(25 ratings)
Nope, it doesn't have anything from wow. Honestly, Murlocologist did all of the attack and spell animations I only did the effects. I wonder how he merged the animations myself.Proportions are a little bit too humany. And dang, is that a wow animation I'm spotting among wc3 animations? Nice work merging them, was a hassle for sure.
I am wondering, what was your inspiration? I always imagined magni like this:![]()
Already did it but I wanted it to be different from this one, so I'll release it as a completely different unit/character and different weapons and animations.In-game textures version when? : P
It was meant in the beggining but I rushed the model in the end. But I'll do it in the next update.Finally! Teeth. Well done.
How about hammer missile effect model now?
The model is already based on a dwarf model and it perfectly fits in game with the other dwarf models. I already compared the in game MK and rifleman models with this one and it looks just like I wanted, a bit huge from the MK but that's what I was aiming at.
I always repeat you people should check the models in game first. I doubt anyone did that...
Fixed!awesome model but the blood is suppose to be red right?
Fixed!
What do you think, can we pair you and Proxy?Amazing work to the both of you! I dig everything about this model.