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Island Domination v0.90b

Submitted by Nudl9
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]
Version Status: 0.90b
Suggest amount of players: 3v3+



What is this and how do i play?:
Island Domination is a hero arena type of map with control points, which can be played by up to 12 players.

Each player can pick a hero which has its own unique set of abilities and powers. The action is intense and will require strategic moves by your team. Prioritation and positioning is important in team fights. The main focus on the map lies within the control points. Both teams will attempt to capture all 4 control points and maintain them as they boost the amount of points the enemy team lose, when your team kills a hero. Capturing all of the control points will result in a powerstrangle, which causes the enemy team to lose points once the 60 second countdown timer runs out. Powerstrangle can be cancelled by neutralizing a control point. The number of points each team has can be seen on the top of the multiboard, once a team reaches 0 points... they lose.

In order increase one's chances of success in battle, buying the right items is essential. Killing creep camps will also give you additional gold, but there is also boss creep camps that drop powerfull Artifacts.


Screenshots:
[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]



Changelog:
v0.90:

-New Hero: Magus and Makrura
-New Hero: Ancient Protector (Defensive hero strength hero)
-New Hero: Mortar Team (Long range strength hero with high damage capability)

-New Item: Siphon Dagger (Borrows 135 mana from target unit for 9 seconds)

-Repick (costs 350 gold)

-Fixed Shop Vision


v0.86:

-Remade Ghostrunners Smoke Cloud spell.
-Added notification messages (boss camp, control points, death, panda merchant).

-Visual changes: Icons
-Balance changes: Annihilator, Items, etc.


v0.85:

-New Hero: Hell Leviathan

-Remade Headhunters Ensnare: Now it throws out a net towards target direction ensnaring the first unit it hits. The reason for changing this is to make Headhunter less right-click'ish and more interesting.
-Various visual changes
-Various balance changes


v0.80:

-Added a game timer, to prevent stalling of time, set at 45 minutes
-Added assist bounty to nearby allies

-Various visual changes
-Various bug fixes
-Various balance changes


Keywords:
hero arena, hero, arena, island, domination, island domination, islanddomination, heroarena, dunewalker, hydromancer, nudl9, evilnoodle, ruins, ruin,
Contents

Island Domination v0.90b (Map)

Reviews
Moderator
23:44, 23rd Apr 2010 ap0calypse: Approved
  1. 23:44, 23rd Apr 2010
    ap0calypse: Approved
     
  2. ManYouAreEvil

    ManYouAreEvil

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    Huzzah
    meh ima go fap

    P.S This maps sucks since the change of Hydromancer.
     
  3. Nudl9

    Nudl9

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    The old Hydromancer was bugged and you know it so stop bitching D:.
     
    Last edited: May 24, 2010
  4. -Kobas-

    -Kobas-

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    Add type and category!
     
  5. Ultimate_MapCreator

    Ultimate_MapCreator

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    The head on the hydromancer of minimap preview image is... odd...
     
  6. GoblinShoD

    GoblinShoD

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    This looks like a pretty good map, I might try it later when I get home ;)

    OT: In your first screenshot there's a player named ZsG.Zexix, he's an old friend of mine. The world is quite small, ey? XD
     
  7. HyperActive

    HyperActive

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    The preview image is kick-ass!
    I'll try this as soon as I have some free time.
     
  8. Nudl9

    Nudl9

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    Myeah, btw he was also the first guy to comment > ManYouAreEvil.
    We usually hang around the channel "vault of souls" and blabber shit.

    Done, must've come off somehow when i uploaded it =o
     
  9. GolluM_KoMe

    GolluM_KoMe

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    Damn ! your picture just owns ! +rep !
     
  10. CBX Entertainment

    CBX Entertainment

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    rawr

    i like your testers :D
     
  11. ManYouAreEvil

    ManYouAreEvil

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    especially the cute sexist , yarr yez haxx stfu i hate u
     
  12. Nudl9

    Nudl9

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    I hate you zexix. D:
     
  13. ACdestinydream

    ACdestinydream

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    this map is an AoS, not a hero arena. dont confuse other people.
     
  14. Nudl9

    Nudl9

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    Umm no this is a hero arena and not an aos.
    An aos map is a map with heroes and spawning creeps which moves down lanes to attack each other.
     
  15. CBX Entertainment

    CBX Entertainment

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    don't mess with him, he'll kill you
     
  16. FrozenFenrir

    FrozenFenrir

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    a very well done map with lots of customized spells n stuff.
    just what i like =D
    too bad i hadnt the chance to play a real multiplayer match (the euro-server on bnet is just frustrating these days...all that fucking leavers...maybe i should try the NA server...)
    4/5
    maybe a higher voting + rep if i get some good gaming experiences from multiplayer matches =PP

    you, sir, have not a fuck of a clue what an AoS is.
    next time do your homework before you post.
    YOU are the only one here who confuse other people.
     
  17. Softmints

    Softmints

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    Enjoyable game; one of the better hero arenas out there. The control points are nicely named and distinct, heroes are interesting and fun to play, items are varied (I liked seeing Rocket Boots :crazz:). The stranglehold mechanic is a solid one which I appreciated; though early on a team of newbs (us) can find it hard to coordinate breaking out.

    Would you mind colouring a leaving player's name, and showing a (5v4) after it? That'd help players keep track of who's winning. Nice art on the preview screen btw; is that yours? There's also a few icons in there which I hadn't seen before (Reshape on Hydromancer), are those yours too?

    "The stonehenge have been captured by Team 1" should be "has been captured". The tooltips for The Weakest Link say different amounts for how much damage rises.

    Finally, there's a bug in 0.56 where heroes don't revive. I enclose a replay where this happened to heroes on both teams (Teal, then Brown/Dark Green); hope you can get it fixed quickly. Keep up the good work!
     

    Attached Files:

    Last edited: Apr 28, 2010
  18. Nudl9

    Nudl9

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    The strangehold is a bit powerfull early on, so i've been thinking about making the points it drags scale by time. I think i will do the same with the xp and gold gained when capturing.

    Yup, actually made quite a few things especially for the map.

    I thought i fixed the permanent death bug, but i'll look into it after my testexam today.

    Thanks for feedback, i appreciate it! :)
     
  19. Nudl9

    Nudl9

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    Updated, hopefully the permadeath bug wont appear anymore, i havent been able to test it out yet since i cant host though.
    If not you can now atleast use "-revive" to reappear.