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[LoL] Gragas Abilities Set v1.8 (Drunken Fighter Spells)
Submitted by
xYours Trulyx
- Tags:
- Pack, No Target, Target Ground, GUI / Triggers
- Filesize:
- 326.66 KB
- Rating:
-
(1 vote)
- Downloads:
- 476
- Uploaded:
- Oct 6, 2019
- Updated:
- Dec 2, 2019
- Resources:
- 1
- Author(s):
- xYours Trulyx
- State:
- Approved

This bundle is marked as approved. It works and satisfies the submission rules.
I play Gragas most of the time and I think to myself, why not recreate this thicc boi's kit in Warcraft? So here it is. Of course, his abilities was a pain in the ass to make, and with my weird coding style, this will probably get rejected but fuck it.
CREDITS:
=> Bribe for his amazing Damage Engine and GUI Unit Indexer
=> Modified Rolling Keg Missile model by JesusHipster
=> Modified Rolling Barrel Missile model by HammerFist132
=> Modified blue thunder clap model by DCrimson
=> Lifebloom model by Champara Bros
Keywords:
league of legends, lol, gragas, brewmaster, drunk, aoe, knockback
(Passive) Happy Hour |
![]() INNATE: Gragas heals 6% maximum health upon using an ability. Triggers P Happy Hour Create Dummy
P Happy Hour Detect
P Happy Hour Heal Cast
|
(Q-Active) Barrel Roll |
![]() ![]() ACTIVE: Gragas rolls his cask to a location. When reactivated, or after 4 seconds, the cask will explode, dealing 80/120/160/200/240 (+70% Ability Power) magic damage to nearby enemies and slowing their movement speed by 40/45/50/55/60% for 2 seconds. The damage and slow amount increase as the cask ferments, up to 150% after 4 seconds. Deals 70% damage to minions (non-Heroes). Triggers Q Barrel Roll Cast
Q Barrel Roll Start Damage
Q Barrel Roll Recast
Q Barrel Roll Cosmetics
Spell Preview |
(W-Active) Drunken Rage |
![]() ![]() ACTIVE: Gragas guzzles down his brew, taking 10/12/14/16/18% (+1%) reduced damage for 2.5 seconds.After finishing his drink, his next basic attack deals magic damage to nearby enemies equal to 20/50/80/110/140 (+50% Ability Power) plus 7% of their max Health (max 300 vs monsters[Neutral Hostile]). Triggers W Drunken Rage Cast
W Drunken Rage Buff
W Drunken Rage Anim
W Drunken Rage Damage
Spell Preview |
(E-Active) Body Slam |
![]() ACTIVE: Gragas charges forward, colliding with the first enemy unit. He deals 80/130/180/230/280 (+60% Ability Power) magic damage to enemies in the area and bumps them back, stunning them for 1 second. Triggers E Body Slam Cast
Spell Preview |
(R-Active) Explosive Cask |
![]() Gragas hurls his cask, causing it to explode when it lands. Enemies hit take 200/300/400 (+70% Ability Power) magic damage and are knocked away from the explosion. Triggers R Explosive Cask Cast
R Explosive Cask Impact
BodySlam ExplosiveCask Move
Spell Preview |
CREDITS:
=> Bribe for his amazing Damage Engine and GUI Unit Indexer
=> Modified Rolling Keg Missile model by JesusHipster
=> Modified Rolling Barrel Missile model by HammerFist132
=> Modified blue thunder clap model by DCrimson
=> Lifebloom model by Champara Bros
CHANGELOGS |
• v1.0 - Release • v1.5 - Changes made to all abilities. --------- Happy Hour: --------- >> Heal amount now configurable. --------- >> Changed event from "Begins casting" to "Starts casting". --------- >> Minor condition tweaks and removed a Do Nothing trigger. --------- >> Fixed a bug where the heal will cast twice. --------- >> Cooldown dummy now spawns with Unit Indexer event. --------- Barrel Roll: --------- >> Cask travel speed now configurable. --------- >> Cask duration now configurable. --------- >> Assigned proper variables to the cask dummy. --------- >> Merged [Q Barrel Roll Start] and [Q Barrel Roll Damage Auto] --------- Drunken Rage: --------- >> Merged [W Drunken Rage Damage] and [W Drunken Rage DmgReduc] --------- >> Fixed damage reduction math ( It used to reduce all damage to 5 ) --------- Body Slam: --------- >> Dash speed increased from 23.00 to 25.00 --------- >> Gragas now stops when he dies mid-dash. --------- Explosive Cask: --------- >> Cask travel speed now configurable. --------- >> Dead enemies are no longer knocked away from the impact. • v1.8 - Ability ratios are now configurable. A few changes to Barrel Roll, Drunken Rage and Body Slam. --------- Barrel Roll: --------- >> Detonation effect size increased. (Just the sfx, not the range) --------- Drunken Rage: --------- >> Fixed damage reduction calculation. --------- Body Slam: --------- >> Unit Group detection now filters unit inside the group, making it easier to modify targets. |
Keywords:
league of legends, lol, gragas, brewmaster, drunk, aoe, knockback
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