@Kino
What is that picture? I think map of traps or something like that?
Nah its just a loadscreen lol
@Kino
What is that picture? I think map of traps or something like that?
Thanks, HammerI forgot to change the turning speed... Will do it for the next version... But what about the terrain? Does it look realistic?
Btw, this is it guys. A first BETA from me. Reduced file size from ~10mb to ~6mb. Added more creeps, added some chests and potions, and put in a boss. Boss fight is not coded! That's the only thing left to do, besides polishing. Anyway, I would appreciate feedback now more than ever before![]()
I like your map! Its just not a simple Warcraft because it has controls. BTW, can I ask where can I see my life? I died cuz Im not aware of my life...LOL!![]()
Good-looking map, here's a +REP! Like your way of terraining. It really looks like a realistic castle. This is good as your Adramalech!
OFF- Topic: You like two steps from hell music? Cuz in your Adramalech you used the music.... To Glory!
Thanks, bro. In the tutorial, it clearly says 'Open the multiboard'It shows both your mana and health. Btw, I tried to make it so that you lose mana quickly, but also replenish it quickly, so it kinda removes any chance of spam.
I need about 3 or 4 days to finish last boss, fix some things and add some music.
Edit: changed my mind, cannot finish it in less than 5 days, so lets says 5-6 fays. And I will do my job.
So who still wants an extension?
@MaTiJa97
Uh, I knocked the boss around through bookshelves and out of the building by punching him. He got stuck outside, and I couldn't complete the game![]()
So who still wants an extension?
Ok, then it's time to continue.Alright, everyone, the contest has been extended to the 6th (Saturday).
So anyone who couldn't finish get on it now and those who have submitted their final entry can still edit their submission.
I really don't like interfering with Pharaoh_'s work and this was already extended in the beginning, but oh well, lets hope the next contest will be better off on deadlines.
I like that type of criticism. It's constructive and lets me know what needs to be fixed@Tickles
Ur maps are always original, but somehow to me always something is missing, it is somehow easy so there is no challenge for it, and there are some big pauses beetwin enemy income, and also I would like to arrows work aster for moving; and maybe should be longer.
Sry iff u do not like my feedback, I always do it like shark, only want to help u to upgrade it xD. But map is of course rly cool.
For... entries?Why (EXTENDED) for what ??
Well first of all, it looks way too similar to your map from the previous contest. The name, the WoW models (which unnecessarily kill your map's file size), skills, and even most of the terrain in the starting area looks exactly the same. The grammar also still needs a lot of work. An example would be when the first boss talks:www.hiveworkshop.com/forums/pastebin.php?id=boq5fz
Hello last wip from me, most things, done DO NOT take items at start, hostiles can drop them. Ps pls pls share thinking, ideas, suggestions, report bugs, errors, crash.
U know heavy done map in 192x192 terrain for one month rly is good enough for some comments xD. If something is to hard/easy pls report that to