1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Ride into the sunset with the 32nd Modeling Contest.
    Dismiss Notice
  4. This adventure has come to an end. Congratulate our heroes in the 16th Mini Mapping Contest Results.
    Dismiss Notice
  5. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  6. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Mini Mapping Contest #16 - Mini RPG

Discussion in 'Contest Archive' started by FeelsGoodMan, Jan 2, 2020.

Thread Status:
Not open for further replies.
  1. Veronnis

    Veronnis

    Joined:
    Jul 19, 2010
    Messages:
    255
    Resources:
    7
    Models:
    2
    Icons:
    1
    Maps:
    4
    Resources:
    7
    @FeelsGoodMan "Normal terrain glow is no longer transparent like it used to be." Wait are you using an alpha tile, if so, is that shot from reforged? I can't manage to make Alpha Terrain in reforged.
     
  2. Veronnis

    Veronnis

    Joined:
    Jul 19, 2010
    Messages:
    255
    Resources:
    7
    Models:
    2
    Icons:
    1
    Maps:
    4
    Resources:
    7
    I need to adjust the cinematic a bit since Reforged came out today, but I still need another WIP so here is our protagonist in a new skin I made for him, with a large tree creature flabbergasted by his glory. Obviously not saying its that amazing lol, but it'll probably more exciting to see the cinematic in game anyway.
     

    Attached Files:

  3. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    1,184
    Resources:
    3
    Maps:
    2
    Template:
    1
    Resources:
    3
    Nope, that screenshot is from classic. They changed the rendering in classic to the same as they used in Reforged, which makes a lot of effects look really bad. I can send you some screenshots as comparison.

    Here they are next to each other:

    Screenshot (New) - Screenshot (Old)
    Screenshot (New) - Screenshot (Old)
    Screenshot (New) - Screenshot (Old)
    Screenshot (New) - Screenshot (Old)
     
    Last edited: Jan 29, 2020
  4. Ungoliath

    Ungoliath

    Joined:
    Mar 15, 2010
    Messages:
    159
    Resources:
    6
    Skins:
    2
    Maps:
    4
    Resources:
    6
    Well, to quote Russell Buffalino.

    My recommendation would be this: don't make any drastic changes to your map, at least not without a backup. If we're lucky, we'll see them fix some stuff eventually, further down the line.

    I've been able to correct some of the errors that I mentioned earlier:
    - Regarding the black box centered at the bottom the screen, I used the custom script mentioned at the bottom of Tasyen's post (@lolreported I saw that you had this too).
    - There were instances where the sound for certain special effects would not play naturally, so I just made them play through triggers.
    - Regarding the colored boxes and missing textures in some special effects, I solved it by opening the model in Warcraft 3 Viewer and then extracted the used textures (which I then imported into the map).

    EDIT
    : I also noticed that the camera doesn't center on your hero if you "lock it" with offset 0,0 - like in classic. I had to use offset 0,200 to center my hero like before.

    @Veronnis If I may ask, how did you go about reskinning the reforged model? :) Like how did you extract the file and which program did you use?
     
    Last edited: Jan 29, 2020
  5. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    1,184
    Resources:
    3
    Maps:
    2
    Template:
    1
    Resources:
    3
    This is a really good idea, didn't even think about that! Will try it as soon as I get back from work!
     
  6. Ungoliath

    Ungoliath

    Joined:
    Mar 15, 2010
    Messages:
    159
    Resources:
    6
    Skins:
    2
    Maps:
    4
    Resources:
    6
    Yea, I was suprised that it had an effect! Let me know how it works out. :)
     
  7. lolreported

    lolreported

    Joined:
    Aug 16, 2007
    Messages:
    817
    Resources:
    12
    Tools:
    1
    Maps:
    5
    Spells:
    6
    Resources:
    12
    Thanks, that only solved the inventory cover texture though, I still have the black box.

    At first glance it seems that my map is kinda fine still, except it looks different as many already has reported the in-game graphics are altered from classic. Some minor issues was expected and should be fixable rather easily. But as reported before my UI is completely broken with the new update. Will probably take a lot of time to stitch it back together and learn what's currently wrong.

    Hopefully you all can recover from any issues Reforged brought.


    EDIT: UI fixed thanks to @Tasyen's post in (SOLVED) Hiding UI issues with Reforged (Black bar when hiding UI).
     
    Last edited: Jan 29, 2020
  8. matin45

    matin45

    Joined:
    Aug 13, 2018
    Messages:
    319
    Resources:
    2
    Maps:
    2
    Resources:
    2
  9. lolreported

    lolreported

    Joined:
    Aug 16, 2007
    Messages:
    817
    Resources:
    12
    Tools:
    1
    Maps:
    5
    Spells:
    6
    Resources:
    12
    It has to be approved by a moderator first as the submission might break the rules of the contest due to no WIPs or comments provided here in the thread, displaying any progress. The map could have began development a year ago, no one could know.
     
  10. Veronnis

    Veronnis

    Joined:
    Jul 19, 2010
    Messages:
    255
    Resources:
    7
    Models:
    2
    Icons:
    1
    Maps:
    4
    Resources:
    7
    @Ungoliath . Opened the files with casc viewer and edited them with Photoshop, dds plugins required. It's actually really easy and I've submitted a handful of reforged skins to the site :)
     
  11. lolreported

    lolreported

    Joined:
    Aug 16, 2007
    Messages:
    817
    Resources:
    12
    Tools:
    1
    Maps:
    5
    Spells:
    6
    Resources:
    12
    Got some bad news. This is the first day since Reforged I had the time to continue mapping and I discovered that as soon as I click on the Doodads tab in the Object Editor my entire World Editor crashes.

    I've not finished my terrain yet and unless someone has a fix I guess my participation is over and several hours wasted.
     
  12. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    1,184
    Resources:
    3
    Maps:
    2
    Template:
    1
    Resources:
    3
    I have downloaded 1.31 and will continue development in an older version. I suggest you do the same as the newest version is utter shit. Hopefully that works and won't crash your map in the editor. In any case, you can send me your map if you want then I can check if it opens for you.
     
  13. Drake53

    Drake53

    Joined:
    Jan 1, 2018
    Messages:
    265
    Resources:
    0
    Resources:
    0
    You could download 1.31.1 PTR (read this) and continue mapping there.
     
  14. lolreported

    lolreported

    Joined:
    Aug 16, 2007
    Messages:
    817
    Resources:
    12
    Tools:
    1
    Maps:
    5
    Spells:
    6
    Resources:
    12
    Thanks, I'll check it out, but I doubt a map saved with 1.32 can be opened with an older version of World Editor. My last backup saved with 1.31 is roughly a week old.

    I've created a thread and attached the map [Crash] - Clicking the doodads-tab in Object Editor crashes World Editor. I've deleted everything in the map and the issue is still present.

    EDIT: Can confirm that my current version saved in version 1.32 can't be opened in the 1.31.1 PTR, but that was expected. My backup can be opened though, but currently I'm not really motivated enough to redo hours of work. I'll wait for some answers in my thread regarding the crash.
     
    Last edited: Feb 1, 2020
  15. Drake53

    Drake53

    Joined:
    Jan 1, 2018
    Messages:
    265
    Resources:
    0
    Resources:
    0
    The war3map.w3i will be in a new file format, but you should be able to downgrade it and save it in 1.31's format.
     
  16. lolreported

    lolreported

    Joined:
    Aug 16, 2007
    Messages:
    817
    Resources:
    12
    Tools:
    1
    Maps:
    5
    Spells:
    6
    Resources:
    12
    I replaced the file, but that caused the World Editor to crash when loading the map at doodads, thanks for the help though, appreciated.
     
  17. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    13,179
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Don't map on PTRs. They are very unstable and might break compatibility with non-PTR patches.
     
  18. Drake53

    Drake53

    Joined:
    Jan 1, 2018
    Messages:
    265
    Resources:
    0
    Resources:
    0
    Do you have examples of PTR not being compatible with release version? Only thing I can think of was when they added new natives in the PTR, then on release they started putting Blz in front of everything.
    Besides, maps made on 1.32 will not be compatible with 1.31 either, which is where I have taken refuge from reforged ^^
     
  19. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    13,179
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I don't have any examples to show now. But I do remember people posting about it that they could not open their maps in 1.31.1 on release because they saved them with the PTR 1.31.
     
  20. Tukkel

    Tukkel

    Joined:
    Jan 25, 2020
    Messages:
    6
    Resources:
    0
    Resources:
    0
    I would like to join the contest. I also have a first WIP picture.

    1 WIP.png

    It is made in reforged, and I am almost finished the first 2 abilities.
     
Thread Status:
Not open for further replies.