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Mini-Mapping Contests: The Drums in the Dungeon

Discussion in 'Map Development' started by Pharaoh_, Aug 25, 2012.

  1. TheWhiteWolf

    TheWhiteWolf

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    matija97 presents:
    Warmage


    [​IMG]

    Story
    The Order of the Warmages, commonly known as the Order serves for protecting the human race from any kind of threat. They are an elite groups of magic users focused on combat. As a member of the Order, you are teleporting to the yearly meeting, only to find your fellow Warmages, slaughtered and decapitated in the meeting room. As you go on, you face several skeletal minions, and their leader, a skeletal dragon named Dreadscorch.


    Controls

    Camera - it's always behind you, and rotates with you
    Up - walk
    Up x2 - run
    Down - walk backwards
    Down x2 - rotate 180 degrees
    Left/Right - rotate
    F1 - Attack
    F1 x3 - Attack Combo
    F2 - Bolt (single target missile)
    F3 - Defensive Sphere (greatly reduces damage taken, but you can't move)
    F4 - Channel (incerases health and energy regeneration and allows using alternate abilities)
    F2 + F4 - Powerbolt (improved version of bolt)
    F3 + F4 - Time Sphere (makes a sphere which slows enemies greatly)
    F4 + F4 - Morph (transforms into a tiger)
    Tiger Mode:
    F1 x3 - Attack Combo
    F2 - Roar (extreme vesion of bolt)
    F3 - Leap (jumps over enemies and obstacles)
    F4 - Normal Form


    Credits
    Villager255Animations - Graber
    Villager Skin - Mr.Goblin
    WoW Models - Blizzard entertainment
    Terrain models - Ultimate Terraining Map Creators
    Skeleton - Mephestrial
    Various effects - Power, RetroSecual, Xazuki, Champara Bros, JetFangInferno, [creator of Chronosphere], Epsilon, etc.

    NOTE - if I let someone out, I assure you it was not my intention
     

    Attached Files:

  2. rulerofiron99

    rulerofiron99

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    I do.
     
  3. Tickles

    Tickles

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    @MaTiJa97
    Uh, I knocked the boss around through bookshelves and out of the building by punching him. He got stuck outside, and I couldn't complete the game :con:
     
  4. TwoVenomous

    TwoVenomous

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    EDIT : oh wait, i punched him out of the walls too, but the boss did get back to his nest and waiting for me..
     
    Last edited: Sep 30, 2012
  5. HammerFist132

    HammerFist132

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    Ya I think to it is better to boss do not get knockback, because he is mister boss.

    I want more time, is there need to I repeat it usually?(not sarcasm, ask seriously).
     
  6. TwoVenomous

    TwoVenomous

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    @MaTiJa97

    really nice map , and it fits the theme too
    decent terrain and playable (i lost several times tho)
    it's like a little piece of MMORPG's :)
    5/5 :thumbs_up:
     
  7. Tickles

    Tickles

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    Tunnel Buster


    Type: First-Person Dungeon Shooter
    Max Players: 1

    The disappearance of workers in a local gold mine has led to your recruitment to investigate and exterminate any hostile presence within the tunnels.

    Features
    • First-Person View
    • Three Different Gameplay Modes
    • Realistic Pistol Aiming & Firing
    • Auto Movement
    • Dark Cavern-Like Atmosphere
    • Variety of Different Enemies & Hectic Situations
    • Triumph (Achievement) System
    • Anti-Lag Measures

    All credits are listed in the quest menu (F9) in-game, and so is a list of all triumphs. It's highly suggested that graphic settings are kept on High. For judges or anyone checking the map in the editor, viewing the Pistol unit's model (zDummy) can result in editor crashing. It works fine in-game, but I wasn't able to fix it for the editor.
     

    Attached Files:

    Last edited: Oct 6, 2012
  8. TheWhiteWolf

    TheWhiteWolf

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    Thanks for the feedback, guys, really appreciate it. I kinda lost all motivation, so I barely finished the map (as you could probably see). Anyway, +rep for every feedback
     
  9. Sin'dorei300

    Sin'dorei300

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    @Tickles
    Awesome, gj man! ;)
     
  10. TheWhiteWolf

    TheWhiteWolf

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    @Tickles: just finished your map, it's great, hope you will win bro :D
     
  11. Aeroblyctos

    Aeroblyctos

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    Did we get any extension or is this over?
     
  12. baassee

    baassee

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    No one answered this question.
     
  13. Aeroblyctos

    Aeroblyctos

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    Well, I won't continue the entry until I have my answer. :[

    Don't wanna waste my time.
     
  14. Vengeancekael

    Vengeancekael

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    Alright, everyone, the contest has been extended to the 6th (Saturday).
    So anyone who couldn't finish get on it now and those who have submitted their final entry can still edit their submission.
    I really don't like interfering with Pharaoh_'s work and this was already extended in the beginning, but oh well, lets hope the next contest will be better off on deadlines.
     
  15. Aeroblyctos

    Aeroblyctos

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    Ok, then it's time to continue.

    Thanks.
     
  16. edo494

    edo494

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    If I knew that I may continued when I was done with RL. Shame... whatever good luck all of the rest people participating in the contest
     
  17. HammerFist132

    HammerFist132

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    @Tickles
    Ur maps are always original, but somehow to me always something is missing, it is somehow easy so there is no challenge for it, and there are some big pauses beetwin enemy income, and also I would like to arrows work aster for moving; and maybe should be longer.
    Sry iff u do not like my feedback, I always do it like shark, only want to help u to upgrade it xD. But map is of course rly cool.
     
  18. Tickles

    Tickles

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    Nice, now hopefully a lot more entries will come in.
    I like that type of criticism. It's constructive and lets me know what needs to be fixed :smile: Now that we have an extension, I can go back and fix those types of things. Thanks for pointing them out.
     
  19. HammerFist132

    HammerFist132

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    Last few days I have many problemms with my map. Sometimes I am unable to save map and before version get deleted, sometimes all imported files are deleted or have o kb size and have no what to do with them. So entire day I do one the same thing and always have more then 50 copies of my map.
    Ya thats something like epic slowdown xD
     
  20. Tickles

    Tickles

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    Always use a Ctrl + S save after importing files. If you go to test your map after importing a file without saving (causing it to auto-save), that's when all the files are stripped to 0kb. But if you accidentally do it again, you can open Maps>Test>WorldEditTestMap to find a properly-saved version of your map.