my walk anim, not sure if it is derped. I might need to redo that :(
attachment.php
 

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attachment.php


The Base Animation is somewhat roughly done, Just need to fix some footwork, and details (the Ear) and maybe a set of alternate animation, Hand Wrap
Team Glow, and Some Event object and add some Team Color where I still haven't decide where to put yet, Some Proportion Fix and It should be good to go
(I should Add Particle to eye too :D)

I can't believe I am Able to Handle the Particle Emmiter, This is Miracle XD

Thinking of Adding TC to the Inner Shoulderplate, Not sure if that is enough :/

btw, im unsure with my walk anim, not sure if it is derped. I might need to redo that :(
attachment.php

You could make him hover/levitate, It makes it more wizardy and it's easier then animating a walk cycle.
 
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