- Joined
- Apr 13, 2008
- Messages
- 2,050
YOU ARE NOT PREPARED FOR THIS TANK!
This tank is my newest, and quite frankly, BEST model to date (4/2/09). It has been a long and arduous road, but i just keep getting better. This tank has exceeded all my hopes and expectations. It is beautiful to say the least.
The Video shows the different versions leading up to the most recent "MJOLNIR MARK VII". here are the tank concept(s) i made for wc3. The first few tanks were very early designs but they get bettter as you watch.
I made this video not to win any awards. i know its kinda dorky and the heavy metal is a little... much. But i thought some music would be... more interesting than watching in silence. And I feel as though this video depicts my growth and development as a modeler well.
The overall design was a bit of a compilation. A combination of the dwarven steam tank with the siege tank from starcraft, with just a touch of 1920's model T (the front lights) an offroad vehicle (floodlights on top) and a 1960's muscle car, (the pistons and pipes). I got lots of inspiration from a lot of different sources. This is my first model ever that i used custom meshes and UVs in. Milkshape is one kickass program. I hope you enjoy this model as much as i have enjoyed working on it.
well anyway, here is the NEW MJOLNIR MARK VII (tank mode and siege mode)
Here are the previous versions
And here is a video of a 360 view of all previous versions, including the morph animations for the last 2 tanks and some wicked guitar solo... or something :/
CURRENTLY:
All geosets for the tank are done and completely UVed Everything has the appropriate Bones correlating to each appropriate geoset, I have A few particle emmiters and I have finished the animations for
Stand
Stand - 1
Attack
Spell
Walk
Morph
Morph Alternate
Stand Alternate
Stand Alternate - 1
Death
Attack Alternate
And all i need to do now are the animations for
Death Alternate
The Statistical data so far (subject to change) is
109 kb (total in mdx format)
2143 vertices
1637 faces
4 geosets
32 bones
19 total seconds of animation track
real quick update,
Here is the statistical data for my previous models
1.0 - 92kb - 1803 verticies - complete
2.4 - 78kb - 1478 verticies - complete
3.2 - 40kb - 1018 verticies - only a geoset shell, no anims, no particles
5.8 - 118kb - 2798 verticies - half animated
mk 7 - 114kb - 2143 verticies - missing 1 animation, otherwise done
I would like to thank everyone who helped me along the way, including (but not limited to)
Shamanyouranus: for constant criticism, suggestions and support
General Frank: for being a good and fair mod, and giving me a kick in the pants when i needed it
Mr.Bob, Mr.Goblin, Ghost765, Elenai, Hawk_767: for their comments and suggestions.
This tank is my newest, and quite frankly, BEST model to date (4/2/09). It has been a long and arduous road, but i just keep getting better. This tank has exceeded all my hopes and expectations. It is beautiful to say the least.
The Video shows the different versions leading up to the most recent "MJOLNIR MARK VII". here are the tank concept(s) i made for wc3. The first few tanks were very early designs but they get bettter as you watch.
I made this video not to win any awards. i know its kinda dorky and the heavy metal is a little... much. But i thought some music would be... more interesting than watching in silence. And I feel as though this video depicts my growth and development as a modeler well.
The overall design was a bit of a compilation. A combination of the dwarven steam tank with the siege tank from starcraft, with just a touch of 1920's model T (the front lights) an offroad vehicle (floodlights on top) and a 1960's muscle car, (the pistons and pipes). I got lots of inspiration from a lot of different sources. This is my first model ever that i used custom meshes and UVs in. Milkshape is one kickass program. I hope you enjoy this model as much as i have enjoyed working on it.
well anyway, here is the NEW MJOLNIR MARK VII (tank mode and siege mode)
Here are the previous versions
And here is a video of a 360 view of all previous versions, including the morph animations for the last 2 tanks and some wicked guitar solo... or something :/
CURRENTLY:
All geosets for the tank are done and completely UVed Everything has the appropriate Bones correlating to each appropriate geoset, I have A few particle emmiters and I have finished the animations for
Stand
Stand - 1
Attack
Spell
Walk
Morph
Morph Alternate
Stand Alternate
Stand Alternate - 1
Death
Attack Alternate
And all i need to do now are the animations for
Death Alternate
The Statistical data so far (subject to change) is
109 kb (total in mdx format)
2143 vertices
1637 faces
4 geosets
32 bones
19 total seconds of animation track
real quick update,
Here is the statistical data for my previous models
1.0 - 92kb - 1803 verticies - complete
2.4 - 78kb - 1478 verticies - complete
3.2 - 40kb - 1018 verticies - only a geoset shell, no anims, no particles
5.8 - 118kb - 2798 verticies - half animated
mk 7 - 114kb - 2143 verticies - missing 1 animation, otherwise done
I would like to thank everyone who helped me along the way, including (but not limited to)
Shamanyouranus: for constant criticism, suggestions and support
General Frank: for being a good and fair mod, and giving me a kick in the pants when i needed it
Mr.Bob, Mr.Goblin, Ghost765, Elenai, Hawk_767: for their comments and suggestions.
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