- Joined
- Dec 25, 2010
- Messages
- 972
They are meant to be heavily defensive with their most powerfull unit having a high armor (Mainly a Mammoth MKII based unit for Command & Conquer Tiberian Sun fans' nostalgia)
Paillan, moderate yourself before a moderator does it for youYou became extremwly rude lately.
Hero Type: Unorthodoxical Support Hero
Primary Attribute: Intelligence
Map Theme: Fantasy
Map Kind: Altered melee
Number of Spells: 5
Number of innate Spells 1
Number of Normal Spells 3
Number of Ultimates: 1
Restrictions: Unorthodoxical Support Hero means that it doesn't enter into the rules of the Support class, so it doesn't have healing buffs and must support the units and other heroes with real unique abilities. Place the icons for each ability. the name of the last ability is In Memoriam.
![]() Koludu, Golem of Wonders - STR (Ancient of Wonders Model) |
Abilities:
![]() Runic Skin - Innate Passive Koludu uses his own rock-like skin to absorb some of the damage reducing it by a very small percent. Additionally, Koludu gains counters every time he is attacked by an attack dealing more than 5% of his total health. When these counters reach up to 10, it reverts back to zero and his armor is permanently increased. Range: 0 Cooldown: 0 seconds Notes: Armor increase is moderate and the damage reduction is really small. ![]() Wondrous Bond - Unit Target Koludu fires off a bond of energy which lashes to the target unit and bounces to the nearest unit, regardless of alliance, lasting for a short duration. A portion of the damage taken by any of the units is then split among units, with Koludu taking the highest portion. After a short duration, Koludu is healed by a small amount. Range: 12-20 Cooldown: # seconds Notes: Scales duration and damage split. Synergizes well with his innate passive. ![]() Sear - No Target Koludu sends out a series of deadly shock wave of light around him with each dealing minimal damage. Allied units are healed upon being hit by a shock wave instead. Range: 0 Cooldown: 7-15 seconds Notes: Scales number of shock waves and shock wave interval. Works well when being surrounded and in conjunction with Wondrous Bond. ![]() Defensive Shackles - Unit Target Koludu sets up a temporary shackle which absorbs damage and shares it with the target enemy unit, with both of them gaining a shield. The shield also causes any damages or healing effects done by either side to be distributed equally. Range: # Cooldown: # seconds Notes: Scales duration. Defense Split can work with Wondrous Shield allowing for multiple units to be healed by simply healing a single unit, by linking a Defense Split to an enemy unit then bouncing it off to allied units. ![]() Ultimate: Wonder - No Target Upon activation, Koludu sets up a wall of mystical energies, making him completely invulnerable to attacks and is killed by attacks with a critical hit or dealing more than 50% of his total health. Range: 0 Cooldown: 50-70 seconds Notes: Scales duration. A very good ability when used in conjunction with Wondrous Bond and Defense Split, allowing for easy control of the battlefield. Damage taken is still calculated in Runic Skin. |
Something like that, but more like support tickets:
It has a status: -requested -accepted -rejected -taken(username) -done
for every added request, and depending on the site, then (maybe, tho it would be good) viewable by the users as well (but only we can add and edit tickets)
Would be easier to not miss requests and see what's taken.
Maybe add guest tickets, so we don't have to bother copying over, just accepting them.
Would be better if I could make 1 in php but for that I'd need a website... (maybe ask Ralle to give us a subdomain?)
![]() Firen, The Magma Golem - StrengthAoS |
Lore:
Firen is one of the powerful Magma golems in Outland. He served orcish elementalist even before the corruption, but then, he was offered freedom and demonic energy if he betrayed the orcs and fought for the demons. Eager to gain power, Firen accepted. Even though Firen is a traitor, he cannot fight without allies. His abilities have adapted to his fighting style. He will not hesitate to sacrifice himself in order to win, nor shall he miss a chance to empower his allies with the power that is his fire. As the drums of war were heard, and Magtheridon's forces were ready to march once more, Firen joined them, to engulf his enemies with an eternal flame. |
![]() Sargath, The Hellfire Impaler - IntelligenceAoS |
Lore:
Sargath is an old demon, known for battling with a bow, something that is not so common among the demonic ranks. Although he looks like an old and dried out demon, his power is vast. He is a master of hellfire, a type of magic that damages both his enemies and himself. Using a combination of hellfire, arrows and teleporting magics he is able to hunt down his enemies quickly.Due to the war between Magtheridon and Illidan, Magtheridon decided that he should recruit Sargath among his ranks. He gave him a powerful bow, enchanted to fit Sargath and Sargath only. Now he swaggers into battle to test out his new bow. |
![]() Gyrgyztrk, the Shapeshifter - AgilityAoS |
Lore:
Gyrgytzrk, the Horrifying Shapeshifter with the name that is always mispronounced. The legend says that only his archnemesis, Murkshadow, knows how to pronounce it correctly every time.Gyrgytzrk's past is not known, and the story tends to be perceived differently by everyone. Although one thing is for sure. He is an unstable something, empowered by Magtheridon, and presumably comes from the Maelstrom. Due to his unique physiology, he is able to send out parts of his own gooey, self to attack his enemies. He can also switch bodies with some of them. Due to their simillarities and their differences, Murkshadow and Shapeshifter are the same, yet extremely different. |
![]() Lady Vashj, The Sea Witch - IntelligenceAoS |
Lore:
Lady Vashj, although much is known about her life, her recent history has become increasingly more interesting. As Illidan prepared to fight Magtheridon, Vashj made some preparations of her own. She traveled through the Maelstrom, finding the most potent poisons and she even empowered herself with the raw energy of the Maelstrom. Even though she became extremely powerful due to this, she has to sacrifice a lot of her energy to use these new powers. She is loyal to Illidan and slithers into battle for him. |
So... Much... Requests... from... Bunny... *dies*
Now seriusly, can I get a bit halp?
Well, well, who is the bad tempered now, Anyway, good job.
Nope.You can actually, and, even though I'm the best in those, I'm sorry to tell you that officially I'm no longer a member of this workshop (maybe I can ask DJ for a temporary permission?)
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So... Much... Requests... from... Bunny... *dies*
Now seriusly, can I get a bit halp?
Could i request?..
Can you give me "Ideas" on how to make a map be played by most of warcraft players?... i mean to get their interest.. just like Dota 1, Warlock, TKoK, Gaia, etc..
I don't want to hurt you, but that's the kind of job you pay market analysts for. It's just like "Why is WoW so popular when X is not". It can become a book easily.
But to give you a hand, I'd say the common things in these are:
-Multiplayer
-Well-thought
-High replayability
-Simple to understand, yet advanced and deep game mechanics.
Always remember the 8mb limit.
You can bypass that by creating a new MPQ file and putting all the resources in there. It's a lot of work, but it can help you create maps with a huge amount of content.
*caught* Dota is not the first AoS you may now, and LoL doesn't even have a single champion equal to a hero of dota (I played them both). If something is not orginal here it's dota2 (I know is the second version, but come on, second versions always have something new)but don't copy off of DotA, we have LoL for that.
Everybody knows that.
And there's even people thinking that DotA copied LoL x) (i'm not saying that LoL copied DotA either)I don't want to ruin your fantasies, but no, actually not![]()
Up next is Hadeis request.
Merry Christmas to the members of the workshop. Its been a while, hasn't it?